Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AidsHasHead
Poseidon
Level 83
God Stats
3W - 4L
1,391 SR
Queue Stats
88W - 110L
1,441 Elo+
Solo
Ymir
Ymir
Jqlvn
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,424 Elo+
Solo
Charon
Charon
lordvile85
Charon
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
xwaterdragonx11
Kumbhakarna
Level 128
God Stats
7W - 3L
1,592 SR
Queue Stats
307W - 305L
1,437 Elo+
Solo
Team Averages
Level 77
1,497 SR
1,451 Elo+

VS

Team Averages
Level 84
1,338 SR
1,408 Elo+
Ganesha
Ganesha
 
Ganesha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
OJ_Didnt_Do_It_x
The Morrigan
Level 87
God Stats
7W - 8L
1,371 SR
Queue Stats
193W - 232L
1,409 Elo+
Party 1
Kali
Kali
SmurfPaidBot
Kali
Level 97
God Stats
3W - 6L
1,144 SR
Queue Stats
277W - 313L
1,399 Elo+
Party 1
Bacchus
Bacchus
hazelnutritious
Bacchus
Level 30
God Stats
3W - 3L
1,500 SR
Queue Stats
232W - 223L
1,399 Elo+
Solo
Tyr
Tyr
jennnaahhh
Tyr
Level 99
God Stats
6W - 9L
1,173 SR
Queue Stats
768W - 822L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
3 / 1 / 15
9,967
767
10,426
6,433
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
AidsHasHead
Poseidon
20
10 / 1 / 13
11,941
919
20,911
11,480
6,305
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Jqlvn
Ymir
14
1 / 7 / 13
8,965
690
7,712
19,190
18,430
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon
lordvile85
Charon
17
5 / 2 / 15
11,202
862
6,704
10,641
11,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
xwaterdragonx11
Kumbhakarna
17
4 / 2 / 17
11,179
860
4,586
15,708
16,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 5 / 11
8,394
646
7,592
14,634
19,190
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

The Morrigan
OJ_Didnt_Do_It_x
The Morrigan
16
4 / 7 / 5
9,043
696
15,187
13,159
6,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 6 / 3
9,422
725
5,272
16,350
7,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 4 / 7
8,926
687
11,136
14,044
21,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 2 / 7
7,723
594
4,667
10,628
10,379
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
45
23
Kills
12
13
Deaths
24
73
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
1
15
10.5
L
Ganesha
 
Ganesha
0
5
11
1.1
W
Poseidon
AidsHasHead
Poseidon
10
1
13
16.5
W
Ymir
Jqlvn
Ymir
1
7
13
1.07
L
The Morrigan
OJ_Didnt_Do_It_x
The Morrigan
4
7
5
0.93
L
6
6
3
1.25
L
1
4
7
1.13
L
1
2
7
2.25
W
Charon
lordvile85
Charon
5
2
15
6.25
W
Kumbhakarna
xwaterdragonx11
Kumbhakarna
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,339
Damage
43,854
63,452
Taken
68,815
55,738
Mitigated
65,692
15,132
Healing
18,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
10,426
1,301
721
615
6,433
3,286
1,581
3,384
2,824
24,911
0
L
Ganesha
 
Ganesha
7,592
187
679
1,145
14,634
19,190
191
10,939
3,451
18,032
0
W
Poseidon
AidsHasHead
Poseidon
20,911
2,668
855
1,436
11,480
6,305
3,240
6,100
5,370
59,210
0
W
Ymir
Jqlvn
Ymir
7,712
918
106
304
19,190
18,430
662
12,744
6,390
16,145
320
L
The Morrigan
OJ_Didnt_Do_It_x
The Morrigan
15,187
3,815
385
1,897
13,159
6,308
630
11,795
1,195
24,244
0
L
5,272
1,695
1,135
5,560
16,350
7,955
0
11,758
4,431
0
17,041
L
11,136
590
804
3,051
14,044
21,860
261
10,528
3,401
18,640
0
L
4,667
223
314
3,946
10,628
10,379
400
4,227
6,163
0
7,495
W
Charon
lordvile85
Charon
6,704
1,013
788
1,728
10,641
11,244
1,438
4,521
5,833
15,312
0
W
Kumbhakarna
xwaterdragonx11
Kumbhakarna
4,586
782
4,508
4,071
15,708
16,473
544
7,137
8,493
11,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,254
Gold Earned
43,508
130
Minions Killed
74
0
Camps Cleared
0
1,119,601
Distance Traveled
1,026,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,967
767
29
2
0
238,748
0
L
Ganesha
8,394
646
0
0
0
208,593
0
W
Poseidon
11,941
919
64
5
0
253,746
0
W
Ymir
8,965
690
14
1
0
182,904
0
L
The Morrigan
9,043
696
24
2
0
182,696
0
L
Kali
9,422
725
20
2
0
192,794
0
L
Bacchus
8,926
687
22
2
0
261,079
0
L
Tyr
7,723
594
8
1
0
181,247
0
W
Charon
11,202
862
18
1
0
222,504
0
W
Kumbhakarna
11,179
860
5
0
0
221,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role