Player Matchup

Danzaburou
Danzaburou
DogFartSNIFF
Danzaburou
Level 26
God Stats
1W - 3L
1,341 SR
Queue Stats
19W - 19L
1,441 Elo+
Party 1
Chang'e
Chang'e
Hyenarider
Chang'e
Level 20
God Stats
11W - 17L
1,310 SR
Queue Stats
19W - 31L
1,335 Elo+
Solo
Bakasura
Bakasura
bhimp
Bakasura
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 51L
1,385 Elo+
Party 1
Chaac
Chaac
holdmym3at69
Chaac
Level 124
God Stats
3W - 2L
1,773 SR
Queue Stats
31W - 34L
1,484 Elo+
Party 1
Charon
Charon
sushiprincess
Charon
Level 19
God Stats
5W - 2L
1,789 SR
Queue Stats
24W - 25L
1,427 Elo+
Party 1
Team Averages
Level 48
1,543 SR
1,414 Elo+

VS

Team Averages
Level 19
1,508 SR
1,429 Elo+
Thanatos
Thanatos
C28666
Thanatos
Level 32
God Stats
0W - 2L
1,247 SR
Queue Stats
9W - 12L
1,505 Elo+
Solo
Bellona
Bellona
Sarillen
Bellona
Level 8
God Stats
8W - 10L
1,545 SR
Queue Stats
33W - 27L
1,443 Elo+
Solo
Izanami
Izanami
SingleDadsNearU
Izanami
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,475 Elo+
Party 2
Anubis
Anubis
star_ghost31
Anubis
Level 21
God Stats
5W - 7L
1,750 SR
Queue Stats
141W - 170L
1,414 Elo+
Solo
Jormungandr
Jormungandr
zackl1235
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DogFartSNIFF
Danzaburou
14
0 / 1 / 6
7,376
738
4,070
7,521
3,041
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Hyenarider
Chang'e
14
1 / 0 / 10
7,340
734
6,238
8,096
4,215
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
bhimp
Bakasura
15
6 / 2 / 5
8,140
814
11,299
10,196
7,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 3 / 9
8,277
828
8,681
11,445
9,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 0 / 8
8,159
816
8,522
9,666
9,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
C28666
Thanatos
12
0 / 4 / 3
6,668
667
4,451
9,073
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bellona
Sarillen
Bellona
13
2 / 3 / 0
6,890
689
5,995
11,640
10,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 2 / 1
8,575
858
6,374
8,216
3,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
12
0 / 5 / 3
6,616
662
3,114
6,521
3,269
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
zackl1235
Jormungandr
13
1 / 4 / 1
6,906
691
7,521
10,574
9,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
18
Kills
6
6
Deaths
18
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
C28666
Thanatos
0
4
3
0.38
W
Danzaburou
DogFartSNIFF
Danzaburou
0
1
6
3
W
Chang'e
Hyenarider
Chang'e
1
0
10
6
L
Bellona
Sarillen
Bellona
2
3
0
0.67
L
3
2
1
1.75
W
Bakasura
bhimp
Bakasura
6
2
5
4.25
W
5
3
9
3.17
L
Anubis
0
5
3
0.3
W
6
0
8
10
L
Jormungandr
zackl1235
Jormungandr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,810
Damage
27,455
46,924
Taken
46,024
33,323
Mitigated
30,965
14,539
Healing
4,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
C28666
Thanatos
4,451
296
0
2,598
9,073
4,389
0
3,375
4,131
0
11,519
W
Danzaburou
DogFartSNIFF
Danzaburou
4,070
1,582
0
1,494
7,521
3,041
1,610
1,065
6,278
0
27,608
W
Chang'e
Hyenarider
Chang'e
6,238
1,047
2,470
2,800
8,096
4,215
815
1,054
6,874
18,696
0
L
Bellona
Sarillen
Bellona
5,995
1,554
0
576
11,640
10,123
174
3,960
6,862
0
16,931
L
6,374
3,915
0
741
8,216
3,190
0
2,110
5,186
0
38,636
W
Bakasura
bhimp
Bakasura
11,299
7,288
0
3,201
10,196
7,410
859
2,290
7,745
0
22,153
W
8,681
1,258
0
3,716
11,445
9,316
93
2,841
8,315
0
25,607
L
Anubis
3,114
141
0
706
6,521
3,269
196
1,794
4,290
13,129
0
W
8,522
1,341
0
858
9,666
9,341
243
2,677
6,754
22,067
0
L
Jormungandr
zackl1235
Jormungandr
7,521
1,440
0
333
10,574
9,994
0
2,535
7,006
25,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,292
Gold Earned
35,655
191
Minions Killed
203
0
Camps Cleared
0
1,107,868
Distance Traveled
963,810
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,668
667
20
2
0
213,028
3
W
Danzaburou
7,376
738
58
6
0
196,929
0
W
Chang'e
7,340
734
31
3
0
220,309
0
L
Bellona
6,890
689
22
2
0
213,518
0
L
Izanami
8,575
858
89
9
0
179,885
0
W
Bakasura
8,140
814
39
4
0
249,501
0
W
Chaac
8,277
828
43
4
0
220,040
0
L
Anubis
6,616
662
32
3
0
152,632
0
W
Charon
8,159
816
20
2
0
221,089
0
L
Jormungandr
6,906
691
40
4
0
204,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role