Player Matchup

Skadi
Skadi
BlabbyYeti8
Skadi
Level 124
God Stats
9W - 5L
1,760 SR
Queue Stats
125W - 114L
1,471 Elo+
Solo
Sobek
Sobek
Darcka21
Sobek
Level 109
God Stats
10W - 10L
1,374 SR
Queue Stats
423W - 408L
1,443 Elo+
Party 1
Mulan
Mulan
NERX1
Mulan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,415 Elo+
Party 1
Ratatoskr
Ratatoskr
SKELETONComet51
Ratatoskr
Level 123
God Stats
3W - 5L
1,626 SR
Queue Stats
245W - 257L
1,403 Elo+
Party 1
Anubis
Anubis
bradycampfire
Anubis
Level 68
God Stats
65W - 37L
1,649 SR
Queue Stats
79W - 64L
1,537 Elo+
Solo
Team Averages
Level 89
1,582 SR
1,454 Elo+

VS

Team Averages
Level 75
1,509 SR
1,418 Elo+
Bakasura
Bakasura
 
Bakasura
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
HentalGoblin
Sun Wukong
Level 89
God Stats
1W - 1L
1,238 SR
Queue Stats
83W - 67L
1,512 Elo+
Party 2
Hera
Hera
Nattha
Hera
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
60W - 70L
1,284 Elo+
Solo
Ullr
Ullr
Ochosucks
Ullr
Level 49
God Stats
2W - 1L
1,644 SR
Queue Stats
8W - 7L
1,367 Elo+
Party 2
Anubis
Anubis
Rogue iPython
Anubis
Level 83
God Stats
61W - 53L
1,664 SR
Queue Stats
155W - 176L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,054
441
7,458
11,283
3,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
Darcka21
Sobek
12
1 / 1 / 5
7,950
497
3,551
13,729
10,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
NERX1
Mulan
14
0 / 2 / 4
7,494
468
3,703
9,699
6,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
SKELETONComet51
Ratatoskr
16
5 / 2 / 3
9,868
617
6,624
12,803
5,119
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 5 / 1
10,060
629
10,686
14,336
5,632
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
3
0 / 1 / 0
4,964
310
225
1,210
221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
HentalGoblin
Sun Wukong
13
3 / 1 / 1
8,449
528
9,032
12,971
9,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hera
Nattha
Hera
13
0 / 2 / 3
8,090
506
11,242
8,677
3,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
12
3 / 3 / 0
7,090
443
8,726
10,296
3,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 4 / 1
10,491
656
14,128
15,111
7,080
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
11
Kills
12
12
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
1
0
0
W
1
2
4
1.5
W
Sobek
Darcka21
Sobek
1
1
5
3.5
L
Sun Wukong
HentalGoblin
Sun Wukong
3
1
1
3.5
W
Mulan
NERX1
Mulan
0
2
4
1
L
Hera
Nattha
Hera
0
2
3
0.75
L
Ullr
3
3
0
1
L
6
4
1
1.63
W
Ratatoskr
SKELETONComet51
Ratatoskr
5
2
3
3.25
W
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,022
Damage
43,353
61,850
Taken
48,265
32,000
Mitigated
24,433
21,028
Healing
11,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
225
165
0
60
1,210
221
0
419
791
0
1,942
W
7,458
2,307
392
1,760
11,283
3,975
0
4,749
6,534
0
45,720
W
Sobek
Darcka21
Sobek
3,551
287
0
7,735
13,729
10,320
0
5,774
7,955
35,678
0
L
Sun Wukong
HentalGoblin
Sun Wukong
9,032
2,150
0
2,553
12,971
9,435
923
2,530
10,441
0
59,272
W
Mulan
NERX1
Mulan
3,703
1,259
0
3,701
9,699
6,954
324
664
9,035
0
33,232
L
Hera
Nattha
Hera
11,242
2,776
0
2,342
8,677
3,789
0
1,842
6,835
48,246
0
L
Ullr
8,726
2,388
0
0
10,296
3,908
0
1,481
8,815
0
34,757
L
14,128
185
0
6,694
15,111
7,080
1,239
7,950
7,081
100,986
0
W
Ratatoskr
SKELETONComet51
Ratatoskr
6,624
812
0
707
12,803
5,119
0
4,907
7,896
0
82,504
W
10,686
133
70
6,663
14,336
5,632
591
9,351
4,955
88,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,426
Gold Earned
39,084
420
Minions Killed
342
0
Camps Cleared
0
1,573,148
Distance Traveled
1,214,471
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,964
310
3
0
0
62,379
0
W
Skadi
7,054
441
60
4
0
286,806
0
W
Sobek
7,950
497
54
3
0
327,237
1
L
Sun Wukong
8,449
528
69
4
0
287,047
0
W
Mulan
7,494
468
48
3
0
285,231
0
L
Hera
8,090
506
71
4
0
282,487
0
L
Ullr
7,090
443
50
3
0
308,910
0
L
Anubis
10,491
656
149
9
0
273,648
0
W
Ratatoskr
9,868
617
125
8
0
393,405
0
W
Anubis
10,060
629
133
8
0
280,469
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role