Player Matchup

Danzaburou
Danzaburou
DrProdegy
Danzaburou
Level 128
God Stats
8W - 4L
1,677 SR
Queue Stats
73W - 34L
1,751 Elo+
Party 1
Ix Chel
Ix Chel
Moloch20
Ix Chel
Level 151
God Stats
42W - 72L
1,408 SR
Queue Stats
841W - 845L
1,488 Elo+
Solo
Ymir
Ymir
Zarrockk
Ymir
Level 33
God Stats
1W - 2L
1,252 SR
Queue Stats
27W - 29L
1,351 Elo+
Party 1
Team Averages
Level 104
1,446 SR
1,530 Elo+

VS

Team Averages
Level 114
1,615 SR
1,433 Elo+
Merlin
Merlin
Chui28
Merlin
Level 123
God Stats
1W - 1L
1,367 SR
Queue Stats
2W - 5L
1,228 Elo+
Solo
Heimdallr
Heimdallr
Elpidio
Heimdallr
Level 155
God Stats
9W - 7L
1,719 SR
Queue Stats
531W - 515L
1,582 Elo+
Solo
Charon
Charon
minatocm14
Charon
Level 65
God Stats
7W - 5L
1,758 SR
Queue Stats
154W - 150L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrProdegy
Danzaburou
13
3 / 7 / 1
10,645
710
12,457
16,310
7,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Moloch20
Ix Chel
12
1 / 1 / 3
9,755
650
6,654
6,089
2,765
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
13
0 / 0 / 3
9,462
631
4,742
15,005
18,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chui28
Merlin
15
4 / 0 / 3
11,079
739
9,633
4,467
1,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Elpidio
Heimdallr
15
2 / 1 / 5
10,990
733
12,110
10,682
5,989
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charon
minatocm14
Charon
12
2 / 3 / 5
10,371
691
8,577
14,838
10,655
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
8
8
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
Chui28
Merlin
4
0
3
5.5
L
Danzaburou
DrProdegy
Danzaburou
3
7
1
0.5
W
Heimdallr
Elpidio
Heimdallr
2
1
5
4.5
L
Ix Chel
Moloch20
Ix Chel
1
1
3
2.5
L
Ymir
0
0
3
1.5
W
Charon
minatocm14
Charon
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,853
Damage
30,320
37,404
Taken
29,987
28,979
Mitigated
18,630
4,489
Healing
9,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Chui28
Merlin
9,633
300
0
746
4,467
1,986
62
1,525
2,858
54,896
0
L
Danzaburou
DrProdegy
Danzaburou
12,457
5,465
0
1,783
16,310
7,648
0
8,703
7,604
0
46,955
W
Heimdallr
Elpidio
Heimdallr
12,110
7,797
0
4,926
10,682
5,989
1,375
3,654
7,028
0
52,425
L
Ix Chel
Moloch20
Ix Chel
6,654
1,322
618
2,088
6,089
2,765
30
2,127
3,962
37,440
0
L
Ymir
4,742
1,527
0
0
15,005
18,566
104
7,560
7,086
20,773
0
W
Charon
minatocm14
Charon
8,577
1,784
0
3,896
14,838
10,655
293
6,874
7,964
23,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,862
Gold Earned
32,440
140
Minions Killed
175
0
Camps Cleared
0
798,454
Distance Traveled
761,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,079
739
63
4
0
261,850
0
L
Danzaburou
10,645
710
58
4
0
263,672
0
W
Heimdallr
10,990
733
89
6
0
252,823
0
L
Ix Chel
9,755
650
56
4
0
260,119
0
L
Ymir
9,462
631
26
2
0
274,663
0
W
Charon
10,371
691
23
2
0
246,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role