Player Matchup

Sol
Sol
H0B0 Panhandler
Sol
Level 107
God Stats
11W - 10L
1,455 SR
Queue Stats
56W - 46L
1,478 Elo+
Party 2
Hades
Hades
H0B0 ToeKnee
Hades
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,274 Elo+
Party 2
Mercury
Mercury
SDG_Vell
Mercury
Level 115
God Stats
6W - 1L
1,775 SR
Queue Stats
76W - 66L
1,481 Elo+
Solo
Tyr
Tyr
StarKiller1558
Tyr
Level 69
God Stats
20W - 14L
1,515 SR
Queue Stats
120W - 112L
1,463 Elo+
Solo
Charon
Charon
scorch_oblivion
Charon
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 258L
1,446 Elo+
Solo
Team Averages
Level 104
1,549 SR
1,428 Elo+

VS

Team Averages
Level 109
1,361 SR
1,361 Elo+
Ix Chel
Ix Chel
Blue4502
Ix Chel
Level 106
God Stats
5W - 13L
1,191 SR
Queue Stats
51W - 65L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
Doug_DImmadome0
Danzaburou
Level 118
God Stats
0W - 2L
1,306 SR
Queue Stats
126W - 124L
1,481 Elo+
Solo
Ravana
Ravana
E3soldier18
Ravana
Level 126
God Stats
1W - 3L
1,306 SR
Queue Stats
40W - 59L
1,334 Elo+
Party 1
Jormungandr
Jormungandr
NobleAngel002
Jormungandr
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 75L
1,232 Elo+
Party 1
Cerberus
Cerberus
Rarmstrong27
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 57L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
10,014
501
12,060
10,246
4,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 2 / 6
9,716
486
15,227
12,757
6,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
SDG_Vell
Mercury
18
7 / 3 / 6
11,174
559
17,214
22,986
10,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 1 / 0
10,622
531
4,663
17,396
12,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
1 / 2 / 8
10,186
509
12,865
15,973
15,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Blue4502
Ix Chel
15
3 / 3 / 0
9,168
458
11,173
19,006
8,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Doug_DImmadome0
Danzaburou
15
3 / 3 / 2
9,634
482
8,960
16,130
7,865
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
13
1 / 3 / 2
8,283
414
6,981
12,996
6,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
NobleAngel002
Jormungandr
18
1 / 1 / 1
10,638
532
17,251
15,253
20,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Rarmstrong27
Cerberus
10
0 / 4 / 2
7,610
381
3,356
18,500
15,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
14
Kills
8
9
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Blue4502
Ix Chel
3
3
0
1
L
Danzaburou
Doug_DImmadome0
Danzaburou
3
3
2
1.33
L
Ravana
1
3
2
0.67
W
3
1
4
5
W
3
2
6
3
L
Jormungandr
NobleAngel002
Jormungandr
1
1
1
1.5
L
Cerberus
Rarmstrong27
Cerberus
0
4
2
0.25
W
Mercury
SDG_Vell
Mercury
7
3
6
3.33
W
0
1
0
0
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,029
Damage
47,721
79,358
Taken
81,885
49,665
Mitigated
59,822
28,231
Healing
25,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Blue4502
Ix Chel
11,173
2,028
1,624
7,452
19,006
8,943
0
14,208
4,798
81,927
0
L
Danzaburou
Doug_DImmadome0
Danzaburou
8,960
2,887
0
5,636
16,130
7,865
0
8,391
7,694
0
66,771
L
Ravana
6,981
1,398
0
2,207
12,996
6,729
0
6,214
6,782
0
62,664
W
12,060
4,692
0
4,930
10,246
4,372
4,905
2,472
7,664
71,937
0
W
15,227
345
164
5,039
12,757
6,646
1,110
4,368
8,389
64,151
0
L
Jormungandr
NobleAngel002
Jormungandr
17,251
6,106
0
3,018
15,253
20,419
60
3,569
11,684
101,172
775
L
Cerberus
Rarmstrong27
Cerberus
3,356
105
1,872
3,431
18,500
15,866
0
7,652
10,768
18,968
0
W
Mercury
SDG_Vell
Mercury
17,214
10,688
0
7,470
22,986
10,225
436
6,262
16,519
0
100,036
W
4,663
1,133
0
6,771
17,396
12,994
864
10,442
5,676
0
84,949
W
12,865
1,324
0
3,857
15,973
15,428
791
5,840
10,073
48,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,712
Gold Earned
45,333
576
Minions Killed
509
0
Camps Cleared
0
1,989,163
Distance Traveled
1,785,376
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,168
458
135
7
0
356,752
0
L
Danzaburou
9,634
482
114
6
0
351,788
0
L
Ravana
8,283
414
78
4
0
374,177
0
W
Sol
10,014
501
107
5
0
381,678
3
W
Hades
9,716
486
132
7
0
356,570
0
L
Jormungandr
10,638
532
155
8
0
336,678
0
L
Cerberus
7,610
381
27
1
0
365,981
2
W
Mercury
11,174
559
117
6
0
462,679
0
W
Tyr
10,622
531
170
9
0
409,172
0
W
Charon
10,186
509
50
3
0
379,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role