Player Matchup

Arachne
Arachne
Arcxic
Arachne
Level 49
God Stats
4W - 4L
1,521 SR
Queue Stats
68W - 95L
1,342 Elo+
Party 2
Chaac
Chaac
FerretGames9614
Chaac
Level 34
God Stats
19W - 17L
1,227 SR
Queue Stats
283W - 296L
1,261 Elo+
Solo
Zhong Kui
Zhong Kui
Gingerello5018
Zhong Kui
Level 85
God Stats
34W - 20L
1,438 SR
Queue Stats
559W - 551L
1,415 Elo+
Party 2
Charon
Charon
KingQOOZY
Charon
Level 18
God Stats
2W - 3L
1,249 SR
Queue Stats
19W - 41L
1,228 Elo+
Party 2
Izanami
Izanami
The308Don
Izanami
Level 60
God Stats
25W - 22L
1,648 SR
Queue Stats
206W - 240L
1,350 Elo+
Party 2
Team Averages
Level 49
1,417 SR
1,319 Elo+

VS

Team Averages
Level 45
1,542 SR
1,381 Elo+
Jormungandr
Jormungandr
ALLG_Matton_Mtz4
Jormungandr
Level 55
God Stats
1W - 1L
1,783 SR
Queue Stats
77W - 88L
1,423 Elo+
Solo
Skadi
Skadi
EvilPixie
Skadi
Level 47
God Stats
13W - 7L
1,465 SR
Queue Stats
275W - 233L
1,370 Elo+
Party 1
Artio
Artio
MrManfred450
Artio
Level 51
God Stats
2W - 3L
1,525 SR
Queue Stats
243W - 253L
1,380 Elo+
Party 3
Poseidon
Poseidon
Toradahashi
Poseidon
Level 58
God Stats
3W - 4L
1,270 SR
Queue Stats
283W - 310L
1,398 Elo+
Party 3
Hera
Hera
Zeronthe
Hera
Level 16
God Stats
2W - 5L
1,669 SR
Queue Stats
254W - 216L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arcxic
Arachne
12
5 / 1 / 5
7,281
560
6,011
8,647
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
2 / 2 / 1
6,852
527
5,967
10,874
8,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
Gingerello5018
Zhong Kui
13
8 / 1 / 2
7,849
604
7,839
8,807
7,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charon
KingQOOZY
Charon
10
2 / 0 / 2
6,574
506
4,351
8,557
7,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
The308Don
Izanami
11
1 / 2 / 3
5,972
459
5,383
7,977
3,301
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ALLG_Matton_Mtz4
Jormungandr
10
0 / 3 / 1
6,061
466
5,486
15,059
8,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
EvilPixie
Skadi
11
3 / 3 / 0
6,923
533
6,227
8,119
2,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 2 / 2
6,072
467
4,082
11,010
8,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
Toradahashi
Poseidon
10
2 / 5 / 0
6,119
471
4,997
11,397
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
10
0 / 6 / 0
6,266
482
4,358
7,640
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
18
Kills
6
6
Deaths
19
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ALLG_Matton_Mtz4
Jormungandr
0
3
1
0.17
W
Arachne
Arcxic
Arachne
5
1
5
7.5
L
Skadi
EvilPixie
Skadi
3
3
0
1
W
2
2
1
1.25
W
Zhong Kui
Gingerello5018
Zhong Kui
8
1
2
9
W
Charon
KingQOOZY
Charon
2
0
2
3
L
1
2
2
1
W
Izanami
The308Don
Izanami
1
2
3
1.25
L
Poseidon
Toradahashi
Poseidon
2
5
0
0.4
L
Hera
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,551
Damage
25,150
44,862
Taken
53,225
29,444
Mitigated
25,559
12,406
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ALLG_Matton_Mtz4
Jormungandr
5,486
1,240
60
3,275
15,059
8,166
0
4,215
10,844
31,180
0
W
Arachne
Arcxic
Arachne
6,011
4,506
0
1,997
8,647
3,154
0
2,279
6,314
0
45,857
L
Skadi
EvilPixie
Skadi
6,227
2,704
0
899
8,119
2,592
198
1,075
7,044
0
41,498
W
5,967
563
0
2,856
10,874
8,164
51
5,347
4,902
0
42,038
W
Zhong Kui
Gingerello5018
Zhong Kui
7,839
923
0
4,845
8,807
7,709
0
4,962
3,845
47,257
0
W
Charon
KingQOOZY
Charon
4,351
2,165
0
1,426
8,557
7,116
0
3,670
4,887
14,955
0
L
4,082
232
0
2,445
11,010
8,623
0
119
10,891
23,018
138
W
Izanami
The308Don
Izanami
5,383
4,452
0
1,282
7,977
3,301
0
1,968
6,009
0
47,519
L
Poseidon
Toradahashi
Poseidon
4,997
1,061
0
1,580
11,397
3,499
0
3,756
7,641
42,837
0
L
Hera
4,358
1,724
0
290
7,640
2,679
184
3,314
4,326
38,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,528
Gold Earned
31,441
293
Minions Killed
271
0
Camps Cleared
0
1,289,649
Distance Traveled
1,158,191
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,061
466
38
3
0
236,950
0
W
Arachne
7,281
560
65
5
0
282,416
0
L
Skadi
6,923
533
67
5
0
253,202
2
W
Chaac
6,852
527
57
4
0
251,626
5
W
Zhong Kui
7,849
604
82
6
0
264,945
0
W
Charon
6,574
506
13
1
0
257,573
0
L
Artio
6,072
467
30
2
0
230,819
8
W
Izanami
5,972
459
76
6
0
233,089
0
L
Poseidon
6,119
471
70
5
0
239,294
0
L
Hera
6,266
482
66
5
0
197,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role