Player Matchup

Cabrakan
Cabrakan
Angel_GR02100
Cabrakan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 127L
1,434 Elo+
Party 1
Bellona
Bellona
Dragonmj77
Bellona
Level 124
God Stats
2W - 2L
1,475 SR
Queue Stats
272W - 251L
1,526 Elo+
Solo
He Bo
He Bo
ErickCisneros97
He Bo
Level 147
God Stats
9W - 4L
1,081 SR
Queue Stats
166W - 137L
1,479 Elo+
Party 1
Cernunnos
Cernunnos
Mage171
Cernunnos
Level 88
God Stats
12W - 10L
1,576 SR
Queue Stats
91W - 80L
1,460 Elo+
Solo
Janus
Janus
RICARDONE1528
Janus
Level 67
God Stats
5W - 14L
1,484 SR
Queue Stats
132W - 133L
1,449 Elo+
Party 1
Team Averages
Level 107
1,423 SR
1,470 Elo+

VS

Team Averages
Level 64
1,518 SR
1,492 Elo+
Osiris
Osiris
Antonyfury
Osiris
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 59L
1,571 Elo+
Solo
Eset
Eset
Freakishdrip
Eset
Level 108
God Stats
10W - 17L
1,451 SR
Queue Stats
162W - 151L
1,471 Elo+
Solo
Yemoja
Yemoja
KRIGRII
Yemoja
Level 3
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,689 Elo+
Party 2
Hades
Hades
Skyurii
Hades
Level 63
God Stats
16W - 17L
1,563 SR
Queue Stats
63W - 76L
1,384 Elo+
Party 2
Neith
Neith
iIeroz
Neith
Level 61
God Stats
1W - 3L
1,359 SR
Queue Stats
13W - 26L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Angel_GR02100
Cabrakan
12
1 / 4 / 7
7,499
500
4,076
12,843
8,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Dragonmj77
Bellona
14
1 / 1 / 5
8,237
549
7,243
15,518
19,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
11 / 2 / 4
9,456
630
18,837
11,975
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Mage171
Cernunnos
13
5 / 2 / 2
8,316
554
8,642
9,086
4,018
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 3 / 6
8,147
543
10,343
9,783
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Antonyfury
Osiris
12
2 / 3 / 0
7,332
489
8,608
17,054
17,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 6 / 1
8,276
552
13,929
11,260
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
KRIGRII
Yemoja
10
0 / 4 / 5
6,593
440
2,461
12,939
7,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
Skyurii
Hades
9
2 / 6 / 3
6,464
431
8,039
15,193
6,318
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
iIeroz
Neith
12
2 / 3 / 0
7,101
473
4,359
8,847
2,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
22
Kills
12
12
Deaths
22
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Angel_GR02100
Cabrakan
1
4
7
1.13
L
Osiris
Antonyfury
Osiris
2
3
0
0.67
W
Bellona
Dragonmj77
Bellona
1
1
5
3.5
W
11
2
4
6.5
L
6
6
1
1.08
L
Yemoja
KRIGRII
Yemoja
0
4
5
0.63
W
Cernunnos
Mage171
Cernunnos
5
2
2
3
W
4
3
6
2.33
L
Hades
Skyurii
Hades
2
6
3
0.58
L
Neith
iIeroz
Neith
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,141
Damage
37,396
59,205
Taken
65,293
38,975
Mitigated
38,292
16,306
Healing
15,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Angel_GR02100
Cabrakan
4,076
554
0
1,472
12,843
8,124
411
5,458
7,222
41,406
0
L
Osiris
Antonyfury
Osiris
8,608
3,523
0
4,483
17,054
17,456
3
4,945
12,049
0
52,664
W
Bellona
Dragonmj77
Bellona
7,243
2,701
0
6,925
15,518
19,340
150
2,157
13,361
1,675
58,105
W
18,837
1,042
0
1,634
11,975
4,034
0
6,232
5,476
68,311
0
L
13,929
703
185
1,440
11,260
3,924
0
7,894
3,088
54,776
0
L
Yemoja
KRIGRII
Yemoja
2,461
963
2,579
2,201
12,939
7,708
0
8,187
4,582
9,225
0
W
Cernunnos
Mage171
Cernunnos
8,642
5,102
0
3,258
9,086
4,018
730
3,031
6,021
0
56,147
W
10,343
423
0
3,017
9,783
3,459
57
6,926
2,598
47,168
0
L
Hades
Skyurii
Hades
8,039
802
269
3,625
15,193
6,318
0
8,851
6,063
37,466
0
L
Neith
iIeroz
Neith
4,359
1,642
0
713
8,847
2,886
0
3,467
5,282
0
37,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,655
Gold Earned
35,766
404
Minions Killed
285
0
Camps Cleared
0
1,404,793
Distance Traveled
1,373,826
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,499
500
58
4
0
252,785
2
L
Osiris
7,332
489
72
5
0
274,209
0
W
Bellona
8,237
549
89
6
0
247,993
0
W
He Bo
9,456
630
92
6
0
334,810
0
L
Eset
8,276
552
98
7
0
282,825
0
L
Yemoja
6,593
440
15
1
0
250,036
1
W
Cernunnos
8,316
554
79
5
0
273,848
5
W
Janus
8,147
543
86
6
0
295,357
0
L
Hades
6,464
431
53
4
0
296,683
0
L
Neith
7,101
473
47
3
0
270,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role