Player Matchup

Ah Puch
Ah Puch
Ambroose
Ah Puch
Level 156
God Stats
2W - 5L
1,681 SR
Queue Stats
296W - 238L
1,559 Elo+
Solo
He Bo
He Bo
Ascalon132
He Bo
Level 132
God Stats
4W - 8L
1,440 SR
Queue Stats
431W - 424L
1,606 Elo+
Party 1
Nemesis
Nemesis
D3PO
Nemesis
Level 141
God Stats
2W - 2L
1,490 SR
Queue Stats
329W - 309L
1,579 Elo+
Party 1
King Arthur
King Arthur
JDCobraz
King Arthur
Level 153
God Stats
0W - 2L
1,710 SR
Queue Stats
198W - 188L
1,556 Elo+
Solo
Raijin
Raijin
Jessica Rages
Raijin
Level 173
God Stats
1W - 6L
1,513 SR
Queue Stats
582W - 576L
1,553 Elo+
Solo
Team Averages
Level 151
1,567 SR
1,571 Elo+

VS

Team Averages
Level 128
1,627 SR
1,609 Elo+
Agni
Agni
DOOMLIB22
Agni
Level 156
God Stats
2W - 3L
1,441 SR
Queue Stats
221W - 221L
1,608 Elo+
Solo
Xbalanque
Xbalanque
ImEmmy
Xbalanque
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 67L
1,628 Elo+
Party 2
Ganesha
Ganesha
RSWANSON
Ganesha
Level 152
God Stats
19W - 14L
1,670 SR
Queue Stats
1,084W - 1,088L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
Struckmonk
Sun Wukong
Level 147
God Stats
5W - 1L
1,814 SR
Queue Stats
163W - 120L
1,635 Elo+
Solo
Nike
Nike
arvinkNFTs
Nike
Level 28
God Stats
4W - 1L
1,707 SR
Queue Stats
94W - 67L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ambroose
Ah Puch
19
9 / 4 / 8
10,686
822
16,173
16,501
7,889
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
17
3 / 8 / 9
9,347
719
8,095
12,594
5,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
D3PO
Nemesis
16
2 / 5 / 12
8,740
672
13,452
18,141
18,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
JDCobraz
King Arthur
16
3 / 6 / 10
9,146
704
7,579
20,773
23,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 5 / 12
9,143
703
11,998
15,431
7,535
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
3 / 3 / 12
10,748
827
11,088
10,975
5,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
ImEmmy
Xbalanque
19
8 / 4 / 17
11,494
884
20,505
15,704
8,531
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
RSWANSON
Ganesha
17
1 / 5 / 24
9,887
761
8,395
17,095
16,268
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Struckmonk
Sun Wukong
20
10 / 3 / 16
12,360
951
24,952
17,591
23,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 7 / 14
10,872
836
12,778
19,823
12,347
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
111
18
Kills
28
28
Deaths
22
51
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Ambroose
Ah Puch
9
4
8
3.25
L
He Bo
3
8
9
0.94
L
Nemesis
D3PO
Nemesis
2
5
12
1.6
W
Agni
3
3
12
3
W
Xbalanque
ImEmmy
Xbalanque
8
4
17
4.13
L
King Arthur
JDCobraz
King Arthur
3
6
10
1.33
L
1
5
12
1.4
W
Ganesha
RSWANSON
Ganesha
1
5
24
2.6
W
Sun Wukong
Struckmonk
Sun Wukong
10
3
16
6
W
6
7
14
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,297
Damage
77,718
83,440
Taken
81,188
62,274
Mitigated
66,198
17,391
Healing
23,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Ambroose
Ah Puch
16,173
384
233
4,835
16,501
7,889
200
4,490
11,425
31,405
0
L
He Bo
8,095
552
227
249
12,594
5,139
57
3,267
9,327
21,952
0
L
Nemesis
D3PO
Nemesis
13,452
2,356
1,098
3,807
18,141
18,444
136
3,146
14,338
0
16,399
W
Agni
11,088
522
3,099
3,435
10,975
5,069
1,240
6,177
4,382
37,996
0
W
Xbalanque
ImEmmy
Xbalanque
20,505
12,832
670
5,306
15,704
8,531
3,441
6,734
8,133
0
38,979
L
King Arthur
JDCobraz
King Arthur
7,579
704
1,483
2,825
20,773
23,267
0
5,884
14,507
0
12,663
L
11,998
914
1,745
889
15,431
7,535
0
2,541
12,607
35,067
0
W
Ganesha
RSWANSON
Ganesha
8,395
202
1,164
2,216
17,095
16,268
517
6,430
9,709
20,556
0
W
Sun Wukong
Struckmonk
Sun Wukong
24,952
1,562
1,852
2,834
17,591
23,983
1,361
9,129
7,716
0
37,372
W
12,778
315
881
1,674
19,823
12,347
893
7,695
9,499
0
19,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,062
Gold Earned
55,361
150
Minions Killed
177
0
Camps Cleared
0
1,192,450
Distance Traveled
1,294,632
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,686
822
28
2
0
257,711
0
L
He Bo
9,347
719
39
3
0
225,468
0
L
Nemesis
8,740
672
12
1
0
264,251
0
W
Agni
10,748
827
67
5
0
272,995
0
W
Xbalanque
11,494
884
55
4
0
242,163
0
L
King Arthur
9,146
704
10
1
0
225,828
0
L
Raijin
9,143
703
61
5
0
219,192
0
W
Ganesha
9,887
761
5
0
0
248,016
0
W
Sun Wukong
12,360
951
29
2
0
274,446
0
W
Nike
10,872
836
21
2
0
257,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role