Player Matchup

Zhong Kui
Zhong Kui
Daddy Fildo
Zhong Kui
Level 107
God Stats
11W - 5L
1,688 SR
Queue Stats
288W - 297L
1,538 Elo+
Solo
Ix Chel
Ix Chel
Remorade
Ix Chel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Woohoobarz
Tyr
Level 125
God Stats
3W - 0L
1,463 SR
Queue Stats
100W - 100L
1,508 Elo+
Party 3
Vulcan
Vulcan
meerakuI
Vulcan
Level 121
God Stats
1W - 0L
1,625 SR
Queue Stats
121W - 123L
1,531 Elo+
Party 3
Neith
Neith
scaredsnowman
Neith
Level 105
God Stats
3W - 1L
1,302 SR
Queue Stats
70W - 70L
1,462 Elo+
Party 3
Team Averages
Level 97
1,516 SR
1,508 Elo+

VS

Team Averages
Level 128
1,524 SR
1,470 Elo+
Agni
Agni
 
Agni
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
gigemphats
Artio
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,473 Elo+
Party 2
Hachiman
Hachiman
phunkeybuddha
Hachiman
Level 156
God Stats
3W - 2L
1,843 SR
Queue Stats
314W - 338L
1,442 Elo+
Party 2
Apollo
Apollo
rizon253
Apollo
Level 146
God Stats
6W - 2L
1,276 SR
Queue Stats
352W - 208L
1,667 Elo+
Solo
Chiron
Chiron
shinjiro320
Chiron
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Daddy Fildo
Zhong Kui
15
1 / 4 / 16
8,176
818
12,001
13,513
15,515
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ix Chel
Remorade
Ix Chel
14
3 / 2 / 8
7,995
800
6,301
6,138
2,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 15
8,128
813
8,151
16,596
17,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vulcan
meerakuI
Vulcan
16
10 / 1 / 8
9,746
975
14,379
5,379
2,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 1 / 12
8,854
885
9,455
11,109
5,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 4 / 7
8,502
850
14,799
9,755
3,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
13
0 / 5 / 8
7,633
763
3,301
14,726
17,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
phunkeybuddha
Hachiman
14
3 / 6 / 4
7,830
783
7,468
11,939
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
rizon253
Apollo
14
4 / 5 / 6
7,966
797
10,663
9,881
4,835
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
14
1 / 4 / 8
7,619
762
7,105
10,641
5,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
45
22
Kills
12
12
Deaths
24
59
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
4
7
1.88
W
Zhong Kui
Daddy Fildo
Zhong Kui
1
4
16
2.25
W
Ix Chel
Remorade
Ix Chel
3
2
8
3.5
W
3
4
15
2.63
L
Artio
0
5
8
0.8
W
Vulcan
meerakuI
Vulcan
10
1
8
14
L
Hachiman
phunkeybuddha
Hachiman
3
6
4
0.83
L
Apollo
rizon253
Apollo
4
5
6
1.4
W
5
1
12
11
L
Chiron
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,287
Damage
43,336
52,735
Taken
56,942
43,576
Mitigated
35,797
22,030
Healing
14,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
14,799
386
633
2,386
9,755
3,942
120
5,296
4,261
25,746
0
W
Zhong Kui
Daddy Fildo
Zhong Kui
12,001
1,235
509
3,741
13,513
15,515
116
3,108
10,195
22,774
0
W
Ix Chel
Remorade
Ix Chel
6,301
258
4,942
2,134
6,138
2,751
416
3,031
2,973
13,901
0
W
8,151
1,072
995
2,248
16,596
17,328
512
4,125
12,263
0
12,931
L
Artio
3,301
303
2,014
2,924
14,726
17,091
300
6,700
7,825
6,511
0
W
Vulcan
meerakuI
Vulcan
14,379
6,131
1,421
1,166
5,379
2,655
865
2,255
2,938
27,384
0
L
Hachiman
phunkeybuddha
Hachiman
7,468
3,906
877
2,094
11,939
4,870
330
7,407
4,461
0
14,693
L
Apollo
rizon253
Apollo
10,663
5,456
428
856
9,881
4,835
19
6,540
3,095
0
24,326
W
9,455
2,755
2,079
2,795
11,109
5,327
1,979
4,671
6,043
0
17,864
L
Chiron
7,105
1,858
1,310
1,203
10,641
5,059
723
6,513
4,058
0
17,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,899
Gold Earned
39,550
111
Minions Killed
110
0
Camps Cleared
0
1,003,805
Distance Traveled
864,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,502
850
30
3
0
191,761
0
W
Zhong Kui
8,176
818
27
3
0
177,092
0
W
Ix Chel
7,995
800
19
2
0
220,057
0
W
Tyr
8,128
813
8
1
0
192,162
0
L
Artio
7,633
763
6
1
0
175,989
0
W
Vulcan
9,746
975
35
4
0
218,732
0
L
Hachiman
7,830
783
14
1
0
164,288
0
L
Apollo
7,966
797
31
3
0
179,724
0
W
Neith
8,854
885
22
2
0
195,762
0
L
Chiron
7,619
762
29
3
0
152,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role