Player Matchup

Anhur
Anhur
 
Anhur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
EBKOFFICIAL
Hachiman
Level 104
God Stats
26W - 30L
1,400 SR
Queue Stats
294W - 324L
1,365 Elo+
Solo
Bacchus
Bacchus
Hamburguesa_Roja
Bacchus
Level 68
God Stats
5W - 2L
1,475 SR
Queue Stats
373W - 349L
1,411 Elo+
Party 1
Ra
Ra
catkottx
Ra
Level 114
God Stats
3W - 5L
1,361 SR
Queue Stats
129W - 134L
1,426 Elo+
Solo
Thanatos
Thanatos
iMTHERABBiT
Thanatos
Level 60
God Stats
20W - 8L
1,657 SR
Queue Stats
228W - 217L
1,418 Elo+
Party 1
Team Averages
Level 91
1,478 SR
1,424 Elo+

VS

Team Averages
Level 70
1,324 SR
1,379 Elo+
Skadi
Skadi
Godlygreed18
Skadi
Level 61
God Stats
1W - 2L
1,502 SR
Queue Stats
201W - 215L
1,408 Elo+
Solo
Kali
Kali
Smokey_Novaracho
Kali
Level 64
God Stats
0W - 2L
1,178 SR
Queue Stats
22W - 28L
1,461 Elo+
Party 2
Charon
Charon
TTV_Kidd_Kiddd
Charon
Level 109
God Stats
0W - 1L
1,255 SR
Queue Stats
263W - 264L
1,479 Elo+
Solo
Merlin
Merlin
TheUltimateBaker
Merlin
Level 8
God Stats
0W - 4L
1,312 SR
Queue Stats
2W - 7L
1,128 Elo+
Party 2
Hachiman
Hachiman
here2styalive
Hachiman
Level 108
God Stats
2W - 1L
1,374 SR
Queue Stats
299W - 291L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
5 / 0 / 2
6,036
604
5,581
5,490
2,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
EBKOFFICIAL
Hachiman
10
3 / 1 / 4
6,124
612
6,231
4,860
1,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 1
6,162
616
4,535
7,006
4,642
11
0 / 0 / 0
5,986
599
1,615
3,239
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
iMTHERABBiT
Thanatos
10
3 / 0 / 1
6,147
615
3,879
6,154
2,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,612
461
2,704
8,128
2,023
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
4,591
459
1,245
7,059
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 3 / 0
5,107
511
3,188
9,171
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 1 / 0
5,596
560
2,091
4,562
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
here2styalive
Hachiman
10
1 / 2 / 0
5,483
548
2,970
6,691
2,509
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
2
2
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
2
6
W
Hachiman
EBKOFFICIAL
Hachiman
3
1
4
5
L
0
5
1
0.1
W
1
1
1
1.5
L
0
1
0
0
L
1
3
0
0.33
L
0
1
0
0
W
0
0
0
0
L
Hachiman
here2styalive
Hachiman
1
2
0
0.5
W
Thanatos
iMTHERABBiT
Thanatos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,841
Damage
12,198
26,749
Taken
35,611
12,244
Mitigated
14,254
12,959
Healing
7,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,581
2,261
0
919
5,490
2,245
632
1,537
3,909
0
30,849
W
Hachiman
EBKOFFICIAL
Hachiman
6,231
2,874
0
1,480
4,860
1,866
708
1,928
2,852
0
35,279
L
2,704
1,459
0
1,297
8,128
2,023
0
14
8,114
0
27,626
W
4,535
485
0
3,120
7,006
4,642
0
120
6,886
34,995
0
L
1,245
400
0
1,194
7,059
2,448
0
849
6,210
0
21,120
L
3,188
663
0
2,208
9,171
5,612
0
24
9,067
14,882
0
L
2,091
175
0
500
4,562
1,662
0
766
3,796
47,338
0
W
1,615
60
252
1,853
3,239
1,236
0
1,346
1,893
45,334
0
L
Hachiman
here2styalive
Hachiman
2,970
1,820
0
2,409
6,691
2,509
0
4,556
2,135
0
31,306
W
Thanatos
iMTHERABBiT
Thanatos
3,879
989
0
5,335
6,154
2,255
0
365
5,789
0
40,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,455
Gold Earned
25,389
313
Minions Killed
266
0
Camps Cleared
0
1,067,863
Distance Traveled
961,842
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,036
604
51
5
0
204,725
1
W
Hachiman
6,124
612
55
6
0
196,346
0
L
Skadi
4,612
461
49
5
0
189,930
0
W
Bacchus
6,162
616
53
5
0
187,638
0
L
Kali
4,591
459
42
4
0
216,319
0
L
Charon
5,107
511
20
2
0
200,782
0
L
Merlin
5,596
560
98
10
0
177,924
0
W
Ra
5,986
599
87
9
0
226,395
0
L
Hachiman
5,483
548
57
6
0
176,887
2
W
Thanatos
6,147
615
67
7
0
252,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role