Player Matchup

Sun Wukong
Sun Wukong
Crossito
Sun Wukong
Level 155
God Stats
15W - 3L
1,950 SR
Queue Stats
374W - 329L
1,562 Elo+
Solo
Medusa
Medusa
Millertiimme
Medusa
Level 118
God Stats
1W - 0L
1,774 SR
Queue Stats
7W - 7L
1,330 Elo+
Party 3
Thor
Thor
NerfBeads
Thor
Level 208
God Stats
22W - 19L
1,598 SR
Queue Stats
283W - 238L
1,576 Elo+
Party 3
Zeus
Zeus
Smlyeon3
Zeus
Level 229
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,565 Elo+
Party 3
Ganesha
Ganesha
cc Slayer cc
Ganesha
Level 156
God Stats
6W - 4L
1,776 SR
Queue Stats
25W - 21L
1,501 Elo+
Party 3
Team Averages
Level 173
1,720 SR
1,507 Elo+

VS

Team Averages
Level 113
1,626 SR
1,586 Elo+
Gilgamesh
Gilgamesh
Boikenn
Gilgamesh
Level 46
God Stats
12W - 9L
1,723 SR
Queue Stats
100W - 125L
1,518 Elo+
Party 2
Scylla
Scylla
CPB99
Scylla
Level 129
God Stats
2W - 4L
1,678 SR
Queue Stats
225W - 225L
1,541 Elo+
Party 2
Cabrakan
Cabrakan
Cpt-ChiliMeat
Cabrakan
Level 28
God Stats
4W - 1L
1,875 SR
Queue Stats
92W - 63L
1,734 Elo+
Party 1
Cupid
Cupid
N0RDlC TURlAN
Cupid
Level 239
God Stats
5W - 11L
1,220 SR
Queue Stats
898W - 815L
1,520 Elo+
Solo
Ganesha
Ganesha
ghost_player_57
Ganesha
Level 122
God Stats
11W - 9L
1,637 SR
Queue Stats
440W - 357L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crossito
Sun Wukong
16
3 / 1 / 4
10,173
636
14,140
16,896
14,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
15
1 / 1 / 0
8,763
548
5,747
8,608
4,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
16
5 / 2 / 4
9,716
607
9,386
14,230
6,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
16
5 / 2 / 0
9,537
596
8,953
6,249
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
cc Slayer cc
Ganesha
13
0 / 1 / 6
8,646
540
6,593
9,589
9,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Boikenn
Gilgamesh
14
1 / 5 / 1
8,153
510
11,369
20,290
20,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
CPB99
Scylla
14
2 / 3 / 1
8,568
536
5,996
10,732
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Cpt-ChiliMeat
Cabrakan
14
4 / 3 / 0
8,468
529
4,642
13,632
9,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 2 / 1
8,162
510
6,133
9,533
3,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 4
7,436
465
3,583
12,770
10,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
14
Kills
7
7
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Boikenn
Gilgamesh
1
5
1
0.3
L
Scylla
CPB99
Scylla
2
3
1
0.83
L
Cabrakan
Cpt-ChiliMeat
Cabrakan
4
3
0
1.33
W
Sun Wukong
Crossito
Sun Wukong
3
1
4
5
W
Medusa
1
1
0
1
L
0
2
1
0.25
W
Thor
5
2
4
3.5
W
Zeus
5
2
0
2.5
W
Ganesha
cc Slayer cc
Ganesha
0
1
6
3
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,819
Damage
31,723
55,572
Taken
66,957
36,506
Mitigated
47,636
14,596
Healing
16,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Boikenn
Gilgamesh
11,369
3,485
0
4,472
20,290
20,427
0
851
19,439
164
62,537
L
Scylla
CPB99
Scylla
5,996
1,291
0
1,726
10,732
3,540
0
3,247
7,383
63,011
0
L
Cabrakan
Cpt-ChiliMeat
Cabrakan
4,642
383
0
4,942
13,632
9,703
0
4,808
8,437
67,033
0
W
Sun Wukong
Crossito
Sun Wukong
14,140
4,289
0
6,207
16,896
14,077
412
3,751
11,938
0
83,901
W
Medusa
5,747
2,442
0
3,709
8,608
4,185
200
1,117
7,491
0
67,629
L
6,133
2,660
186
1,437
9,533
3,625
240
749
8,784
0
73,985
W
Thor
9,386
2,840
0
1,561
14,230
6,420
197
3,468
10,762
0
84,934
W
Zeus
8,953
1,423
0
432
6,249
2,516
0
2,887
3,214
82,092
0
W
Ganesha
cc Slayer cc
Ganesha
6,593
783
0
2,687
9,589
9,308
0
3,331
6,064
34,975
0
L
3,583
517
1,900
2,269
12,770
10,341
0
5,581
6,808
24,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,835
Gold Earned
40,787
562
Minions Killed
486
0
Camps Cleared
0
1,687,961
Distance Traveled
1,586,258
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,153
510
113
7
0
276,843
1
L
Scylla
8,568
536
126
8
0
321,018
1
L
Cabrakan
8,468
529
91
6
0
346,533
3
W
Sun Wukong
10,173
636
134
8
0
317,481
3
W
Medusa
8,763
548
141
9
0
335,164
7
L
Cupid
8,162
510
144
9
0
296,526
0
W
Thor
9,716
607
123
8
0
379,789
1
W
Zeus
9,537
596
151
9
0
306,202
3
W
Ganesha
8,646
540
13
1
0
349,325
10
L
Ganesha
7,436
465
12
1
0
345,338
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role