Player Matchup

Chiron
Chiron
DolePayments
Chiron
Level 127
God Stats
1W - 3L
1,347 SR
Queue Stats
132W - 139L
1,506 Elo+
Solo
Xing Tian
Xing Tian
KakarotTheGoat
Xing Tian
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 120L
1,525 Elo+
Solo
Neith
Neith
SatedCarnage
Neith
Level 145
God Stats
1W - 3L
1,448 SR
Queue Stats
203W - 229L
1,451 Elo+
Solo
He Bo
He Bo
existentialvoid
He Bo
Level 145
God Stats
2W - 2L
1,909 SR
Queue Stats
250W - 259L
1,486 Elo+
Solo
Hades
Hades
tsykes1500
Hades
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,492 Elo+
Solo
Team Averages
Level 133
1,541 SR
1,492 Elo+

VS

Team Averages
Level 106
1,697 SR
1,714 Elo+
Tiamat
Tiamat
 
Tiamat
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LilSaltyBun
Ah Muzen Cab
Level 121
God Stats
10W - 2L
1,769 SR
Queue Stats
353W - 182L
1,773 Elo+
Party 1
Ganesha
Ganesha
SashaB1
Ganesha
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 36L
1,719 Elo+
Party 1
Chaac
Chaac
TheLOVEbox
Chaac
Level 85
God Stats
1W - 1L
1,869 SR
Queue Stats
126W - 39L
1,812 Elo+
Party 1
Zhong Kui
Zhong Kui
Zechs039
Zhong Kui
Level 78
God Stats
7W - 2L
1,849 SR
Queue Stats
325W - 150L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
2 / 3 / 9
8,373
837
6,277
9,062
4,198
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
KakarotTheGoat
Xing Tian
15
1 / 3 / 7
8,487
849
3,778
15,694
14,706
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 2 / 7
9,583
958
14,080
9,118
4,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 3 / 7
7,442
744
7,996
8,374
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
12
3 / 6 / 2
7,316
732
10,266
12,767
8,622
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 1 / 13
7,975
798
8,357
7,364
5,087
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
LilSaltyBun
Ah Muzen Cab
16
4 / 1 / 7
8,819
882
7,860
6,996
3,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
SashaB1
Ganesha
16
0 / 3 / 14
8,891
889
8,042
14,157
17,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
14
0 / 2 / 12
7,893
789
14,706
11,027
11,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Zechs039
Zhong Kui
18
13 / 5 / 4
10,204
1,020
13,861
14,935
13,743
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
67
12
Kills
17
17
Deaths
12
32
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
1
13
6.5
L
Chiron
2
3
9
2.17
L
Xing Tian
KakarotTheGoat
Xing Tian
1
3
7
1.5
W
Ah Muzen Cab
LilSaltyBun
Ah Muzen Cab
4
1
7
7.5
W
Ganesha
SashaB1
Ganesha
0
3
14
2.33
L
5
2
7
4.25
W
Chaac
0
2
12
3
W
Zhong Kui
Zechs039
Zhong Kui
13
5
4
3
L
1
3
7
1.5
L
Hades
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,397
Damage
52,826
55,015
Taken
54,479
35,425
Mitigated
51,055
17,958
Healing
21,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,357
499
1,338
1,975
7,364
5,087
461
2,109
5,241
18,269
0
L
Chiron
6,277
1,894
573
1,092
9,062
4,198
0
4,673
4,139
0
16,801
L
Xing Tian
KakarotTheGoat
Xing Tian
3,778
237
2,177
2,725
15,694
14,706
0
8,192
6,428
12,388
0
W
Ah Muzen Cab
LilSaltyBun
Ah Muzen Cab
7,860
2,777
2,141
2,197
6,996
3,576
798
2,072
4,836
0
26,015
W
Ganesha
SashaB1
Ganesha
8,042
265
2,016
2,499
14,157
17,284
46
6,161
7,622
16,229
0
L
14,080
1,229
1,454
2,768
9,118
4,434
0
4,560
4,023
0
33,520
W
Chaac
14,706
876
1,864
3,486
11,027
11,365
352
5,641
5,185
0
23,565
W
Zhong Kui
Zechs039
Zhong Kui
13,861
1,296
972
3,395
14,935
13,743
148
5,591
9,230
21,886
0
L
7,996
337
1,426
2,157
8,374
3,465
0
5,053
2,791
10,303
0
L
Hades
10,266
254
807
2,779
12,767
8,622
0
5,393
6,682
16,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,201
Gold Earned
43,782
124
Minions Killed
132
0
Camps Cleared
0
881,661
Distance Traveled
1,048,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,975
798
22
2
0
217,863
0
L
Chiron
8,373
837
24
2
0
143,571
0
L
Xing Tian
8,487
849
22
2
0
203,077
0
W
Ah Muzen Cab
8,819
882
42
4
0
198,115
0
W
Ganesha
8,891
889
0
0
0
223,187
0
L
Neith
9,583
958
57
6
0
197,870
0
W
Chaac
7,893
789
36
4
0
216,994
0
W
Zhong Kui
10,204
1,020
32
3
0
192,437
0
L
He Bo
7,442
744
11
1
0
195,957
0
L
Hades
7,316
732
10
1
0
141,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role