Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
LilSaltyBun
Tiamat
Level 121
God Stats
8W - 2L
1,882 SR
Queue Stats
353W - 182L
1,778 Elo+
Party 2
Ymir
Ymir
SashaB1
Ymir
Level 80
God Stats
3W - 0L
1,817 SR
Queue Stats
107W - 36L
1,724 Elo+
Party 2
Freya
Freya
TheLOVEbox
Freya
Level 85
God Stats
2W - 0L
1,516 SR
Queue Stats
126W - 39L
1,816 Elo+
Party 2
Lancelot
Lancelot
Zechs039
Lancelot
Level 78
God Stats
1W - 0L
1,305 SR
Queue Stats
325W - 150L
1,769 Elo+
Party 2
Team Averages
Level 99
1,604 SR
1,717 Elo+

VS

Team Averages
Level 198
1,433 SR
1,480 Elo+
Tyr
Tyr
JackedOnGfuel
Tyr
Level 252
God Stats
2W - 6L
1,231 SR
Queue Stats
312W - 330L
1,511 Elo+
Party 1
Surtr
Surtr
JoshuaDeeJones
Surtr
Level 158
God Stats
0W - 1L
1,573 SR
Queue Stats
58W - 75L
1,450 Elo+
Solo
Kumbhakarna
Kumbhakarna
NeithUwU
Kumbhakarna
Level 306
God Stats
1W - 1L
1,522 SR
Queue Stats
312W - 329L
1,516 Elo+
Party 1
Artemis
Artemis
Savung
Artemis
Level 129
God Stats
7W - 6L
1,554 SR
Queue Stats
416W - 426L
1,443 Elo+
Solo
Danzaburou
Danzaburou
existentialvoid
Danzaburou
Level 145
God Stats
2W - 10L
1,287 SR
Queue Stats
250W - 259L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
7 / 2 / 13
10,994
916
17,836
11,480
6,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
15
3 / 2 / 12
9,489
791
12,423
9,587
7,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
SashaB1
Ymir
17
2 / 3 / 14
10,396
866
8,473
16,978
25,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Freya
12
1 / 5 / 7
8,076
673
7,426
10,228
5,756
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Zechs039
Lancelot
18
10 / 3 / 5
10,867
906
11,276
14,199
10,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 6
9,195
766
12,492
25,875
18,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 2 / 2
6,196
516
1,636
3,300
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kumbhakarna
NeithUwU
Kumbhakarna
15
2 / 5 / 6
8,607
717
4,851
12,725
12,120
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Savung
Artemis
15
6 / 8 / 4
9,165
764
18,223
14,024
6,861
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
existentialvoid
Danzaburou
17
3 / 2 / 7
8,888
741
9,397
8,045
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
40
23
Kills
15
15
Deaths
23
51
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
2
13
6.75
L
4
6
6
1.17
L
0
2
2
0.5
W
Tiamat
3
2
12
4.5
L
Kumbhakarna
NeithUwU
Kumbhakarna
2
5
6
1
W
Ymir
SashaB1
Ymir
2
3
14
3
L
Artemis
Savung
Artemis
6
8
4
1
W
Freya
1
5
7
0.9
W
Lancelot
Zechs039
Lancelot
10
3
5
4.17
L
Danzaburou
existentialvoid
Danzaburou
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,434
Damage
46,599
62,472
Taken
63,969
56,449
Mitigated
44,067
15,875
Healing
14,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
17,836
9,384
1,369
2,774
11,480
6,872
816
894
10,521
0
36,808
L
12,492
681
0
7,639
25,875
18,955
0
9,205
16,472
0
22,991
L
1,636
250
91
246
3,300
2,267
0
1,560
1,569
39
2,302
W
Tiamat
12,423
591
893
2,419
9,587
7,222
1,008
785
8,794
27,603
0
L
Kumbhakarna
NeithUwU
Kumbhakarna
4,851
159
927
2,282
12,725
12,120
0
4,954
7,627
10,618
0
W
Ymir
SashaB1
Ymir
8,473
1,021
797
2,161
16,978
25,764
1,011
1,442
15,406
13,426
466
L
Artemis
Savung
Artemis
18,223
8,670
346
682
14,024
6,861
0
8,312
5,676
0
27,411
W
Freya
7,426
2,253
787
1,042
10,228
5,756
2,663
498
9,488
15,694
0
W
Lancelot
Zechs039
Lancelot
11,276
1,420
1,081
2,552
14,199
10,835
2,027
1,210
12,989
0
28,524
L
Danzaburou
existentialvoid
Danzaburou
9,397
3,721
15
2,422
8,045
3,864
152
3,296
4,673
0
23,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,822
Gold Earned
42,051
127
Minions Killed
95
0
Camps Cleared
0
1,078,843
Distance Traveled
809,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,994
916
34
3
0
192,992
0
L
Tyr
9,195
766
18
2
0
201,311
0
L
Surtr
6,196
516
3
0
0
60,812
0
W
Tiamat
9,489
791
36
3
0
204,223
0
L
Kumbhakarna
8,607
717
9
1
0
197,311
0
W
Ymir
10,396
866
12
1
0
232,196
0
L
Artemis
9,165
764
29
2
0
150,008
0
W
Freya
8,076
673
12
1
0
190,982
0
W
Lancelot
10,867
906
33
3
0
258,450
0
L
Danzaburou
8,888
741
36
3
0
199,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role