Player Matchup

Cupid
Cupid
Silver III
FootDiveMaster
Cupid
Silver III
Level 147
God Stats
3W - 2L
1,430 SR
Queue Stats
123W - 137L
949 MMR
Solo
Arachne
Arachne
Silver III
IDaq OG
Arachne
Silver III
Level 71
God Stats
1W - 3L
1,267 SR
Queue Stats
143W - 174L
962 MMR
Solo
Janus
Janus
Silver II
Wards__
Janus
Silver II
Level 84
God Stats
1W - 3L
1,406 SR
Queue Stats
73W - 89L
1,043 MMR
Solo
Fenrir
Fenrir
Silver IV
vX KiiRa Xv
Fenrir
Silver IV
Level 141
God Stats
10W - 11L
1,481 SR
Queue Stats
279W - 292L
851 MMR
Solo
Geb
Geb
Silver V
xTimmy D F
Geb
Silver V
Level 88
God Stats
20W - 15L
1,436 SR
Queue Stats
185W - 206L
779 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,404 SR
917 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 122
1,424 SR
919 MMR
Sun Wukong
Sun Wukong
Bronze IV
CharlyLaxo
Sun Wukong
Bronze IV
Level 137
God Stats
6W - 4L
1,213 SR
Queue Stats
85W - 79L
1,043 MMR
Solo
Ratatoskr
Ratatoskr
Silver IV
H i e r o CRM
Ratatoskr
Silver IV
Level 102
God Stats
5W - 10L
1,403 SR
Queue Stats
75W - 107L
789 MMR
Solo
Ix Chel
Ix Chel
Bronze II
SippinActaviss
Ix Chel
Bronze II
Level 107
God Stats
2W - 1L
1,832 SR
Queue Stats
4W - 17L
998 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
VIEWTIFUL_JUNE
Kuzenbo
Silver II
Level 140
God Stats
6W - 6L
1,507 SR
Queue Stats
202W - 217L
994 MMR
Solo
Hou Yi
Hou Yi
Bronze III
XFatLadySinginX
Hou Yi
Bronze III
Level 123
God Stats
1W - 0L
1,166 SR
Queue Stats
11W - 29L
770 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,775
484
7,258
10,827
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
IDaq OG
Arachne
12
1 / 1 / 0
6,678
477
4,096
10,742
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Wards__
Janus
11
0 / 2 / 0
6,251
447
429
5,288
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
0 / 4 / 0
6,153
440
7,373
15,893
11,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 1 / 0
6,108
436
3,822
8,089
4,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
KaliBakasuraThorIzanami

VS

Bans
SurtrAo KuangAnubisMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CharlyLaxo
Sun Wukong
14
4 / 0 / 0
9,223
659
11,498
14,663
11,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
H i e r o CRM
Ratatoskr
14
1 / 1 / 3
7,949
568
3,755
11,005
4,224
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 0 / 2
8,241
589
7,804
5,393
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 0 / 3
6,322
452
3,932
7,704
6,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

12
2 / 1 / 1
7,224
516
4,887
6,713
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CharlyLaxo
Sun Wukong
4
0
0
4
L
1
3
1
0.5
W
Ratatoskr
H i e r o CRM
Ratatoskr
1
1
3
2.5
L
Arachne
IDaq OG
Arachne
1
1
0
1
W
3
0
2
4
W
1
0
3
2.5
L
Janus
Wards__
Janus
0
2
0
0
W
2
1
1
2.5
L
Fenrir
0
4
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,978
Damage
31,876
50,839
Taken
45,478
25,056
Mitigated
27,206
15,130
Healing
13,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CharlyLaxo
Sun Wukong
11,498
3,532
0
5,975
14,663
11,573
985
218
14,445
0
73,806
L
7,258
4,129
132
4,452
10,827
3,993
670
2,893
7,934
0
49,707
W
Ratatoskr
H i e r o CRM
Ratatoskr
3,755
825
0
490
11,005
4,224
446
550
10,455
0
71,984
L
Arachne
IDaq OG
Arachne
4,096
3,116
0
2,473
10,742
4,046
0
2,443
8,187
0
52,708
W
7,804
634
629
1,247
5,393
2,131
1,446
1,337
4,056
60,878
0
W
3,932
1,519
0
2,966
7,704
6,443
272
1,816
5,845
16,354
0
L
Janus
Wards__
Janus
429
97
0
625
5,288
1,664
0
2,345
2,867
44,649
0
W
4,887
1,525
0
2,642
6,713
2,835
0
330
6,383
0
46,700
L
Fenrir
7,373
1,930
0
4,392
15,893
11,044
0
70
15,823
0
45,664
L
3,822
420
1,257
1,799
8,089
4,309
0
4,055
4,034
19,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,965
Gold Earned
38,959
334
Minions Killed
446
0
Camps Cleared
0
1,315,986
Distance Traveled
1,472,417
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,223
659
118
8
0
275,540
0
L
Cupid
6,775
484
77
6
0
230,019
0
W
Ratatoskr
7,949
568
102
7
0
330,872
0
L
Arachne
6,678
477
72
5
0
330,077
1
W
Ix Chel
8,241
589
122
9
0
297,080
5
W
Kuzenbo
6,322
452
13
1
0
311,192
7
L
Janus
6,251
447
98
7
0
207,145
3
W
Hou Yi
7,224
516
91
7
0
257,733
1
L
Fenrir
6,153
440
59
4
0
256,260
2
L
Geb
6,108
436
28
2
0
292,485
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role