Player Matchup

Amaterasu
Amaterasu
Silver I
 
Amaterasu
Silver I
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver III
 
Loki
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver IV
HakiBro
Ullr
Silver IV
Level 115
God Stats
4W - 5L
1,537 SR
Queue Stats
20W - 35L
1,104 MMR
Solo
Yemoja
Yemoja
Silver III
TamuGG
Yemoja
Silver III
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,122 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,507 SR
1,345 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,563 SR
1,250 MMR
Janus
Janus
Gold III
 
Janus
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Silver II
 
Mercury
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Silver I
GR_Posidon
Heimdallr
Silver I
Level 135
God Stats
26W - 44L
1,535 SR
Queue Stats
156W - 181L
1,223 MMR
Solo
Odin
Odin
Silver III
Sever1n
Odin
Silver III
Level 101
God Stats
11W - 7L
1,562 SR
Queue Stats
86W - 112L
942 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Yunkoe
Sun Wukong
Silver II
Level 67
God Stats
6W - 2L
1,716 SR
Queue Stats
47W - 56L
1,088 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 0 / 0
5,293
529
4,405
10,133
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Loki
 
Loki
9
0 / 1 / 0
5,181
518
1,367
7,725
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
 
Anubis
7
0 / 2 / 0
4,706
471
1,091
3,833
1,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ullr
HakiBro
Ullr
9
0 / 2 / 0
5,182
518
1,531
5,955
1,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
TamuGG
Yemoja
9
0 / 0 / 0
4,982
498
1,850
4,069
2,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliAgniSusanoMartichorasBakasura

VS

Bans
RavanaThanatosThorTyrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
3 / 0 / 1
6,263
626
4,840
4,238
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
 
Mercury
11
0 / 0 / 2
6,001
600
1,508
5,875
2,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
GR_Posidon
Heimdallr
10
1 / 0 / 1
5,861
586
3,011
3,407
1,279
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
Sever1n
Odin
8
1 / 0 / 1
5,525
553
1,722
3,303
1,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Yunkoe
Sun Wukong
11
0 / 0 / 0
6,253
625
6,995
7,031
4,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
0
0
0
L
Loki
 
Loki
0
1
0
0
L
Anubis
 
Anubis
0
2
0
0
W
Janus
 
Janus
3
0
1
3.5
W
Mercury
 
Mercury
0
0
2
1
W
Heimdallr
GR_Posidon
Heimdallr
1
0
1
1.5
L
Ullr
HakiBro
Ullr
0
2
0
0
W
Odin
Sever1n
Odin
1
0
1
1.5
L
Yemoja
TamuGG
Yemoja
0
0
0
0
W
Sun Wukong
Yunkoe
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,244
Damage
18,076
31,715
Taken
23,854
13,269
Mitigated
10,952
14,181
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,405
2,747
0
6,806
10,133
4,571
0
0
10,133
0
34,999
L
Loki
 
Loki
1,367
286
0
3,824
7,725
2,310
0
1,834
5,741
0
42,695
L
Anubis
 
Anubis
1,091
155
0
1,522
3,833
1,543
0
1,828
1,831
25,097
0
W
Janus
 
Janus
4,840
112
0
1,250
4,238
1,188
540
1,136
3,011
43,452
0
W
Mercury
 
Mercury
1,508
671
0
360
5,875
2,042
0
686
5,189
0
50,833
W
Heimdallr
GR_Posidon
Heimdallr
3,011
1,443
0
1,812
3,407
1,279
0
196
3,211
0
40,879
L
Ullr
HakiBro
Ullr
1,531
194
0
382
5,955
1,972
0
340
5,613
0
34,345
W
Odin
Sever1n
Odin
1,722
180
0
1,503
3,303
1,795
166
581
2,345
0
18,568
L
Yemoja
TamuGG
Yemoja
1,850
328
500
1,147
4,069
2,873
0
470
3,557
17,591
0
W
Sun Wukong
Yunkoe
Sun Wukong
6,995
3,271
0
1,644
7,031
4,648
0
0
7,031
0
47,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,344
Gold Earned
29,903
283
Minions Killed
352
0
Camps Cleared
0
939,656
Distance Traveled
1,074,483
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,293
529
58
6
0
219,860
0
L
Loki
5,181
518
74
7
0
247,764
0
L
Anubis
4,706
471
54
5
0
112,777
0
W
Janus
6,263
626
77
8
0
230,722
1
W
Mercury
6,001
600
81
8
0
249,525
0
W
Heimdallr
5,861
586
84
8
0
182,395
1
L
Ullr
5,182
518
69
7
0
186,026
2
W
Odin
5,525
553
27
3
0
205,427
0
L
Yemoja
4,982
498
28
3
0
173,229
2
W
Sun Wukong
6,253
625
83
8
0
206,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role