Player Matchup

Scylla
Scylla
AbysswalkerNite
Scylla
Level 175
God Stats
0W - 1L
1,751 SR
Queue Stats
7W - 11L
1,521 Elo+
Party 1
Tyr
Tyr
Haidou
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,490 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JinJinTheSavage
Ah Muzen Cab
Level 130
God Stats
0W - 1L
1,374 SR
Queue Stats
20W - 23L
1,456 Elo+
Party 1
Susano
Susano
Matnor15
Susano
Level 83
God Stats
166W - 120L
1,647 SR
Queue Stats
367W - 326L
1,610 Elo+
Party 1
Sylvanus
Sylvanus
jollyjuice2
Sylvanus
Level 47
God Stats
9W - 6L
1,626 SR
Queue Stats
16W - 10L
1,597 Elo+
Party 2
Team Averages
Level 92
1,580 SR
1,535 Elo+

VS

Team Averages
Level 120
1,597 SR
1,552 Elo+
Thanatos
Thanatos
NotSweezy
Thanatos
Level 129
God Stats
21W - 25L
1,466 SR
Queue Stats
353W - 313L
1,465 Elo+
Solo
Hachiman
Hachiman
Routine Ritual
Hachiman
Level 141
God Stats
5W - 2L
1,792 SR
Queue Stats
151W - 147L
1,727 Elo+
Solo
Surtr
Surtr
ccmixcoatl
Surtr
Level 158
God Stats
11W - 16L
1,432 SR
Queue Stats
310W - 309L
1,514 Elo+
Solo
Ra
Ra
syuuyuu63
Ra
Level 65
God Stats
15W - 6L
1,622 SR
Queue Stats
161W - 141L
1,435 Elo+
Solo
Ne Zha
Ne Zha
victorious05
Ne Zha
Level 107
God Stats
71W - 47L
1,675 SR
Queue Stats
1,021W - 985L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,400
457
3,639
8,754
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
Haidou
Tyr
11
0 / 3 / 0
6,386
456
3,503
10,702
7,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
JinJinTheSavage
Ah Muzen Cab
11
1 / 1 / 0
6,555
468
1,915
6,298
2,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Matnor15
Susano
13
4 / 4 / 0
7,380
527
8,393
13,338
5,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
jollyjuice2
Sylvanus
10
0 / 2 / 2
6,281
449
4,932
13,994
10,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NotSweezy
Thanatos
14
6 / 0 / 3
7,978
570
8,387
12,654
5,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
15
2 / 0 / 1
8,496
607
5,726
5,854
2,194
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
14
2 / 1 / 2
8,594
614
4,727
6,559
3,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
3 / 4 / 3
7,973
570
7,830
7,254
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
12
1 / 1 / 7
7,432
531
4,804
11,279
7,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
14
14
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Tyr
Haidou
Tyr
0
3
0
0
L
Ah Muzen Cab
JinJinTheSavage
Ah Muzen Cab
1
1
0
1
L
Susano
Matnor15
Susano
4
4
0
1
W
Thanatos
NotSweezy
Thanatos
6
0
3
7.5
W
Hachiman
2
0
1
2.5
W
Surtr
2
1
2
3
L
Sylvanus
jollyjuice2
Sylvanus
0
2
2
0.5
W
3
4
3
1.13
W
Ne Zha
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,382
Damage
31,474
53,086
Taken
43,600
27,666
Mitigated
22,055
10,180
Healing
22,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,639
106
0
125
8,754
2,370
0
2,273
6,359
33,478
0
L
Tyr
Haidou
Tyr
3,503
672
0
3,351
10,702
7,170
0
60
10,251
0
40,704
L
Ah Muzen Cab
JinJinTheSavage
Ah Muzen Cab
1,915
661
377
1,468
6,298
2,311
0
882
5,356
0
45,592
L
Susano
Matnor15
Susano
8,393
2,138
0
1,523
13,338
5,323
0
2,255
11,041
0
63,035
W
Thanatos
NotSweezy
Thanatos
8,387
3,249
0
10,699
12,654
5,427
0
2,241
10,197
0
58,309
W
Hachiman
5,726
3,743
0
4,110
5,854
2,194
162
1,390
4,140
0
72,892
W
Surtr
4,727
2,063
0
3,127
6,559
3,778
48
168
6,219
1,173
65,140
L
Sylvanus
jollyjuice2
Sylvanus
4,932
1,103
791
2,545
13,994
10,492
0
2,285
11,607
21,073
0
W
7,830
1,217
520
1,016
7,254
2,813
0
1,090
6,040
65,542
0
W
Ne Zha
4,804
1,113
144
2,624
11,279
7,843
0
2,694
8,347
0
29,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,002
Gold Earned
40,473
353
Minions Killed
485
0
Camps Cleared
0
1,371,139
Distance Traveled
1,421,164
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,400
457
82
6
0
245,014
2
L
Tyr
6,386
456
70
5
0
271,615
0
L
Ah Muzen Cab
6,555
468
90
6
0
269,153
0
L
Susano
7,380
527
92
7
0
315,790
0
W
Thanatos
7,978
570
78
6
0
309,121
1
W
Hachiman
8,496
607
146
10
0
246,401
2
W
Surtr
8,594
614
113
8
0
246,325
4
L
Sylvanus
6,281
449
19
1
0
269,567
2
W
Ra
7,973
570
114
8
0
300,156
4
W
Ne Zha
7,432
531
34
2
0
319,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role