Player Matchup

Loki
Loki
MojaMojado
Loki
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 35L
1,489 Elo+
Party 1
Gilgamesh
Gilgamesh
UNO CHONKS
Gilgamesh
Level 80
God Stats
4W - 8L
1,513 SR
Queue Stats
263W - 283L
1,430 Elo+
Solo
Hou Yi
Hou Yi
alekzkazh
Hou Yi
Level 115
God Stats
1W - 1L
1,678 SR
Queue Stats
26W - 42L
1,471 Elo+
Party 1
Janus
Janus
enchiladas23
Janus
Level 65
God Stats
10W - 11L
1,588 SR
Queue Stats
256W - 280L
1,412 Elo+
Solo
Athena
Athena
k4rym202
Athena
Level 108
God Stats
2W - 2L
1,553 SR
Queue Stats
50W - 41L
1,494 Elo+
Party 1
Team Averages
Level 97
1,567 SR
1,459 Elo+

VS

Team Averages
Level 75
1,504 SR
1,430 Elo+
Artemis
Artemis
 
Artemis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BrattyBuck
Horus
Level 64
God Stats
36W - 20L
1,727 SR
Queue Stats
190W - 163L
1,361 Elo+
Solo
Eset
Eset
E-man375
Eset
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 173L
1,452 Elo+
Solo
Ullr
Ullr
EmburrHoodraw
Ullr
Level 86
God Stats
3W - 1L
1,247 SR
Queue Stats
206W - 202L
1,446 Elo+
Solo
Kukulkan
Kukulkan
RAMBOKILL127
Kukulkan
Level 39
God Stats
16W - 5L
1,548 SR
Queue Stats
339W - 333L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,894
492
4,375
11,419
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
UNO CHONKS
Gilgamesh
10
0 / 3 / 0
5,927
423
2,691
13,689
10,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
alekzkazh
Hou Yi
11
2 / 1 / 1
6,509
465
3,491
7,714
2,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
3 / 1 / 1
7,074
505
5,216
4,731
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
k4rym202
Athena
9
1 / 1 / 4
6,758
483
4,527
13,353
11,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 1 / 2
7,486
535
8,168
5,167
1,932
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Horus
13
3 / 0 / 1
8,756
625
8,848
8,583
5,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Eset
11
1 / 2 / 2
7,285
520
4,344
6,882
2,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 1 / 2
7,910
565
6,791
10,238
4,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
RAMBOKILL127
Kukulkan
12
0 / 4 / 4
7,103
507
5,614
7,847
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
8
Kills
8
8
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
2
2
W
Horus
3
0
1
3.5
W
Eset
1
2
2
1
W
3
1
2
4
L
2
2
1
1.25
W
Kukulkan
RAMBOKILL127
Kukulkan
0
4
4
0.5
L
Gilgamesh
UNO CHONKS
Gilgamesh
0
3
0
0
L
Hou Yi
alekzkazh
Hou Yi
2
1
1
2.5
L
3
1
1
3.5
L
Athena
k4rym202
Athena
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,300
Damage
33,765
50,906
Taken
38,717
31,603
Mitigated
17,138
11,509
Healing
9,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,168
3,023
0
1,391
5,167
1,932
1,256
1,096
4,007
0
55,157
W
Horus
8,848
4,074
300
3,505
8,583
5,365
196
431
8,152
0
55,295
W
Eset
4,344
301
115
1,348
6,882
2,897
175
764
6,118
31,755
0
W
6,791
3,495
0
2,284
10,238
4,015
393
2,332
7,828
0
56,169
L
4,375
1,015
0
6,570
11,419
4,077
0
1,487
9,932
0
51,398
W
Kukulkan
RAMBOKILL127
Kukulkan
5,614
844
0
374
7,847
2,929
171
4,898
2,668
44,126
0
L
Gilgamesh
UNO CHONKS
Gilgamesh
2,691
464
0
1,931
13,689
10,874
0
1,912
11,777
0
29,911
L
Hou Yi
alekzkazh
Hou Yi
3,491
1,384
0
830
7,714
2,770
0
1,254
6,460
0
39,013
L
5,216
384
0
488
4,731
2,098
0
2,144
2,587
42,352
0
L
Athena
k4rym202
Athena
4,527
1,437
0
1,690
13,353
11,784
0
3,196
10,025
22,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,162
Gold Earned
38,540
301
Minions Killed
398
0
Camps Cleared
0
1,382,995
Distance Traveled
1,355,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,486
535
92
7
0
257,735
0
W
Horus
8,756
625
98
7
0
277,380
0
W
Eset
7,285
520
45
3
0
242,386
0
W
Ullr
7,910
565
83
6
0
292,070
0
L
Loki
6,894
492
84
6
0
288,453
0
W
Kukulkan
7,103
507
80
6
0
285,813
0
L
Gilgamesh
5,927
423
52
4
0
236,397
0
L
Hou Yi
6,509
465
58
4
0
252,955
0
L
Janus
7,074
505
80
6
0
252,115
0
L
Athena
6,758
483
27
2
0
353,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role