Player Matchup

Vulcan
Vulcan
Don160SK_gg
Vulcan
Level 67
God Stats
33W - 42L
1,375 SR
Queue Stats
99W - 113L
1,433 Elo+
Party 1
Cupid
Cupid
LargeLarry69
Cupid
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,389 Elo+
Solo
Set
Set
SentryBlast
Set
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,290 Elo+
Party 3
Ymir
Ymir
biggiebigs514
Ymir
Level 124
God Stats
17W - 14L
1,401 SR
Queue Stats
144W - 140L
1,495 Elo+
Party 1
Amaterasu
Amaterasu
cheesytortellini
Amaterasu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,290 Elo+
Party 3
Team Averages
Level 64
1,455 SR
1,380 Elo+

VS

Team Averages
Level 69
1,423 SR
1,405 Elo+
Fenrir
Fenrir
 
Fenrir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
GetDemRimz
Sol
Level 89
God Stats
13W - 11L
1,413 SR
Queue Stats
142W - 121L
1,514 Elo+
Party 2
Apollo
Apollo
JMKM
Apollo
Level 45
God Stats
17W - 20L
1,415 SR
Queue Stats
102W - 116L
1,299 Elo+
Solo
Kukulkan
Kukulkan
SirSpl1ffito
Kukulkan
Level 45
God Stats
50W - 44L
1,288 SR
Queue Stats
58W - 66L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
1 / 2 / 0
7,479
1,068
8,037
7,035
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 1
6,978
997
2,881
9,157
3,460
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 2
7,092
1,013
6,205
9,000
4,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 5 / 0
7,054
1,008
4,063
10,907
10,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
11
0 / 0 / 0
6,250
893
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

242

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 1 / 6
8,746
1,249
5,109
5,897
2,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
 
Atlas
13
3 / 1 / 5
7,657
1,094
5,053
7,529
3,633
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 0 / 10
8,416
1,202
14,259
3,381
1,050
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
JMKM
Apollo
13
0 / 0 / 8
7,359
1,051
4,266
5,792
2,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SirSpl1ffito
Kukulkan
13
2 / 0 / 5
7,702
1,100
3,705
2,010
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
13
13
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
6
8
W
Atlas
 
Atlas
3
1
5
5.5
L
Vulcan
1
2
0
0.5
W
3
0
10
8
W
Apollo
JMKM
Apollo
0
0
8
4
L
0
3
1
0.17
L
0
3
2
0.33
W
Kukulkan
SirSpl1ffito
Kukulkan
2
0
5
4.5
L
1
5
0
0.2
L
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,186
Damage
32,392
36,099
Taken
24,609
22,223
Mitigated
10,215
1,673
Healing
4,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,109
1,024
0
869
5,897
2,467
0
2,666
2,912
0
13,784
W
Atlas
 
Atlas
5,053
1,392
0
0
7,529
3,633
0
3,512
3,845
11,680
0
L
Vulcan
8,037
4,669
0
290
7,035
3,071
0
4,735
2,228
34,816
0
W
14,259
5,316
0
2,132
3,381
1,050
0
926
2,334
34,486
0
W
Apollo
JMKM
Apollo
4,266
3,810
0
1,142
5,792
2,223
0
3,352
2,307
0
23,004
L
2,881
820
308
692
9,157
3,460
0
5,939
3,218
0
9,399
L
6,205
1,258
0
75
9,000
4,962
0
5,962
3,038
0
16,004
W
Kukulkan
SirSpl1ffito
Kukulkan
3,705
167
0
0
2,010
842
0
1,132
837
12,667
0
L
4,063
325
0
308
10,907
10,730
0
6,429
4,478
9,909
0
L
Amaterasu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,853
Gold Earned
39,880
94
Minions Killed
150
6
Camps Cleared
5
466,966
Distance Traveled
698,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,746
1,249
15
2
2
152,573
0
W
Atlas
7,657
1,094
11
2
0
144,915
0
L
Vulcan
7,479
1,068
42
6
3
138,762
0
W
Sol
8,416
1,202
48
7
2
133,852
0
W
Apollo
7,359
1,051
46
7
1
123,476
0
L
Cupid
6,978
997
20
3
2
114,632
0
L
Set
7,092
1,013
26
4
0
121,022
0
W
Kukulkan
7,702
1,100
30
4
0
143,302
0
L
Ymir
7,054
1,008
6
1
1
92,550
0
L
Amaterasu
6,250
893
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role