Player Matchup

Bakasura
Bakasura
Hitmewithsalt
Bakasura
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
344W - 318L
1,613 Elo+
Party 1
Merlin
Merlin
LikMyPop6494
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 60L
1,573 Elo+
Party 1
Charon
Charon
xxDeniedxx
Charon
Level 98
God Stats
41W - 31L
1,575 SR
Queue Stats
231W - 225L
1,539 Elo+
Party 1
Team Averages
Level 67
1,525 SR
1,575 Elo+

VS

Team Averages
Level 83
1,373 SR
1,356 Elo+
Artio
Artio
BIG_B_R_Y_C_E
Artio
Level 105
God Stats
0W - 5L
1,311 SR
Queue Stats
412W - 430L
1,383 Elo+
Solo
Poseidon
Poseidon
ScaryyyTerryyy
Poseidon
Level 115
God Stats
0W - 2L
1,309 SR
Queue Stats
42W - 46L
1,386 Elo+
Party 2
Hachiman
Hachiman
UndrGrndXX
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 68L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hitmewithsalt
Bakasura
16
10 / 1 / 3
12,848
918
13,154
9,926
4,562
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
15
3 / 0 / 11
11,751
839
14,861
8,245
3,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
xxDeniedxx
Charon
14
2 / 3 / 10
10,954
782
11,964
15,655
14,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
9,609
686
5,379
16,647
12,314
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
13
4 / 7 / 0
10,443
746
10,355
13,731
4,414
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
UndrGrndXX
Hachiman
11
0 / 7 / 1
8,837
631
6,049
14,308
4,789
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
4
4
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
W
Bakasura
Hitmewithsalt
Bakasura
10
1
3
11.5
W
Merlin
3
0
11
8.5
L
Poseidon
4
7
0
0.57
L
Hachiman
UndrGrndXX
Hachiman
0
7
1
0.07
W
Charon
xxDeniedxx
Charon
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,979
Damage
21,783
33,826
Taken
44,686
23,015
Mitigated
21,517
8,233
Healing
8,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,379
611
694
5,562
16,647
12,314
0
8,534
6,931
22,417
0
W
Bakasura
Hitmewithsalt
Bakasura
13,154
8,001
0
4,010
9,926
4,562
2,109
4,703
5,223
0
54,835
W
Merlin
14,861
549
0
1,219
8,245
3,557
302
4,666
3,447
52,235
0
L
Poseidon
10,355
1,648
358
1,592
13,731
4,414
0
8,650
4,857
48,949
0
L
Hachiman
UndrGrndXX
Hachiman
6,049
3,663
0
588
14,308
4,789
0
9,671
4,027
0
20,199
W
Charon
xxDeniedxx
Charon
11,964
1,268
0
3,004
15,655
14,896
96
7,235
8,420
30,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,553
Gold Earned
28,889
175
Minions Killed
132
0
Camps Cleared
0
785,596
Distance Traveled
723,601
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,609
686
31
2
0
274,598
0
W
Bakasura
12,848
918
94
7
0
293,468
0
W
Merlin
11,751
839
55
4
0
253,060
0
L
Poseidon
10,443
746
72
5
0
224,010
2
L
Hachiman
8,837
631
29
2
0
224,993
0
W
Charon
10,954
782
26
2
0
239,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role