Player Matchup

Izanami
Izanami
 
Izanami
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
AirwayJay
Ix Chel
Level 125
God Stats
0W - 9L
1,432 SR
Queue Stats
65W - 84L
1,447 Elo+
Party 3
Zeus
Zeus
Pyrophonos
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,463 Elo+
Party 3
Neith
Neith
iIusm
Neith
Level 4
God Stats
1W - 1L
1,679 SR
Queue Stats
3W - 2L
1,784 Elo+
Party 3
Bacchus
Bacchus
lilFufs
Bacchus
Level 84
God Stats
34W - 40L
1,612 SR
Queue Stats
470W - 472L
1,454 Elo+
Solo
Team Averages
Level 54
1,545 SR
1,530 Elo+

VS

Team Averages
Level 128
1,502 SR
1,553 Elo+
Thor
Thor
Cinderwild
Thor
Level 186
God Stats
2W - 2L
1,555 SR
Queue Stats
131W - 134L
1,457 Elo+
Party 1
Discordia
Discordia
Dindae91
Discordia
Level 155
God Stats
19W - 9L
1,627 SR
Queue Stats
110W - 113L
1,447 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ElCharroNegr0
Cu Chulainn
Level 26
God Stats
1W - 2L
1,285 SR
Queue Stats
57W - 63L
1,694 Elo+
Party 2
Charon
Charon
KaiserDoom
Charon
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 62L
1,694 Elo+
Party 2
Zeus
Zeus
Noxstar
Zeus
Level 190
God Stats
8W - 10L
1,544 SR
Queue Stats
197W - 194L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 8 / 3
7,401
673
6,829
11,965
4,321
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
AirwayJay
Ix Chel
16
2 / 6 / 2
8,500
773
10,372
13,510
5,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 7 / 1
7,747
704
5,667
12,697
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
iIusm
Neith
15
4 / 7 / 6
8,842
804
9,714
12,729
4,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
lilFufs
Bacchus
15
2 / 3 / 6
8,295
754
7,285
14,526
15,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 14
10,186
926
15,494
12,578
5,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Dindae91
Discordia
17
4 / 0 / 16
9,435
858
13,524
5,550
2,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ElCharroNegr0
Cu Chulainn
16
4 / 3 / 12
9,143
831
9,792
16,922
9,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
KaiserDoom
Charon
17
7 / 5 / 16
9,489
863
9,126
12,258
9,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
Noxstar
Zeus
16
9 / 2 / 8
9,557
869
11,640
8,025
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
97
10
Kills
31
31
Deaths
10
18
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
8
3
0.19
L
Ix Chel
AirwayJay
Ix Chel
2
6
2
0.5
W
7
0
14
14
W
Discordia
Dindae91
Discordia
4
0
16
12
W
Cu Chulainn
ElCharroNegr0
Cu Chulainn
4
3
12
3.33
W
Charon
KaiserDoom
Charon
7
5
16
3
W
Zeus
Noxstar
Zeus
9
2
8
6.5
L
2
7
1
0.36
L
Neith
iIusm
Neith
4
7
6
1
L
Bacchus
lilFufs
Bacchus
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,867
Damage
59,576
65,427
Taken
55,333
35,453
Mitigated
30,933
6,913
Healing
5,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,829
4,227
0
306
11,965
4,321
121
5,723
6,079
0
15,884
L
Ix Chel
AirwayJay
Ix Chel
10,372
1,341
233
1,402
13,510
5,717
703
4,868
8,384
39,014
0
W
15,494
3,781
0
572
12,578
5,792
418
3,835
8,482
0
33,182
W
Discordia
Dindae91
Discordia
13,524
522
0
206
5,550
2,187
1,829
1,787
3,561
36,492
0
W
Cu Chulainn
ElCharroNegr0
Cu Chulainn
9,792
2,465
0
4,053
16,922
9,999
513
6,741
9,833
229
36,087
W
Charon
KaiserDoom
Charon
9,126
915
0
656
12,258
9,839
960
6,464
5,199
15,633
0
W
Zeus
Noxstar
Zeus
11,640
1,372
0
246
8,025
3,116
1,139
2,822
5,048
27,012
0
L
5,667
1,948
0
0
12,697
4,762
546
8,788
3,732
15,783
0
L
Neith
iIusm
Neith
9,714
4,342
0
886
12,729
4,980
999
5,810
6,748
0
21,050
L
Bacchus
lilFufs
Bacchus
7,285
647
239
3,847
14,526
15,673
0
8,128
5,909
18,586
369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,785
Gold Earned
47,810
173
Minions Killed
199
0
Camps Cleared
0
1,044,926
Distance Traveled
1,252,182
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,401
673
16
1
0
198,660
0
L
Ix Chel
8,500
773
70
6
0
218,682
0
W
Thor
10,186
926
47
4
0
291,176
0
W
Discordia
9,435
858
52
5
0
269,055
2
W
Cu Chulainn
9,143
831
52
5
0
226,115
0
W
Charon
9,489
863
7
1
0
245,970
0
W
Zeus
9,557
869
41
4
0
219,866
0
L
Zeus
7,747
704
16
1
0
201,198
0
L
Neith
8,842
804
39
4
0
189,857
0
L
Bacchus
8,295
754
32
3
0
236,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role