Player Matchup

Sol
Sol
Big_SantiG
Sol
Level 109
God Stats
7W - 8L
1,483 SR
Queue Stats
191W - 196L
1,483 Elo+
Party 2
Thor
Thor
BtCarlos
Thor
Level 129
God Stats
8W - 12L
1,478 SR
Queue Stats
302W - 304L
1,490 Elo+
Party 2
Eset
Eset
JimmyPind
Eset
Level 81
God Stats
2W - 2L
1,444 SR
Queue Stats
6W - 11L
1,207 Elo+
Solo
Artemis
Artemis
Macnaught07
Artemis
Level 90
God Stats
3W - 2L
1,607 SR
Queue Stats
44W - 54L
1,420 Elo+
Party 2
Hades
Hades
iZaObrosongo
Hades
Level 122
God Stats
116W - 111L
1,567 SR
Queue Stats
124W - 128L
1,480 Elo+
Solo
Team Averages
Level 106
1,516 SR
1,416 Elo+

VS

Team Averages
Level 134
1,530 SR
1,453 Elo+
Guan Yu
Guan Yu
Rhialto
Guan Yu
Level 146
God Stats
35W - 33L
1,574 SR
Queue Stats
503W - 507L
1,432 Elo+
Solo
Ix Chel
Ix Chel
TheChemAddict
Ix Chel
Level 142
God Stats
11W - 13L
1,605 SR
Queue Stats
227W - 226L
1,457 Elo+
Party 1
Da Ji
Da Ji
Vkind Gaymer
Da Ji
Level 140
God Stats
0W - 2L
1,302 SR
Queue Stats
211W - 210L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
gufustberry
Nu Wa
Level 87
God Stats
4W - 3L
1,481 SR
Queue Stats
27W - 23L
1,440 Elo+
Party 1
Sol
Sol
tigga111
Sol
Level 154
God Stats
6W - 3L
1,690 SR
Queue Stats
562W - 566L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,365
579
7,790
8,126
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
11
5 / 1 / 1
6,335
576
7,454
8,267
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
9
0 / 0 / 2
5,673
516
4,457
6,966
5,221
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
Macnaught07
Artemis
9
0 / 0 / 1
5,096
463
4,508
4,900
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 0
7,010
637
3,531
10,983
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Rhialto
Guan Yu
8
0 / 1 / 1
5,312
483
3,959
13,650
9,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ix Chel
12
1 / 0 / 0
6,409
583
6,725
5,333
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 3 / 0
4,853
441
3,607
10,445
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 0
5,758
523
5,751
7,516
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 0 / 0
5,675
516
3,908
6,127
2,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
2
2
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Thor
5
1
1
5.5
W
Eset
0
0
2
1
W
Artemis
Macnaught07
Artemis
0
0
1
0.5
L
Guan Yu
Rhialto
Guan Yu
0
1
1
0.5
L
Ix Chel
1
0
0
1
L
0
3
0
0
L
1
3
0
0.33
W
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,740
Damage
23,950
39,242
Taken
43,071
17,320
Mitigated
19,422
17,276
Healing
15,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,790
2,888
0
5,187
8,126
2,440
0
1,337
6,712
63,260
0
W
Thor
7,454
1,400
0
500
8,267
2,994
0
2,040
6,073
0
46,539
W
Eset
4,457
759
358
1,805
6,966
5,221
0
2,173
4,793
23,340
0
W
Artemis
Macnaught07
Artemis
4,508
1,751
0
1,407
4,900
1,690
0
3,061
1,836
0
28,321
L
Guan Yu
Rhialto
Guan Yu
3,959
201
956
6,142
13,650
9,359
0
6,388
7,262
0
16,507
L
Ix Chel
6,725
717
0
3,200
5,333
1,947
0
3,329
2,004
53,443
0
L
3,607
859
0
0
10,445
3,469
0
2,337
8,108
0
34,082
L
5,751
800
0
1,319
7,516
2,298
0
2,395
5,121
42,803
0
W
3,531
1,072
0
8,019
10,983
4,975
157
7,378
3,599
48,891
0
L
3,908
1,497
0
3,419
6,127
2,349
0
1,329
4,798
40,949
5,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,479
Gold Earned
28,007
335
Minions Killed
318
0
Camps Cleared
0
1,013,227
Distance Traveled
1,051,010
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,365
579
107
10
0
205,687
5
W
Thor
6,335
576
63
6
0
248,898
0
W
Eset
5,673
516
35
3
0
227,024
0
W
Artemis
5,096
463
40
4
0
171,666
0
L
Guan Yu
5,312
483
14
1
0
237,895
2
L
Ix Chel
6,409
583
99
9
0
183,286
0
L
Da Ji
4,853
441
46
4
0
230,282
0
L
Nu Wa
5,758
523
77
7
0
204,843
0
W
Hades
7,010
637
90
8
0
159,952
0
L
Sol
5,675
516
82
7
0
194,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role