Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
TheVom
Charon
Level 161
God Stats
3W - 6L
1,238 SR
Queue Stats
190W - 161L
1,556 Elo+
Party 1
Tyr
Tyr
TiooLu
Tyr
Level 163
God Stats
6W - 8L
1,121 SR
Queue Stats
271W - 271L
1,562 Elo+
Party 1
Apollo
Apollo
batatapelada
Apollo
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,408 Elo+
Solo
Ix Chel
Ix Chel
oDoubleDamage
Ix Chel
Level 153
God Stats
17W - 18L
1,586 SR
Queue Stats
223W - 217L
1,550 Elo+
Party 1
Team Averages
Level 144
1,389 SR
1,515 Elo+

VS

Team Averages
Level 124
1,540 SR
1,565 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Alkajomi69
Mulan
Level 120
God Stats
5W - 4L
1,480 SR
Queue Stats
92W - 75L
1,540 Elo+
Solo
Nemesis
Nemesis
Jabricom
Nemesis
Level 122
God Stats
2W - 2L
1,720 SR
Queue Stats
12W - 9L
1,647 Elo+
Solo
Khepri
Khepri
MazotiLucas2002
Khepri
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 19L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
2 / 0 / 2
3,863
773
2,187
4,353
1,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
TheVom
Charon
4
0 / 0 / 0
3,124
625
1,342
3,961
1,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
TiooLu
Tyr
3
0 / 1 / 0
2,738
548
282
2,041
657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
5
0 / 0 / 0
2,828
566
1,646
2,412
719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
7
2 / 0 / 0
3,834
767
1,444
1,069
239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 1 / 0
3,682
736
765
2,773
1,271
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
 
Rama
5
0 / 1 / 0
3,383
677
2,227
2,676
842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
6
1 / 1 / 0
3,897
779
1,829
2,221
978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Jabricom
Nemesis
5
0 / 1 / 0
3,173
635
1,224
4,056
1,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,390
678
1,544
2,465
1,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
1
1
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
0
2
3
W
Anubis
 
Anubis
0
1
0
0
W
Rama
 
Rama
0
1
0
0
W
Mulan
1
1
0
1
W
Nemesis
Jabricom
Nemesis
0
1
0
0
W
0
0
0
0
L
Charon
TheVom
Charon
0
0
0
0
L
Tyr
TiooLu
Tyr
0
1
0
0
L
Apollo
0
0
0
0
L
Ix Chel
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,901
Damage
7,589
13,836
Taken
14,191
4,666
Mitigated
5,735
4,982
Healing
4,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,187
697
0
1,499
4,353
1,243
0
581
3,772
0
13,875
W
Anubis
 
Anubis
765
0
0
1,505
2,773
1,271
0
993
1,780
28,969
0
W
Rama
 
Rama
2,227
2,061
0
1,109
2,676
842
53
825
1,851
0
23,736
W
Mulan
1,829
570
0
372
2,221
978
0
0
2,221
0
21,184
W
Nemesis
Jabricom
Nemesis
1,224
815
0
416
4,056
1,098
0
725
3,331
0
13,369
W
1,544
506
0
1,174
2,465
1,546
0
331
2,134
6,879
0
L
Charon
TheVom
Charon
1,342
328
0
867
3,961
1,808
0
546
3,415
7,699
0
L
Tyr
TiooLu
Tyr
282
0
0
676
2,041
657
0
0
2,041
0
5,148
L
Apollo
1,646
1,070
0
1,343
2,412
719
0
758
1,654
0
12,561
L
Ix Chel
1,444
366
200
397
1,069
239
0
445
624
21,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,387
Gold Earned
17,525
97
Minions Killed
177
0
Camps Cleared
0
466,728
Distance Traveled
497,970
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,863
773
27
5
0
119,897
1
W
Anubis
3,682
736
58
12
0
95,983
0
W
Rama
3,383
677
53
11
0
91,040
1
W
Mulan
3,897
779
42
8
0
77,436
0
W
Nemesis
3,173
635
20
4
0
118,252
0
W
Khepri
3,390
678
4
1
0
115,259
0
L
Charon
3,124
625
9
2
0
106,506
1
L
Tyr
2,738
548
15
3
0
41,028
0
L
Apollo
2,828
566
19
4
0
100,333
0
L
Ix Chel
3,834
767
27
5
0
98,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role