Player Matchup

Ganesha
Ganesha
ARedSpectre
Ganesha
Level 127
God Stats
9W - 3L
1,487 SR
Queue Stats
9W - 4L
1,410 Elo+
Party 1
Bakasura
Bakasura
Reflex Spruce
Bakasura
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,410 Elo+
Party 1
Nike
Nike
SkyKittygirl
Nike
Level 107
God Stats
4W - 1L
1,631 SR
Queue Stats
141W - 137L
1,450 Elo+
Solo
Skadi
Skadi
StuuPokemon
Skadi
Level 60
God Stats
3W - 1L
1,473 SR
Queue Stats
18W - 16L
1,356 Elo+
Party 1
Scylla
Scylla
UrSad2
Scylla
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 48L
1,465 Elo+
Solo
Team Averages
Level 89
1,518 SR
1,418 Elo+

VS

Team Averages
Level 81
1,510 SR
1,474 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Smokeshow81
Bakasura
Level 67
God Stats
1W - 1L
1,709 SR
Queue Stats
60W - 53L
1,406 Elo+
Solo
Charon
Charon
volslaarum
Charon
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 100L
1,525 Elo+
Party 2
Hachiman
Hachiman
z3ney
Hachiman
Level 68
God Stats
2W - 6L
1,342 SR
Queue Stats
69W - 70L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ARedSpectre
Ganesha
11
0 / 0 / 2
7,048
470
3,165
9,755
8,264
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Reflex Spruce
Bakasura
13
2 / 0 / 1
7,854
524
1,774
9,264
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 1 / 0
8,971
598
6,855
11,247
7,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 2
6,473
432
7,089
6,958
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
UrSad2
Scylla
14
2 / 1 / 0
8,027
535
3,767
6,954
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
0 / 1 / 1
8,324
555
2,879
6,397
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
 
King Arthur
1
0 / 0 / 0
3,077
205
0
0
0
Bakasura
Smokeshow81
Bakasura
14
2 / 5 / 0
8,526
568
5,975
13,392
5,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
volslaarum
Charon
11
0 / 0 / 0
7,063
471
4,628
5,950
4,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
z3ney
Hachiman
10
0 / 3 / 0
6,022
401
3,501
9,887
3,320
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
9
Kills
2
2
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
1
0.5
L
King Arthur
 
King Arthur
0
0
0
0
W
Ganesha
ARedSpectre
Ganesha
0
0
2
1
W
Bakasura
Reflex Spruce
Bakasura
2
0
1
2.5
W
4
1
0
4
L
Bakasura
Smokeshow81
Bakasura
2
5
0
0.4
W
1
0
2
2
W
Scylla
UrSad2
Scylla
2
1
0
2
L
Charon
volslaarum
Charon
0
0
0
0
L
Hachiman
z3ney
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,650
Damage
16,983
44,178
Taken
35,626
25,238
Mitigated
16,376
6,333
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
2,879
0
0
3,202
6,397
2,613
0
2,908
3,443
66,890
0
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
ARedSpectre
Ganesha
3,165
299
0
3,184
9,755
8,264
411
2,574
7,181
19,717
0
W
Bakasura
Reflex Spruce
Bakasura
1,774
748
0
1,772
9,264
3,763
2,046
1,097
8,167
0
62,525
W
6,855
1,688
0
1,024
11,247
7,884
1,371
42
10,585
0
65,934
L
Bakasura
Smokeshow81
Bakasura
5,975
4,175
0
2,284
13,392
5,741
0
866
12,516
0
53,592
W
7,089
1,976
0
353
6,958
2,758
0
1,522
5,436
0
43,250
W
Scylla
UrSad2
Scylla
3,767
162
0
0
6,954
2,569
26
2,804
4,150
60,061
0
L
Charon
volslaarum
Charon
4,628
783
187
2,482
5,950
4,702
307
1,278
4,658
34,167
0
L
Hachiman
z3ney
Hachiman
3,501
2,661
0
2,705
9,887
3,320
598
1,887
7,933
0
32,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,373
Gold Earned
33,012
412
Minions Killed
339
0
Camps Cleared
0
1,520,701
Distance Traveled
1,145,392
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,324
555
124
8
0
272,349
2
L
King Arthur
3,077
205
1
0
0
0
0
W
Ganesha
7,048
470
5
0
0
306,083
1
W
Bakasura
7,854
524
119
8
0
397,135
0
W
Nike
8,971
598
102
7
0
271,099
0
L
Bakasura
8,526
568
112
7
0
292,849
0
W
Skadi
6,473
432
80
5
0
279,159
0
W
Scylla
8,027
535
106
7
0
267,225
0
L
Charon
7,063
471
35
2
0
304,730
0
L
Hachiman
6,022
401
67
4
0
275,464
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role