Player Matchup

Charon
Charon
 
Charon
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
PIEROPHOENIX
Nemesis
Level 188
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,572 Elo+
Party 3
Camazotz
Camazotz
ed151dy
Camazotz
Level 125
God Stats
11W - 7L
1,652 SR
Queue Stats
138W - 104L
1,578 Elo+
Party 2
Xbalanque
Xbalanque
sot382
Xbalanque
Level 196
God Stats
2W - 0L
1,797 SR
Queue Stats
7W - 9L
1,669 Elo+
Party 3
Thoth
Thoth
vijoyTTV
Thoth
Level 156
God Stats
34W - 36L
1,478 SR
Queue Stats
432W - 383L
1,530 Elo+
Party 2
Team Averages
Level 162
1,585 SR
1,570 Elo+

VS

Team Averages
Level 99
1,424 SR
1,557 Elo+
Hachiman
Hachiman
Enronaccountant
Hachiman
Level 67
God Stats
1W - 1L
1,319 SR
Queue Stats
30W - 21L
1,618 Elo+
Party 1
Fenrir
Fenrir
FrizzyWizzy
Fenrir
Level 103
God Stats
2W - 3L
1,672 SR
Queue Stats
37W - 37L
1,548 Elo+
Party 1
Thor
Thor
Heferson
Thor
Level 99
God Stats
0W - 2L
1,436 SR
Queue Stats
12W - 18L
1,494 Elo+
Party 1
Erlang Shen
Erlang Shen
Jawremy
Erlang Shen
Level 123
God Stats
0W - 3L
1,194 SR
Queue Stats
27W - 25L
1,553 Elo+
Party 1
Thanatos
Thanatos
kornboixd
Thanatos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
1 / 1 / 5
8,536
776
8,307
11,035
10,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
PIEROPHOENIX
Nemesis
13
0 / 0 / 6
8,038
731
7,865
9,055
12,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Camazotz
ed151dy
Camazotz
16
3 / 0 / 2
8,679
789
7,988
7,116
4,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
sot382
Xbalanque
15
2 / 0 / 1
8,191
745
11,619
6,302
3,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
vijoyTTV
Thoth
15
2 / 3 / 3
8,034
730
10,079
7,846
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
1 / 1 / 2
7,456
678
6,635
9,796
3,758
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
13
0 / 2 / 1
6,941
631
4,478
11,802
6,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
13
1 / 0 / 1
7,155
650
5,374
9,193
5,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Jawremy
Erlang Shen
14
1 / 1 / 3
7,453
678
10,053
15,119
15,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
kornboixd
Thanatos
13
1 / 4 / 2
7,301
664
5,638
10,786
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
8
Kills
4
4
Deaths
8
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
1
5
3.5
L
Hachiman
1
1
2
2
L
Fenrir
0
2
1
0.25
L
Thor
1
0
1
1.5
L
Erlang Shen
Jawremy
Erlang Shen
1
1
3
2.5
W
Nemesis
PIEROPHOENIX
Nemesis
0
0
6
3
W
Camazotz
ed151dy
Camazotz
3
0
2
4
L
Thanatos
kornboixd
Thanatos
1
4
2
0.5
W
Xbalanque
sot382
Xbalanque
2
0
1
2.5
W
Thoth
vijoyTTV
Thoth
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,858
Damage
32,178
41,354
Taken
56,696
34,435
Mitigated
37,074
8,644
Healing
14,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,307
1,634
0
1,536
11,035
10,996
60
28
10,694
18,619
0
L
Hachiman
6,635
3,759
0
3,744
9,796
3,758
0
4,070
5,586
0
29,691
L
Fenrir
4,478
834
0
564
11,802
6,618
0
2,184
9,323
28
14,346
L
Thor
5,374
160
0
466
9,193
5,981
0
4,562
4,407
0
14,149
L
Erlang Shen
Jawremy
Erlang Shen
10,053
5,222
0
5,971
15,119
15,821
0
3,195
11,644
0
26,664
W
Nemesis
PIEROPHOENIX
Nemesis
7,865
2,591
0
2,019
9,055
12,033
288
7
8,733
0
13,966
W
Camazotz
ed151dy
Camazotz
7,988
1,873
0
2,677
7,116
4,136
0
0
7,027
0
38,292
L
Thanatos
kornboixd
Thanatos
5,638
1,443
0
3,262
10,786
4,896
0
4,179
6,480
0
22,825
W
Xbalanque
sot382
Xbalanque
11,619
6,282
0
1,462
6,302
3,243
3,537
7
6,060
0
42,238
W
Thoth
vijoyTTV
Thoth
10,079
95
0
950
7,846
4,027
0
0
7,586
27,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,478
Gold Earned
36,306
231
Minions Killed
170
0
Camps Cleared
0
1,211,022
Distance Traveled
1,113,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,536
776
25
2
0
244,729
0
L
Hachiman
7,456
678
49
4
0
212,107
0
L
Fenrir
6,941
631
23
2
0
226,317
0
L
Thor
7,155
650
28
3
0
209,991
0
L
Erlang Shen
7,453
678
41
4
0
247,766
0
W
Nemesis
8,038
731
15
1
0
268,923
0
W
Camazotz
8,679
789
73
7
0
242,588
0
L
Thanatos
7,301
664
29
3
0
217,552
0
W
Xbalanque
8,191
745
72
7
0
221,518
0
W
Thoth
8,034
730
46
4
0
233,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role