Player Matchup

Yu Huang
Yu Huang
Gold IV
Ace ofspades486
Yu Huang
Gold IV
Level 119
God Stats
2W - 4L
1,713 SR
Queue Stats
21W - 20L
1,674 MMR
Party 2
Horus
Horus
Gold V
Hoffer99
Horus
Gold V
Level 89
God Stats
0W - 1L
1,590 SR
Queue Stats
13W - 11L
1,626 MMR
Party 2
Hachiman
Hachiman
Gold I
ispycash
Hachiman
Gold I
Level 115
God Stats
5W - 1L
1,969 SR
Queue Stats
24W - 18L
1,898 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,757 SR
1,733 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,495 SR
1,734 MMR
Kuzenbo
Kuzenbo
Platinum II
EricCantRoll710
Kuzenbo
Platinum II
Level 159
God Stats
64W - 43L
1,628 SR
Queue Stats
197W - 203L
1,917 MMR
Party 1
Thoth
Thoth
Platinum III
Pogcahmp123
Thoth
Platinum III
Level 124
God Stats
24W - 29L
1,565 SR
Queue Stats
598W - 619L
1,745 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Slyfoxhoundxo
Sun Wukong
Platinum V
Level 159
God Stats
2W - 1L
1,292 SR
Queue Stats
295W - 312L
1,538 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
13
0 / 5 / 2
10,862
639
12,021
14,741
5,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
Hoffer99
Horus
14
3 / 2 / 1
11,714
689
5,483
15,270
16,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
ispycash
Hachiman
14
1 / 3 / 2
11,754
691
11,334
14,669
5,348
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
HeraAchillesAphroditeAnubisAres

VS

Bans
BacchusHou YiKing ArthurNeithAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
11,989
705
9,145
16,218
25,486
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 1 / 6
12,297
723
17,703
10,078
4,166
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Slyfoxhoundxo
Sun Wukong
14
3 / 1 / 6
11,889
699
11,900
14,538
12,698
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
10
10
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
0
5
2
0.2
W
3
2
7
3.25
L
Horus
Hoffer99
Horus
3
2
1
1.75
W
4
1
6
7
W
Sun Wukong
Slyfoxhoundxo
Sun Wukong
3
1
6
6
L
Hachiman
ispycash
Hachiman
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,838
Damage
38,748
44,680
Taken
40,834
27,114
Mitigated
42,350
8,656
Healing
11,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
12,021
1,485
0
2,097
14,741
5,424
98
9,409
5,332
57,688
0
W
9,145
2,879
0
2,194
16,218
25,486
620
4,059
12,159
22,234
0
L
Horus
Hoffer99
Horus
5,483
1,977
2,912
3,647
15,270
16,342
0
7,800
7,342
0
14,155
W
17,703
358
0
1,243
10,078
4,166
1,710
4,919
5,159
68,610
0
W
Sun Wukong
Slyfoxhoundxo
Sun Wukong
11,900
1,136
736
7,306
14,538
12,698
847
3,955
10,583
0
56,542
L
Hachiman
ispycash
Hachiman
11,334
7,130
0
0
14,669
5,348
990
9,834
4,835
0
65,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,330
Gold Earned
36,175
188
Minions Killed
157
0
Camps Cleared
0
910,418
Distance Traveled
995,641
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,862
639
76
4
0
271,890
3
W
Kuzenbo
11,989
705
18
1
0
303,417
0
L
Horus
11,714
689
8
0
0
355,960
0
W
Thoth
12,297
723
79
5
0
328,246
0
W
Sun Wukong
11,889
699
60
4
0
363,978
4
L
Hachiman
11,754
691
104
6
0
282,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role