Player Matchup

Cliodhna
Cliodhna
Bronze III
 
Cliodhna
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
Bartoℓomeos
Ares
Gold IV
Level 70
God Stats
63W - 43L
1,575 SR
Queue Stats
273W - 311L
1,474 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Orkiscum
Sun Wukong
Silver I
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,493 MMR
Solo
Cernunnos
Cernunnos
Bronze III
VkL9921
Cernunnos
Bronze III
Level 48
God Stats
1W - 1L
1,319 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,479 SR
1,494 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,517 SR
1,491 MMR
Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold V
Fifty Packet
Xbalanque
Gold V
Level 61
God Stats
3W - 4L
1,271 SR
Queue Stats
83W - 84L
1,335 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
MissDonimo
Ix Chel
Gold IV
Level 145
God Stats
35W - 27L
1,717 SR
Queue Stats
509W - 527L
1,498 MMR
Solo
Ganesha
Ganesha
Silver I
fibresasuke
Ganesha
Silver I
Level 138
God Stats
4W - 1L
1,826 SR
Queue Stats
8W - 10L
1,468 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
oohacherry
Ao Kuang
Gold III
Level 236
God Stats
1W - 0L
1,269 SR
Queue Stats
106W - 93L
1,653 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
8
1 / 1 / 0
4,418
552
1,369
5,914
1,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
 
Merlin
6
0 / 2 / 0
3,967
496
1,042
2,400
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 0 / 0
3,660
458
484
1,432
794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Orkiscum
Sun Wukong
9
1 / 2 / 0
5,086
636
2,793
6,978
3,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
VkL9921
Cernunnos
8
0 / 0 / 0
4,069
509
1,067
2,809
876
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThanatosAnubisThorBacchus

VS

Bans
KaliMartichorasArachneHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 1 / 0
5,910
739
4,538
7,590
6,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Fifty Packet
Xbalanque
9
0 / 0 / 1
5,050
631
2,166
4,293
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
MissDonimo
Ix Chel
9
3 / 1 / 0
5,050
631
1,820
2,234
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
fibresasuke
Ganesha
8
0 / 0 / 1
5,014
627
333
2,634
1,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
oohacherry
Ao Kuang
8
0 / 0 / 2
4,785
598
1,477
5,783
1,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
5
5
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
1
0
1
L
Merlin
 
Merlin
0
2
0
0
W
Osiris
 
Osiris
2
1
0
2
L
0
0
0
0
W
Xbalanque
Fifty Packet
Xbalanque
0
0
1
0.5
W
Ix Chel
MissDonimo
Ix Chel
3
1
0
3
L
Sun Wukong
Orkiscum
Sun Wukong
1
2
0
0.5
L
Cernunnos
VkL9921
Cernunnos
0
0
0
0
W
Ganesha
fibresasuke
Ganesha
0
0
1
0.5
W
Ao Kuang
oohacherry
Ao Kuang
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,755
Damage
10,334
19,533
Taken
22,534
7,915
Mitigated
11,774
3,985
Healing
9,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
1,369
252
0
694
5,914
1,854
0
1,873
4,041
0
26,283
L
Merlin
 
Merlin
1,042
137
0
420
2,400
790
0
1,614
786
18,640
0
W
Osiris
 
Osiris
4,538
2,119
0
4,000
7,590
6,631
0
91
7,409
0
42,498
L
484
0
0
348
1,432
794
0
0
1,432
8,605
0
W
Xbalanque
Fifty Packet
Xbalanque
2,166
756
0
2,365
4,293
1,400
72
484
3,809
0
36,540
W
Ix Chel
MissDonimo
Ix Chel
1,820
204
285
913
2,234
680
489
460
1,774
32,377
0
L
Sun Wukong
Orkiscum
Sun Wukong
2,793
799
0
1,347
6,978
3,601
0
140
6,838
0
34,244
L
Cernunnos
VkL9921
Cernunnos
1,067
562
0
1,176
2,809
876
0
143
2,666
0
17,573
W
Ganesha
fibresasuke
Ganesha
333
0
55
1,192
2,634
1,305
50
0
2,634
11,537
0
W
Ao Kuang
oohacherry
Ao Kuang
1,477
564
0
1,110
5,783
1,758
0
582
5,201
32,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,200
Gold Earned
25,809
186
Minions Killed
286
0
Camps Cleared
0
712,912
Distance Traveled
806,388
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,418
552
47
6
0
202,318
0
L
Merlin
3,967
496
34
4
0
105,781
0
W
Osiris
5,910
739
83
10
0
136,142
0
L
Ares
3,660
458
6
1
0
58,372
0
W
Xbalanque
5,050
631
75
9
0
150,652
1
W
Ix Chel
5,050
631
68
9
0
148,997
0
L
Sun Wukong
5,086
636
62
8
0
169,525
0
L
Cernunnos
4,069
509
37
5
0
176,916
0
W
Ganesha
5,014
627
0
0
0
178,658
3
W
Ao Kuang
4,785
598
60
8
0
191,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role