Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
BRONYANATION
Hera
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 34L
1,602 Elo+
Party 1
Gilgamesh
Gilgamesh
Cycloned10
Gilgamesh
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
14W - 25L
1,398 Elo+
Party 3
Cthulhu
Cthulhu
Fatninja951
Cthulhu
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
203W - 174L
1,484 Elo+
Party 1
Discordia
Discordia
drunkmanpig
Discordia
Level 102
God Stats
1W - 2L
1,157 SR
Queue Stats
73W - 60L
1,482 Elo+
Party 1
Team Averages
Level 68
1,388 SR
1,493 Elo+

VS

Team Averages
Level 58
1,513 SR
1,460 Elo+
Tiamat
Tiamat
Papiblanco93770
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,503 Elo+
Solo
Chiron
Chiron
TheJerkMerc
Chiron
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 50L
1,410 Elo+
Party 2
Cupid
Cupid
iamjaxon
Cupid
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,466 Elo+
Party 2
Achilles
Achilles
notbaduser
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,403 Elo+
Party 2
Cthulhu
Cthulhu
reise8521
Cthulhu
Level 107
God Stats
3W - 4L
1,565 SR
Queue Stats
304W - 283L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
5 / 1 / 11
9,388
939
14,717
10,801
6,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
7 / 0 / 11
9,818
982
14,404
5,835
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Cycloned10
Gilgamesh
15
3 / 1 / 10
8,575
858
3,440
13,359
12,849
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Fatninja951
Cthulhu
14
2 / 3 / 9
8,787
879
7,581
15,290
16,588
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
drunkmanpig
Discordia
14
3 / 3 / 13
8,553
855
6,236
6,992
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
7,597
760
5,872
7,637
5,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
14
2 / 4 / 4
7,511
751
6,715
9,031
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
iamjaxon
Cupid
13
3 / 4 / 2
7,355
736
6,982
8,958
4,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
notbaduser
Achilles
13
2 / 5 / 2
7,068
707
5,942
11,802
16,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
reise8521
Cthulhu
12
0 / 4 / 3
7,131
713
10,310
12,251
12,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
20
Kills
8
8
Deaths
20
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
1
11
10.5
W
7
0
11
12.5
W
Gilgamesh
Cycloned10
Gilgamesh
3
1
10
8
W
Cthulhu
Fatninja951
Cthulhu
2
3
9
2.17
L
1
3
2
0.67
L
Chiron
2
4
4
1
W
Discordia
drunkmanpig
Discordia
3
3
13
3.17
L
Cupid
iamjaxon
Cupid
3
4
2
1
L
Achilles
notbaduser
Achilles
2
5
2
0.6
L
Cthulhu
reise8521
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,378
Damage
35,821
52,277
Taken
49,679
41,734
Mitigated
44,314
19,181
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
14,717
2,564
3,549
4,289
10,801
6,248
709
4,566
5,993
29,983
0
W
14,404
2,747
136
798
5,835
3,128
457
2,542
3,207
33,949
0
W
Gilgamesh
Cycloned10
Gilgamesh
3,440
405
1,482
3,226
13,359
12,849
1,203
2,683
10,067
0
7,621
W
Cthulhu
Fatninja951
Cthulhu
7,581
350
791
2,765
15,290
16,588
115
4,528
10,573
11,821
0
L
5,872
612
636
1,310
7,637
5,895
0
6,977
644
17,591
0
L
Chiron
6,715
1,150
807
1,211
9,031
4,743
0
8,271
543
0
16,521
W
Discordia
drunkmanpig
Discordia
6,236
230
1,133
1,012
6,992
2,921
972
2,062
4,769
12,781
0
L
Cupid
iamjaxon
Cupid
6,982
2,438
103
1,129
8,958
4,570
0
7,305
1,653
0
16,604
L
Achilles
notbaduser
Achilles
5,942
671
546
1,220
11,802
16,146
0
9,123
2,243
0
8,342
L
Cthulhu
reise8521
Cthulhu
10,310
149
2,046
1,994
12,251
12,960
0
10,485
1,450
19,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,121
Gold Earned
36,662
125
Minions Killed
86
0
Camps Cleared
0
995,270
Distance Traveled
868,329
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,388
939
41
4
0
193,695
1
W
Hera
9,818
982
47
5
0
206,073
0
W
Gilgamesh
8,575
858
11
1
0
215,708
0
W
Cthulhu
8,787
879
17
2
0
185,437
0
L
Tiamat
7,597
760
23
2
0
172,637
0
L
Chiron
7,511
751
32
3
0
160,900
0
W
Discordia
8,553
855
9
1
0
194,357
0
L
Cupid
7,355
736
13
1
0
151,320
0
L
Achilles
7,068
707
2
0
0
194,193
0
L
Cthulhu
7,131
713
16
2
0
189,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role