Player Matchup

Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
AceJinxed
Jormungandr
Level 115
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 3L
1,106 Elo+
Party 3
Baron Samedi
Baron Samedi
CheesyJetz
Baron Samedi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,106 Elo+
Party 3
Bellona
Bellona
DoctorGumball
Bellona
Level 45
God Stats
0W - 2L
1,616 SR
Queue Stats
0W - 3L
1,106 Elo+
Party 3
Neith
Neith
Soy Yate
Neith
Level 28
God Stats
1W - 2L
1,724 SR
Queue Stats
86W - 93L
1,444 Elo+
Solo
Team Averages
Level 89
1,566 SR
1,252 Elo+

VS

Team Averages
Level 71
1,551 SR
1,518 Elo+
Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
COMSjon
Cupid
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 186L
1,502 Elo+
Party 1
Ix Chel
Ix Chel
Dogmatic 5Ds
Ix Chel
Level 5
God Stats
5W - 0L
1,715 SR
Queue Stats
12W - 5L
1,649 Elo+
Party 2
Bastet
Bastet
Proxiimiity
Bastet
Level 48
God Stats
27W - 27L
1,535 SR
Queue Stats
80W - 80L
1,457 Elo+
Solo
Achilles
Achilles
Th3Psychologist
Achilles
Level 108
God Stats
4W - 3L
1,507 SR
Queue Stats
307W - 301L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 3 / 2
7,860
786
5,216
7,149
2,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
AceJinxed
Jormungandr
13
0 / 2 / 1
6,671
667
4,839
9,449
5,420
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
CheesyJetz
Baron Samedi
13
2 / 4 / 2
7,281
728
4,996
7,890
3,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
12
1 / 4 / 2
6,566
657
4,453
11,654
7,989
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Soy Yate
Neith
12
1 / 1 / 1
6,555
656
3,741
4,333
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 0 / 7
7,989
799
8,123
5,957
6,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
COMSjon
Cupid
13
1 / 2 / 7
7,037
704
3,613
7,189
2,859
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Dogmatic 5Ds
Ix Chel
16
6 / 1 / 5
8,494
849
9,359
4,415
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
13
2 / 2 / 7
7,243
724
7,592
8,399
3,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
13
3 / 3 / 2
7,261
726
5,001
9,640
10,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
14
14
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
3
2
1.33
W
Atlas
 
Atlas
2
0
7
5.5
L
Jormungandr
AceJinxed
Jormungandr
0
2
1
0.25
W
Cupid
COMSjon
Cupid
1
2
7
2.25
L
Baron Samedi
CheesyJetz
Baron Samedi
2
4
2
0.75
L
Bellona
1
4
2
0.5
W
Ix Chel
Dogmatic 5Ds
Ix Chel
6
1
5
8.5
W
Bastet
2
2
7
2.75
L
Neith
Soy Yate
Neith
1
1
1
1.5
W
Achilles
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,245
Damage
33,688
40,475
Taken
35,600
21,587
Mitigated
24,606
5,276
Healing
8,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,216
696
0
769
7,149
2,913
0
4,516
2,208
0
25,955
W
Atlas
 
Atlas
8,123
3,102
0
1,160
5,957
6,174
0
2,006
3,951
27,352
128
L
Jormungandr
AceJinxed
Jormungandr
4,839
1,517
0
939
9,449
5,420
110
4,448
4,531
20,021
0
W
Cupid
COMSjon
Cupid
3,613
2,943
250
1,926
7,189
2,859
110
2,266
4,923
0
19,405
L
Baron Samedi
CheesyJetz
Baron Samedi
4,996
277
711
1,223
7,890
3,797
0
1,725
5,896
25,590
0
L
Bellona
4,453
1,191
0
179
11,654
7,989
0
4,394
6,594
0
9,328
W
Ix Chel
Dogmatic 5Ds
Ix Chel
9,359
1,277
1,629
1,186
4,415
1,931
390
1,918
2,497
38,968
0
W
Bastet
7,592
2,275
0
1,396
8,399
3,551
321
1,549
6,850
0
16,305
L
Neith
Soy Yate
Neith
3,741
1,137
0
1,455
4,333
1,468
0
975
3,012
0
9,346
W
Achilles
5,001
932
0
1,102
9,640
10,091
261
2,096
7,544
0
12,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,933
Gold Earned
38,024
165
Minions Killed
196
0
Camps Cleared
0
807,826
Distance Traveled
1,056,972
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,860
786
54
5
0
209,617
0
W
Atlas
7,989
799
48
5
0
223,769
0
L
Jormungandr
6,671
667
38
4
0
161,779
0
W
Cupid
7,037
704
33
3
0
203,468
0
L
Baron Samedi
7,281
728
37
4
0
166,460
0
L
Bellona
6,566
657
14
1
0
190,598
0
W
Ix Chel
8,494
849
74
7
0
214,062
1
W
Bastet
7,243
724
22
2
0
212,423
0
L
Neith
6,555
656
22
2
0
79,372
0
W
Achilles
7,261
726
19
2
0
203,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role