Player Matchup

Ra
Ra
 
Ra
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Marvinho1896
Artio
Level 108
God Stats
3W - 7L
1,461 SR
Queue Stats
150W - 161L
1,521 Elo+
Solo
Neith
Neith
TheRebornWarrior
Neith
Level 65
God Stats
0W - 1L
1,167 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ЛОРДАРДЖУН
Jormungandr
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
эDXLє
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
415W - 355L
1,573 Elo+
Solo
Team Averages
Level 107
1,426 SR
1,519 Elo+

VS

Team Averages
Level 140
1,529 SR
1,500 Elo+
Charon
Charon
 
Charon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AdrenalinoGM
Anubis
Level 132
God Stats
32W - 23L
1,594 SR
Queue Stats
264W - 255L
1,487 Elo+
Solo
Rama
Rama
Papadibilis6922
Rama
Level 144
God Stats
15W - 18L
1,471 SR
Queue Stats
669W - 775L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
VzH I OpTiiK
Sun Wukong
Level 117
God Stats
6W - 4L
1,579 SR
Queue Stats
330W - 304L
1,537 Elo+
Solo
Serqet
Serqet
noitescura
Serqet
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 2 / 1
6,618
602
3,764
7,902
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 3 / 0
5,522
502
5,434
12,914
10,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,508
228
0
0
0
1
0 / 0 / 0
3,902
355
0
0
0
Apollo
эDXLє
Apollo
12
0 / 0 / 0
6,090
554
5,087
8,606
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 0 / 1
6,717
611
1,721
7,026
6,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
12
0 / 1 / 1
6,952
632
1,735
5,347
2,464
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 0 / 1
6,449
586
3,426
6,513
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sun Wukong
VzH I OpTiiK
Sun Wukong
12
1 / 0 / 1
7,205
655
7,476
8,480
4,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
noitescura
Serqet
12
4 / 1 / 0
6,986
635
3,623
8,737
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
5
5
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
1
0.75
W
Charon
 
Charon
0
0
1
0.5
W
Anubis
0
1
1
0.5
L
1
3
0
0.33
W
0
0
1
0.5
L
0
0
0
0
W
Sun Wukong
VzH I OpTiiK
Sun Wukong
1
0
1
1.5
W
Serqet
noitescura
Serqet
4
1
0
4
L
0
0
0
0
L
Apollo
эDXLє
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,285
Damage
17,981
29,422
Taken
36,103
16,516
Mitigated
19,448
10,041
Healing
17,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,764
555
216
1,724
7,902
3,069
0
1,769
6,133
58,539
0
W
Charon
 
Charon
1,721
481
0
2,757
7,026
6,096
270
106
6,876
28,472
0
W
Anubis
1,735
0
0
3,419
5,347
2,464
807
1,709
3,571
66,712
0
L
5,434
1,355
170
3,241
12,914
10,527
0
811
11,623
28,172
288
W
3,426
2,629
0
4,504
6,513
2,855
432
545
5,888
0
54,879
L
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
VzH I OpTiiK
Sun Wukong
7,476
1,768
0
2,179
8,480
4,421
86
4,372
3,296
0
55,813
W
Serqet
noitescura
Serqet
3,623
684
0
4,163
8,737
3,612
583
1,224
7,428
0
42,046
L
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
эDXLє
Apollo
5,087
3,431
0
4,690
8,606
2,920
0
876
7,574
0
55,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,640
Gold Earned
34,309
254
Minions Killed
428
0
Camps Cleared
0
695,952
Distance Traveled
1,109,815
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,618
602
115
10
0
251,600
0
W
Charon
6,717
611
22
2
0
233,119
4
W
Anubis
6,952
632
133
12
0
200,265
0
L
Artio
5,522
502
46
4
0
211,241
1
W
Rama
6,449
586
97
9
0
207,862
0
L
Neith
2,508
228
0
0
0
0
0
W
Sun Wukong
7,205
655
96
9
0
220,831
0
W
Serqet
6,986
635
80
7
0
247,738
0
L
Jormungandr
3,902
355
0
0
0
0
0
L
Apollo
6,090
554
93
8
0
233,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role