Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ApurpleBear
Shiva
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,421 Elo+
Party 1
Ah Puch
Ah Puch
Hatekilldestroy
Ah Puch
Level 77
God Stats
4W - 0L
1,784 SR
Queue Stats
109W - 114L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Paaperman
Nu Wa
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,590 Elo+
Solo
Nox
Nox
edson100
Nox
Level 182
God Stats
5W - 1L
1,488 SR
Queue Stats
172W - 186L
1,567 Elo+
Party 1
Team Averages
Level 158
1,554 SR
1,517 Elo+

VS

Team Averages
Level 113
1,626 SR
1,517 Elo+
Chiron
Chiron
Akaza_HakaiSatsu
Chiron
Level 117
God Stats
10W - 9L
1,795 SR
Queue Stats
496W - 469L
1,566 Elo+
Solo
Kuzenbo
Kuzenbo
BigBooTYLuvR824
Kuzenbo
Level 135
God Stats
1W - 4L
1,525 SR
Queue Stats
169W - 169L
1,586 Elo+
Solo
Ne Zha
Ne Zha
Esplimt1
Ne Zha
Level 138
God Stats
10W - 9L
1,810 SR
Queue Stats
398W - 419L
1,551 Elo+
Solo
Kumbhakarna
Kumbhakarna
Smite4Switch
Kumbhakarna
Level 147
God Stats
3W - 2L
1,502 SR
Queue Stats
248W - 246L
1,489 Elo+
Solo
Martichoras
Martichoras
goldemusiala
Martichoras
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 60L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 4 / 12
9,024
820
8,174
15,176
24,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 3 / 10
9,520
865
5,521
12,892
14,428
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
3 / 1 / 10
9,245
840
11,408
8,359
3,341
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Paaperman
Nu Wa
17
6 / 4 / 8
10,231
930
14,694
8,415
2,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
4 / 1 / 10
10,469
952
8,724
8,195
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 6
9,052
823
7,114
7,815
3,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

1
0 / 0 / 0
2,708
246
0
843
269
Ne Zha
Esplimt1
Ne Zha
15
3 / 3 / 5
7,920
720
12,831
12,081
6,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Smite4Switch
Kumbhakarna
15
1 / 4 / 5
8,177
743
2,841
15,946
17,982
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
goldemusiala
Martichoras
18
2 / 5 / 4
9,392
854
11,296
14,701
7,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
16
Kills
10
13
Deaths
16
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
4
12
1.75
L
4
4
6
1.75
W
2
3
10
2.33
L
0
0
0
0
L
Ne Zha
Esplimt1
Ne Zha
3
3
5
1.83
W
3
1
10
8
W
Nu Wa
Paaperman
Nu Wa
6
4
8
2.5
L
Kumbhakarna
Smite4Switch
Kumbhakarna
1
4
5
0.88
W
4
1
10
9
L
Martichoras
goldemusiala
Martichoras
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,521
Damage
34,082
53,037
Taken
51,386
49,483
Mitigated
35,433
15,562
Healing
15,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,174
671
389
1,899
15,176
24,581
0
750
14,084
12,615
1,386
L
7,114
1,232
930
520
7,815
3,628
0
6,751
962
0
14,373
W
5,521
63
2,699
2,968
12,892
14,428
23
486
12,191
0
9,908
L
0
0
0
0
843
269
0
843
0
0
0
L
Ne Zha
Esplimt1
Ne Zha
12,831
1,225
487
3,514
12,081
6,209
0
10,055
2,012
0
27,569
W
11,408
442
159
1,579
8,359
3,341
1,313
615
7,565
20,838
0
W
Nu Wa
Paaperman
Nu Wa
14,694
3,946
367
351
8,415
2,932
3,211
12
8,338
29,421
0
L
Kumbhakarna
Smite4Switch
Kumbhakarna
2,841
26
2,551
3,680
15,946
17,982
0
12,251
3,695
4,972
0
W
8,724
536
2,532
2,619
8,195
4,201
1,806
816
7,271
28,962
0
L
Martichoras
goldemusiala
Martichoras
11,296
1,228
502
3,338
14,701
7,345
0
11,679
3,022
0
44,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,489
Gold Earned
37,249
127
Minions Killed
114
0
Camps Cleared
0
1,032,719
Distance Traveled
748,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,024
820
5
0
0
199,071
0
L
Chiron
9,052
823
14
1
0
124,613
0
W
Shiva
9,520
865
9
1
0
217,150
0
L
Kuzenbo
2,708
246
0
0
0
0
0
L
Ne Zha
7,920
720
35
3
0
204,317
0
W
Ah Puch
9,245
840
24
2
0
205,682
0
W
Nu Wa
10,231
930
34
3
0
192,245
0
L
Kumbhakarna
8,177
743
4
0
0
203,533
0
W
Nox
10,469
952
55
5
0
218,571
0
L
Martichoras
9,392
854
61
6
0
216,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role