Player Matchup

Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DaRkViPeR29
Charon
Level 127
God Stats
8W - 2L
1,900 SR
Queue Stats
34W - 22L
1,518 Elo+
Solo
Danzaburou
Danzaburou
tiago_tyr
Danzaburou
Level 96
God Stats
9W - 5L
1,706 SR
Queue Stats
288W - 297L
1,504 Elo+
Solo
Team Averages
Level 118
1,621 SR
1,504 Elo+

VS

Team Averages
Level 103
1,543 SR
1,530 Elo+
Bakasura
Bakasura
 
Bakasura
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Kami_Native
Baba Yaga
Level 106
God Stats
8W - 3L
1,770 SR
Queue Stats
88W - 90L
1,444 Elo+
Party 2
Heimdallr
Heimdallr
ShigaWoki
Heimdallr
Level 64
God Stats
13W - 18L
1,359 SR
Queue Stats
107W - 103L
1,413 Elo+
Party 2
Chaac
Chaac
Washy49
Chaac
Level 126
God Stats
16W - 30L
1,550 SR
Queue Stats
325W - 307L
1,467 Elo+
Solo
Shiva
Shiva
xXJadeTigerXx
Shiva
Level 119
God Stats
2W - 1L
1,535 SR
Queue Stats
30W - 27L
1,829 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
5 / 0 / 2
6,218
622
10,458
6,691
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
 
Bastet
11
1 / 0 / 4
6,168
617
2,824
8,990
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
 
Geb
9
1 / 1 / 6
5,806
581
2,871
6,257
4,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon
10
1 / 2 / 4
6,168
617
8,409
6,869
3,459
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
tiago_tyr
Danzaburou
10
5 / 2 / 1
6,775
678
6,373
8,817
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
4 / 4 / 0
5,745
575
4,228
9,855
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Kami_Native
Baba Yaga
9
0 / 3 / 2
5,416
542
3,987
5,610
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ShigaWoki
Heimdallr
8
0 / 4 / 0
4,469
447
3,595
8,705
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Washy49
Chaac
10
1 / 1 / 1
5,298
530
4,035
11,678
7,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 3 / 0
4,055
406
2,344
7,652
4,209
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
13
Kills
5
5
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
2
6
W
Bastet
 
Bastet
1
0
4
3
W
Geb
 
Geb
1
1
6
4
L
Bakasura
 
Bakasura
4
4
0
1
W
Charon
1
2
4
1.5
L
Baba Yaga
Kami_Native
Baba Yaga
0
3
2
0.33
L
Heimdallr
ShigaWoki
Heimdallr
0
4
0
0
L
Chaac
Washy49
Chaac
1
1
1
1.5
W
Danzaburou
tiago_tyr
Danzaburou
5
2
1
2.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,935
Damage
18,189
37,624
Taken
43,500
16,112
Mitigated
20,295
11,765
Healing
12,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,458
5,036
0
2,921
6,691
2,137
1,183
210
6,470
50,229
0
W
Bastet
 
Bastet
2,824
1,335
0
3,034
8,990
3,113
17
1,170
7,750
0
43,814
W
Geb
 
Geb
2,871
415
195
1,216
6,257
4,448
175
229
5,918
16,759
0
L
Bakasura
 
Bakasura
4,228
2,853
0
1,232
9,855
3,651
0
2,801
7,054
0
24,683
W
Charon
8,409
1,445
0
1,440
6,869
3,459
120
566
5,884
35,253
0
L
Baba Yaga
Kami_Native
Baba Yaga
3,987
399
0
1,342
5,610
2,217
0
958
4,652
30,146
0
L
Heimdallr
ShigaWoki
Heimdallr
3,595
2,057
0
1,708
8,705
3,217
0
6,703
1,930
0
24,401
L
Chaac
Washy49
Chaac
4,035
243
0
6,314
11,678
7,001
0
6,430
5,248
0
31,309
W
Danzaburou
tiago_tyr
Danzaburou
6,373
2,493
216
2,743
8,817
2,955
726
2,377
6,090
0
40,221
L
2,344
153
220
1,835
7,652
4,209
0
4,920
2,732
0
12,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,135
Gold Earned
24,983
284
Minions Killed
216
0
Camps Cleared
0
1,061,912
Distance Traveled
1,023,947
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,218
622
88
9
0
225,833
4
W
Bastet
6,168
617
69
7
0
216,243
0
W
Geb
5,806
581
11
1
0
250,575
0
L
Bakasura
5,745
575
55
6
0
208,393
1
W
Charon
6,168
617
54
5
0
179,316
1
L
Baba Yaga
5,416
542
70
7
0
209,704
0
L
Heimdallr
4,469
447
37
4
0
192,841
0
L
Chaac
5,298
530
39
4
0
210,200
2
W
Danzaburou
6,775
678
62
6
0
189,945
1
L
Shiva
4,055
406
15
2
0
202,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role