Player Matchup

Anubis
Anubis
ChefBaba
Anubis
Level 105
God Stats
4W - 3L
1,066 SR
Queue Stats
463W - 585L
1,437 Elo+
Party 3
Shiva
Shiva
George_Bush86753
Shiva
Level 26
God Stats
1W - 2L
1,138 SR
Queue Stats
74W - 86L
1,419 Elo+
Party 3
Apollo
Apollo
JokaBoiDrey
Apollo
Level 76
God Stats
77W - 70L
1,528 SR
Queue Stats
291W - 281L
1,472 Elo+
Party 2
Charon
Charon
bustonyogirl
Charon
Level 28
God Stats
20W - 12L
1,572 SR
Queue Stats
66W - 58L
1,469 Elo+
Party 2
Amaterasu
Amaterasu
iizakore
Amaterasu
Level 160
God Stats
8W - 11L
1,647 SR
Queue Stats
391W - 517L
1,462 Elo+
Party 3
Team Averages
Level 79
1,390 SR
1,452 Elo+

VS

Team Averages
Level 49
1,401 SR
1,246 Elo+
Artio
Artio
ArteMinx
Artio
Level 16
God Stats
0W - 3L
1,477 SR
Queue Stats
1W - 5L
1,156 Elo+
Party 1
Chaac
Chaac
B00gerballs
Chaac
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,156 Elo+
Party 1
Neith
Neith
LunarPrismM00N
Neith
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,193 Elo+
Solo
Janus
Janus
ManiacGlobe
Janus
Level 158
God Stats
0W - 3L
1,226 SR
Queue Stats
30W - 30L
1,453 Elo+
Party 1
Fenrir
Fenrir
VorgFang
Fenrir
Level 26
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 3L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChefBaba
Anubis
14
7 / 0 / 0
8,938
745
5,886
4,741
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 1 / 1
6,367
531
3,539
6,134
2,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
12
5 / 0 / 2
7,556
630
5,595
4,599
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
12
2 / 0 / 6
7,044
587
5,903
6,961
4,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
iizakore
Amaterasu
12
0 / 1 / 1
7,038
587
2,453
9,629
4,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ArteMinx
Artio
9
1 / 2 / 1
5,423
452
2,086
9,002
4,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 4 / 0
5,563
464
1,806
9,134
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
3,916
326
0
0
0
12
1 / 4 / 1
6,749
562
4,480
6,348
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
VorgFang
Fenrir
9
0 / 4 / 1
5,593
466
1,898
10,071
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
2
2
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
ArteMinx
Artio
1
2
1
0.75
L
0
4
0
0
W
Anubis
ChefBaba
Anubis
7
0
0
7
W
0
1
1
0.5
W
Apollo
5
0
2
6
L
0
0
0
0
L
1
4
1
0.38
L
Fenrir
VorgFang
Fenrir
0
4
1
0.13
W
Charon
2
0
6
5
W
Amaterasu
iizakore
Amaterasu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,376
Damage
10,270
32,064
Taken
34,555
16,020
Mitigated
17,108
8,572
Healing
5,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
ArteMinx
Artio
2,086
321
80
996
9,002
4,539
0
3,032
5,848
13,018
0
L
1,806
392
0
1,767
9,134
7,172
0
3,538
5,223
0
23,833
W
Anubis
ChefBaba
Anubis
5,886
456
0
2,559
4,741
2,165
104
1,091
3,390
65,496
0
W
3,539
300
0
1,190
6,134
2,682
112
1,591
4,227
0
30,789
W
Apollo
5,595
3,939
0
1,646
4,599
1,761
2,136
653
3,904
0
48,494
L
0
0
0
0
0
0
0
0
0
0
0
L
4,480
219
0
463
6,348
1,791
0
2,316
3,744
50,604
0
L
Fenrir
VorgFang
Fenrir
1,898
783
0
1,865
10,071
3,606
0
2,017
7,888
0
35,140
W
Charon
5,903
1,304
0
1,341
6,961
4,962
1,070
1,048
5,785
32,402
0
W
Amaterasu
iizakore
Amaterasu
2,453
1,031
0
1,836
9,629
4,450
0
1,309
8,136
0
59,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,943
Gold Earned
27,244
418
Minions Killed
217
0
Camps Cleared
0
1,208,508
Distance Traveled
912,968
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,423
452
16
1
0
225,505
1
L
Chaac
5,563
464
30
3
0
182,983
0
W
Anubis
8,938
745
133
11
0
251,969
0
W
Shiva
6,367
531
49
4
0
203,972
0
W
Apollo
7,556
630
97
8
0
217,315
2
L
Neith
3,916
326
0
0
0
0
0
L
Janus
6,749
562
118
10
0
252,242
0
L
Fenrir
5,593
466
53
4
0
252,238
0
W
Charon
7,044
587
51
4
0
214,303
4
W
Amaterasu
7,038
587
88
7
0
320,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role