Player Matchup

Nemesis
Nemesis
Avaricce
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,193 Elo+
Party 1
Cabrakan
Cabrakan
Osforus
Cabrakan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,193 Elo+
Party 1
Merlin
Merlin
Rusell44
Merlin
Level 49
God Stats
0W - 1L
1,305 SR
Queue Stats
8W - 6L
1,193 Elo+
Party 1
Team Averages
Level 73
1,435 SR
1,193 Elo+

VS

Team Averages
Level 64
1,497 SR
1,493 Elo+
Surtr
Surtr
AbolfSchnitzel
Surtr
Level 59
God Stats
9W - 13L
1,459 SR
Queue Stats
111W - 108L
1,468 Elo+
Party 2
Merlin
Merlin
Insanerfam
Merlin
Level 67
God Stats
27W - 20L
1,531 SR
Queue Stats
145W - 141L
1,505 Elo+
Party 2
Charon
Charon
Sherk1120
Charon
Level 66
God Stats
10W - 6L
1,500 SR
Queue Stats
143W - 135L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Avaricce
Nemesis
15
0 / 1 / 2
11,911
627
6,103
12,885
5,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Osforus
Cabrakan
13
0 / 2 / 1
11,130
586
4,133
17,790
15,741
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Rusell44
Merlin
15
2 / 4 / 0
12,463
656
12,453
11,567
3,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
13,253
698
8,324
16,871
13,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Merlin
Insanerfam
Merlin
17
1 / 0 / 6
13,334
702
14,194
5,039
2,095
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Sherk1120
Charon
16
2 / 0 / 5
13,116
690
13,576
9,594
9,639
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
7
7
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
L
Nemesis
Avaricce
Nemesis
0
1
2
1
W
Merlin
Insanerfam
Merlin
1
0
6
4
L
Cabrakan
Osforus
Cabrakan
0
2
1
0.25
L
Merlin
Rusell44
Merlin
2
4
0
0.5
W
Charon
Sherk1120
Charon
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,689
Damage
36,094
42,242
Taken
31,504
25,674
Mitigated
25,730
5,351
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,324
2,579
0
4,631
16,871
13,996
0
9,523
7,348
564
31,650
L
Nemesis
Avaricce
Nemesis
6,103
1,900
0
1,535
12,885
5,996
544
8,059
4,826
0
38,661
W
Merlin
Insanerfam
Merlin
14,194
320
0
1,366
5,039
2,095
1,549
2,907
2,132
96,590
0
L
Cabrakan
Osforus
Cabrakan
4,133
580
690
1,520
17,790
15,741
0
10,606
7,184
16,542
0
L
Merlin
Rusell44
Merlin
12,453
384
0
1,606
11,567
3,937
554
8,747
2,820
77,761
0
W
Charon
Sherk1120
Charon
13,576
1,095
0
1,536
9,594
9,639
822
4,843
4,751
61,473
708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,504
Gold Earned
39,703
233
Minions Killed
232
0
Camps Cleared
0
982,177
Distance Traveled
951,829
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
13,253
698
53
3
0
313,175
0
L
Nemesis
11,911
627
75
4
0
371,915
0
W
Merlin
13,334
702
111
6
0
333,307
0
L
Cabrakan
11,130
586
33
2
0
301,929
0
L
Merlin
12,463
656
125
7
0
308,333
0
W
Charon
13,116
690
68
4
0
305,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role