Player Matchup

Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
iMooDy-_-
Anubis
Level 111
God Stats
5W - 6L
1,312 SR
Queue Stats
36W - 36L
1,462 Elo+
Party 1
Shiva
Shiva
kasra2000
Shiva
Level 159
God Stats
2W - 2L
1,277 SR
Queue Stats
163W - 168L
1,592 Elo+
Solo
Hera
Hera
missvio
Hera
Level 49
God Stats
9W - 10L
1,454 SR
Queue Stats
79W - 90L
1,439 Elo+
Solo
Bacchus
Bacchus
unkego
Bacchus
Level 107
God Stats
35W - 33L
1,619 SR
Queue Stats
90W - 92L
1,461 Elo+
Party 1
Team Averages
Level 111
1,433 SR
1,491 Elo+

VS

Team Averages
Level 131
1,465 SR
1,452 Elo+
Ah Puch
Ah Puch
Chanti504
Ah Puch
Level 204
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 64L
1,413 Elo+
Solo
Neith
Neith
DubstepHater
Neith
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
94W - 85L
1,441 Elo+
Solo
Charon
Charon
Rh0A
Charon
Level 152
God Stats
0W - 2L
1,240 SR
Queue Stats
188W - 184L
1,521 Elo+
Solo
Achilles
Achilles
TheOnlyTal
Achilles
Level 81
God Stats
24W - 18L
1,645 SR
Queue Stats
156W - 132L
1,483 Elo+
Solo
Thanatos
Thanatos
immune_bassist7
Thanatos
Level 149
God Stats
43W - 57L
1,441 SR
Queue Stats
831W - 797L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
3 / 3 / 4
10,962
577
14,319
24,034
28,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
iMooDy-_-
Anubis
15
3 / 1 / 2
9,015
474
6,497
7,219
4,079
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
kasra2000
Shiva
19
16 / 0 / 2
12,377
651
21,059
16,069
9,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hera
missvio
Hera
15
3 / 4 / 5
9,837
518
14,884
11,020
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
unkego
Bacchus
13
0 / 1 / 6
8,744
460
4,554
11,390
14,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chanti504
Ah Puch
14
2 / 6 / 1
8,462
445
10,253
16,995
8,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 2
8,031
423
8,622
12,465
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
Rh0A
Charon
13
0 / 3 / 3
7,627
401
5,435
14,438
13,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
TheOnlyTal
Achilles
16
2 / 2 / 1
9,096
479
14,308
22,108
27,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
14
4 / 10 / 1
8,539
449
5,512
18,831
7,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
25
Kills
8
9
Deaths
25
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
3
4
1.67
L
Ah Puch
Chanti504
Ah Puch
2
6
1
0.42
L
0
4
2
0.25
L
Charon
Rh0A
Charon
0
3
3
0.5
L
Achilles
TheOnlyTal
Achilles
2
2
1
1.25
W
Anubis
iMooDy-_-
Anubis
3
1
2
4
L
Thanatos
4
10
1
0.45
W
Shiva
kasra2000
Shiva
16
0
2
17
W
Hera
missvio
Hera
3
4
5
1.38
W
Bacchus
unkego
Bacchus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,313
Damage
44,130
69,732
Taken
84,837
60,413
Mitigated
61,436
26,341
Healing
22,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
14,319
1,651
0
11,729
24,034
28,264
112
1,743
22,291
101
91,575
L
Ah Puch
Chanti504
Ah Puch
10,253
250
0
5,480
16,995
8,275
0
9,722
7,268
63,228
0
L
8,622
3,096
0
3,139
12,465
4,454
754
5,832
6,629
0
60,452
L
Charon
Rh0A
Charon
5,435
1,059
0
1,752
14,438
13,600
0
6,382
8,056
36,359
0
L
Achilles
TheOnlyTal
Achilles
14,308
3,091
0
5,000
22,108
27,384
0
2,185
19,923
0
70,383
W
Anubis
iMooDy-_-
Anubis
6,497
508
0
4,090
7,219
4,079
280
1,046
6,173
69,689
0
L
Thanatos
5,512
733
0
7,414
18,831
7,723
0
2,005
16,826
0
52,298
W
Shiva
kasra2000
Shiva
21,059
7,152
690
4,523
16,069
9,093
0
5,301
10,768
38
126,898
W
Hera
missvio
Hera
14,884
2,481
0
1,253
11,020
4,699
2,091
4,798
6,222
73,137
0
W
Bacchus
unkego
Bacchus
4,554
748
0
4,056
11,390
14,278
0
2,961
8,429
18,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,935
Gold Earned
41,755
571
Minions Killed
429
0
Camps Cleared
0
1,906,082
Distance Traveled
1,676,326
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,962
577
143
8
0
387,351
0
L
Ah Puch
8,462
445
103
5
0
362,378
4
L
Neith
8,031
423
98
5
0
336,975
0
L
Charon
7,627
401
45
2
0
310,975
0
L
Achilles
9,096
479
117
6
0
345,960
5
W
Anubis
9,015
474
118
6
0
313,020
0
L
Thanatos
8,539
449
66
3
0
320,038
0
W
Shiva
12,377
651
146
8
0
461,099
4
W
Hera
9,837
518
140
7
0
377,941
2
W
Bacchus
8,744
460
24
1
0
366,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role