Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Boogers7000
Bakasura
Level 29
God Stats
0W - 4L
1,533 SR
Queue Stats
2W - 12L
1,243 Elo+
Party 1
Rama
Rama
TheShinyFuzz
Rama
Level 125
God Stats
2W - 2L
1,785 SR
Queue Stats
202W - 207L
1,493 Elo+
Party 1
Ymir
Ymir
kethooloo
Ymir
Level 28
God Stats
13W - 9L
1,751 SR
Queue Stats
41W - 56L
1,446 Elo+
Party 1
Charon
Charon
lifeisunlimted
Charon
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 234L
1,480 Elo+
Party 1
Team Averages
Level 78
1,614 SR
1,432 Elo+

VS

Team Averages
Level 108
1,518 SR
1,466 Elo+
Merlin
Merlin
BlackCross25
Merlin
Level 115
God Stats
3W - 2L
1,500 SR
Queue Stats
168W - 148L
1,481 Elo+
Party 2
Heimdallr
Heimdallr
ConduitSniper80
Heimdallr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 192L
1,438 Elo+
Solo
Anubis
Anubis
NaupaSONIC
Anubis
Level 145
God Stats
8W - 7L
1,384 SR
Queue Stats
351W - 312L
1,488 Elo+
Party 2
Achilles
Achilles
TitanTeck
Achilles
Level 93
God Stats
2W - 2L
1,706 SR
Queue Stats
63W - 63L
1,459 Elo+
Party 2
Charon
Charon
greatdestroyer04
Charon
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 89L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
1
0 / 0 / 0
2,477
495
0
0
0
Bakasura
Boogers7000
Bakasura
6
1 / 2 / 0
3,591
718
482
4,268
1,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
1 / 1 / 1
3,329
666
2,707
3,043
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
4
0 / 1 / 3
3,140
628
704
3,433
1,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 1 / 0
3,472
694
2,124
5,232
2,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
5
1 / 1 / 1
3,315
663
2,210
3,087
650
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
ConduitSniper80
Heimdallr
6
0 / 0 / 0
3,631
726
1,669
3,687
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
NaupaSONIC
Anubis
7
2 / 1 / 0
4,270
854
2,022
2,083
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TitanTeck
Achilles
5
1 / 1 / 1
3,306
661
1,819
4,621
2,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 3
3,479
696
833
2,860
1,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
3
Kills
4
5
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Merlin
1
1
1
1.5
L
Bakasura
Boogers7000
Bakasura
1
2
0
0.5
W
Heimdallr
ConduitSniper80
Heimdallr
0
0
0
0
W
Anubis
NaupaSONIC
Anubis
2
1
0
2
L
1
1
1
1.5
W
Achilles
TitanTeck
Achilles
1
1
1
1.5
W
0
0
3
1.5
L
Ymir
0
1
3
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,017
Damage
8,553
15,976
Taken
16,338
6,333
Mitigated
6,157
4,361
Healing
5,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
2,210
410
0
1,071
3,087
650
253
333
2,754
13,443
0
L
Bakasura
Boogers7000
Bakasura
482
264
0
1,062
4,268
1,330
0
1,623
2,645
0
12,333
W
Heimdallr
ConduitSniper80
Heimdallr
1,669
713
0
1,765
3,687
1,309
119
1,631
2,056
0
18,625
W
Anubis
NaupaSONIC
Anubis
2,022
222
0
495
2,083
781
0
481
1,602
25,137
0
L
2,707
1,836
0
1,428
3,043
987
0
1,207
1,833
0
15,797
W
Achilles
TitanTeck
Achilles
1,819
634
0
691
4,621
2,348
66
325
4,296
0
9,113
W
833
74
0
1,020
2,860
1,069
0
84
2,776
12,606
0
L
Ymir
704
269
0
758
3,433
1,507
0
1,576
1,857
2,664
0
L
2,124
334
0
1,113
5,232
2,509
0
670
4,562
15,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,009
Gold Earned
18,001
89
Minions Killed
137
0
Camps Cleared
0
415,980
Distance Traveled
519,880
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
2,477
495
0
0
0
0
0
W
Merlin
3,315
663
16
3
0
98,766
0
L
Bakasura
3,591
718
40
8
0
121,767
0
W
Heimdallr
3,631
726
33
7
0
86,551
0
W
Anubis
4,270
854
51
10
0
109,870
0
L
Rama
3,329
666
22
4
0
95,167
1
W
Achilles
3,306
661
13
3
0
112,688
0
W
Charon
3,479
696
24
5
0
112,005
0
L
Ymir
3,140
628
4
1
0
88,991
0
L
Charon
3,472
694
23
5
0
110,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role