Player Matchup

Medusa
Medusa
ClogYaToilet
Medusa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,355 Elo+
Party 1
Ix Chel
Ix Chel
LCATrapsoul
Ix Chel
Level 144
God Stats
36W - 38L
1,612 SR
Queue Stats
99W - 91L
1,626 Elo+
Party 1
Horus
Horus
SupremeBizza
Horus
Level 117
God Stats
3W - 4L
1,581 SR
Queue Stats
76W - 76L
1,556 Elo+
Party 1
Team Averages
Level 122
1,565 SR
1,512 Elo+

VS

Team Averages
Level 196
1,602 SR
1,681 Elo+
Surtr
Surtr
HomieSexualx
Surtr
Level 250
God Stats
10W - 7L
1,547 SR
Queue Stats
426W - 416L
1,507 Elo+
Solo
Ix Chel
Ix Chel
Limitery
Ix Chel
Level 166
God Stats
10W - 2L
1,621 SR
Queue Stats
204W - 60L
1,724 Elo+
Party 2
Charon
Charon
Umbrá
Charon
Level 171
God Stats
63W - 12L
1,637 SR
Queue Stats
707W - 251L
1,811 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 10 / 4
9,955
766
10,891
20,184
8,993
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
LCATrapsoul
Ix Chel
14
5 / 8 / 1
11,180
860
15,366
15,262
6,642
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 8 / 2
8,383
645
3,879
24,315
25,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 19
11,647
896
13,299
16,736
14,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
Limitery
Ix Chel
16
17 / 2 / 8
12,940
995
24,858
10,834
4,907
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon
Umbrá
Charon
14
3 / 1 / 20
10,830
833
13,064
14,426
15,636
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
7
Kills
26
26
Deaths
7
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
10
4
0.4
W
6
4
19
3.88
L
Ix Chel
LCATrapsoul
Ix Chel
5
8
1
0.69
W
Ix Chel
Limitery
Ix Chel
17
2
8
10.5
L
0
8
2
0.13
W
Charon
Umbrá
Charon
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,136
Damage
51,221
59,761
Taken
41,996
41,237
Mitigated
35,254
10,567
Healing
11,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
10,891
3,681
0
3,026
20,184
8,993
0
12,993
6,948
0
38,211
W
13,299
3,962
0
2,769
16,736
14,711
776
6,363
10,175
3,104
32,536
L
Ix Chel
LCATrapsoul
Ix Chel
15,366
2,032
1,020
1,698
15,262
6,642
68
10,689
4,329
56,274
0
W
Ix Chel
Limitery
Ix Chel
24,858
4,658
2,294
2,958
10,834
4,907
1,695
4,560
6,178
69,477
0
L
3,879
1,933
1,796
3,027
24,315
25,602
17
15,846
8,159
0
10,434
W
Charon
Umbrá
Charon
13,064
3,352
0
3,595
14,426
15,636
514
4,372
9,764
29,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,518
Gold Earned
35,417
138
Minions Killed
136
0
Camps Cleared
0
609,451
Distance Traveled
706,068
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,955
766
50
4
0
192,154
0
W
Surtr
11,647
896
35
3
0
239,128
0
L
Ix Chel
11,180
860
79
6
0
202,634
0
W
Ix Chel
12,940
995
80
6
0
241,221
1
L
Horus
8,383
645
9
1
0
214,663
2
W
Charon
10,830
833
21
2
0
225,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role