Player Matchup

Hades
Hades
Blake Hertrich
Hades
Level 124
God Stats
0W - 1L
1,485 SR
Queue Stats
30W - 36L
1,459 Elo+
Party 1
Ymir
Ymir
bluetownsound
Ymir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,349 Elo+
Party 1
Aphrodite
Aphrodite
erez99
Aphrodite
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 126L
1,469 Elo+
Solo
Arachne
Arachne
fraustwyrm
Arachne
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 198L
1,400 Elo+
Solo
Loki
Loki
kochen2100
Loki
Level 117
God Stats
13W - 12L
1,317 SR
Queue Stats
1,029W - 999L
1,493 Elo+
Solo
Team Averages
Level 106
1,460 SR
1,434 Elo+

VS

Team Averages
Level 109
1,498 SR
1,448 Elo+
Anubis
Anubis
BLASphemy671
Anubis
Level 157
God Stats
8W - 3L
1,691 SR
Queue Stats
356W - 405L
1,429 Elo+
Solo
Yemoja
Yemoja
DefiantStapler
Yemoja
Level 78
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 55L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
SantyNYY
Sun Wukong
Level 125
God Stats
5W - 3L
1,541 SR
Queue Stats
185W - 201L
1,469 Elo+
Solo
Odin
Odin
Sifadeaz
Odin
Level 38
God Stats
1W - 2L
1,260 SR
Queue Stats
213W - 210L
1,456 Elo+
Solo
Loki
Loki
ragnarloghbrok
Loki
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 6
6,375
708
6,988
8,331
3,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 5
7,815
868
7,483
12,066
13,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
erez99
Aphrodite
14
2 / 4 / 3
7,493
833
3,843
8,723
4,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
fraustwyrm
Arachne
8
0 / 3 / 2
5,714
635
2,897
5,033
2,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 5 / 3
7,179
798
7,139
8,539
2,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 2 / 8
8,128
903
5,067
6,078
3,114
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 0 / 16
8,670
963
2,658
3,322
2,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
SantyNYY
Sun Wukong
16
6 / 0 / 14
9,230
1,026
10,901
9,773
5,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odin
13
0 / 3 / 17
7,508
834
9,010
9,781
9,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
10 / 3 / 9
8,932
992
12,022
8,056
3,308
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
8
Kills
20
20
Deaths
8
19
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
2
8
4
L
0
5
6
0.6
W
0
0
16
8
W
Sun Wukong
SantyNYY
Sun Wukong
6
0
14
13
W
Odin
0
3
17
2.83
L
3
3
5
1.83
L
Aphrodite
erez99
Aphrodite
2
4
3
0.88
L
Arachne
fraustwyrm
Arachne
0
3
2
0.33
L
3
5
3
0.9
W
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,350
Damage
39,658
42,692
Taken
37,010
26,345
Mitigated
23,585
9,189
Healing
18,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,067
236
1,351
900
6,078
3,114
1,231
3,374
2,640
15,391
0
L
6,988
280
508
1,054
8,331
3,377
0
2,167
6,052
10,723
0
W
2,658
430
7,193
2,027
3,322
2,414
779
1,858
1,425
6,975
0
W
Sun Wukong
SantyNYY
Sun Wukong
10,901
1,451
652
2,672
9,773
5,377
1,352
4,596
4,797
0
23,601
W
Odin
9,010
1,014
493
1,361
9,781
9,372
368
6,352
3,321
3,571
14,294
L
7,483
819
0
934
12,066
13,189
0
2,795
8,833
13,669
0
L
Aphrodite
erez99
Aphrodite
3,843
42
2,201
2,715
8,723
4,459
0
2,277
6,378
16,890
0
L
Arachne
fraustwyrm
Arachne
2,897
1,620
17
689
5,033
2,595
0
317
4,587
0
3,392
L
7,139
1,412
371
700
8,539
2,725
0
2,819
5,576
0
13,458
W
12,022
2,073
453
1,421
8,056
3,308
0
2,097
5,557
0
23,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,576
Gold Earned
42,468
54
Minions Killed
126
0
Camps Cleared
0
663,906
Distance Traveled
842,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,128
903
34
4
0
134,393
0
L
Hades
6,375
708
11
1
0
126,323
0
W
Yemoja
8,670
963
12
1
0
172,415
0
W
Sun Wukong
9,230
1,026
34
4
0
195,518
0
W
Odin
7,508
834
25
3
0
163,464
0
L
Ymir
7,815
868
7
1
0
139,344
0
L
Aphrodite
7,493
833
25
3
0
152,461
0
L
Arachne
5,714
635
2
0
0
106,070
0
L
Loki
7,179
798
9
1
0
139,708
0
W
Loki
8,932
992
21
2
0
177,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role