Player Matchup

Set
Set
Masters
AutοSpeed
Set
Masters
Level 173
God Stats
689W - 516L
1,891 SR
Queue Stats
1,921W - 1,823L
2,518 MMR
Solo
Bastet
Bastet
Masters
FaygoQ
Bastet
Masters
Level 218
God Stats
1W - 1L
1,723 SR
Queue Stats
528W - 457L
2,633 MMR
Solo
Hachiman
Hachiman
Masters
HateItHere
Hachiman
Masters
Level 159
God Stats
0W - 1L
1,760 SR
Queue Stats
118W - 91L
2,518 MMR
Solo
Agni
Agni
Masters
NexzusxD
Agni
Masters
Level 168
God Stats
58W - 41L
1,725 SR
Queue Stats
502W - 454L
2,575 MMR
Solo
Fafnir
Fafnir
Masters
SpeeeeeeeeedL
Fafnir
Masters
Level 62
God Stats
10W - 9L
1,752 SR
Queue Stats
220W - 193L
2,693 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 156
1,770 SR
2,587 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 186
1,709 SR
2,346 MMR
Susano
Susano
Masters
 
Susano
Masters
Level 347
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond I
GaelicMarauder
Guan Yu
Diamond I
Level 151
God Stats
9W - 2L
1,936 SR
Queue Stats
211W - 191L
2,496 MMR
Solo
Rama
Rama
Masters
Kxtana
Rama
Masters
Level 154
God Stats
11W - 16L
1,573 SR
Queue Stats
364W - 332L
2,507 MMR
Solo
Baron Samedi
Baron Samedi
Masters
PaininsunarU
Baron Samedi
Masters
Level 181
God Stats
53W - 45L
1,702 SR
Queue Stats
420W - 392L
2,649 MMR
Solo
Geb
Geb
Diamond I
ĐeathNote
Geb
Diamond I
Level 99
God Stats
2W - 0L
1,836 SR
Queue Stats
146W - 116L
2,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,553
546
2,451
7,022
3,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
FaygoQ
Bastet
11
0 / 4 / 2
5,960
497
3,175
8,527
2,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hachiman
HateItHere
Hachiman
12
3 / 2 / 1
7,029
586
5,679
6,781
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
11
0 / 5 / 0
6,276
523
4,400
8,375
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 2 / 4
6,239
520
2,367
9,775
9,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
KaliAo KuangMartichoras

VS

Bans
BakasuraRavanaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
10 / 1 / 2
8,585
715
11,119
10,162
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 0 / 0
7,356
613
3,376
5,739
4,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
Kxtana
Rama
12
0 / 1 / 1
7,023
585
2,574
5,528
2,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
PaininsunarU
Baron Samedi
13
2 / 1 / 6
7,348
612
7,385
7,288
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 9
7,033
586
2,379
9,065
6,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
13
13
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
10
1
2
11
L
1
0
2
2
L
Bastet
FaygoQ
Bastet
0
4
2
0.25
W
1
0
0
1
L
Hachiman
HateItHere
Hachiman
3
2
1
1.75
W
Rama
Kxtana
Rama
0
1
1
0.5
L
Agni
0
5
0
0
W
Baron Samedi
PaininsunarU
Baron Samedi
2
1
6
5
L
1
2
4
1.5
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,072
Damage
26,833
40,480
Taken
37,782
20,796
Mitigated
20,218
9,557
Healing
17,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
11,119
3,736
0
5,148
10,162
3,855
0
2,313
7,653
0
59,740
L
2,451
1,127
0
2,512
7,022
3,650
0
1,082
5,940
0
48,196
L
Bastet
FaygoQ
Bastet
3,175
1,113
0
1,473
8,527
2,524
63
1,730
6,797
0
42,856
W
3,376
272
156
899
5,739
4,510
413
315
5,424
0
54,936
L
Hachiman
HateItHere
Hachiman
5,679
2,927
0
2,067
6,781
2,608
0
1,648
5,133
0
49,279
W
Rama
Kxtana
Rama
2,574
1,825
0
3,234
5,528
2,015
0
790
4,738
0
57,896
L
Agni
4,400
600
0
500
8,375
2,615
0
2,582
5,793
60,791
0
W
Baron Samedi
PaininsunarU
Baron Samedi
7,385
537
900
3,128
7,288
3,547
0
1,703
5,585
65,172
0
L
2,367
388
0
3,005
9,775
9,399
0
2,736
7,039
15,418
0
W
2,379
96
0
3,686
9,065
6,291
0
2,140
6,925
15,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,057
Gold Earned
37,345
394
Minions Killed
438
0
Camps Cleared
0
1,226,414
Distance Traveled
1,270,088
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,585
715
94
8
0
294,869
0
L
Set
6,553
546
90
8
0
257,537
0
L
Bastet
5,960
497
73
6
0
282,341
0
W
Guan Yu
7,356
613
87
7
0
245,923
0
L
Hachiman
7,029
586
94
8
0
226,867
1
W
Rama
7,023
585
129
11
0
221,755
0
L
Agni
6,276
523
120
10
0
231,301
2
W
Baron Samedi
7,348
612
113
9
0
235,688
0
L
Fafnir
6,239
520
17
1
0
228,368
3
W
Geb
7,033
586
15
1
0
271,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role