Player Matchup

Tyr
Tyr
Destruyecuquits
Tyr
Level 88
God Stats
6W - 6L
1,491 SR
Queue Stats
245W - 216L
1,535 Elo+
Party 1
Surtr
Surtr
SotoGt8
Surtr
Level 65
God Stats
3W - 3L
1,631 SR
Queue Stats
100W - 81L
1,559 Elo+
Party 1
Hel
Hel
YampY09xX
Hel
Level 105
God Stats
1W - 0L
1,274 SR
Queue Stats
118W - 105L
1,516 Elo+
Party 1
Hachiman
Hachiman
estoy-bien-xoxo
Hachiman
Level 119
God Stats
3W - 2L
1,217 SR
Queue Stats
100W - 91L
1,543 Elo+
Party 1
Zhong Kui
Zhong Kui
xMrLuffy--
Zhong Kui
Level 134
God Stats
10W - 7L
1,681 SR
Queue Stats
139W - 132L
1,495 Elo+
Party 1
Team Averages
Level 102
1,459 SR
1,530 Elo+

VS

Team Averages
Level 124
1,515 SR
1,424 Elo+
Vulcan
Vulcan
Alejokinchi
Vulcan
Level 129
God Stats
0W - 1L
1,334 SR
Queue Stats
29W - 42L
1,448 Elo+
Party 2
Janus
Janus
MinorBaconater
Janus
Level 106
God Stats
0W - 2L
1,541 SR
Queue Stats
17W - 21L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sebastianjoh
Ah Muzen Cab
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 31L
1,191 Elo+
Party 2
Yemoja
Yemoja
Sketchyclimber
Yemoja
Level 107
God Stats
1W - 1L
1,702 SR
Queue Stats
206W - 183L
1,502 Elo+
Solo
Athena
Athena
lSun_BearI
Athena
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 62L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 16
8,524
852
6,778
13,463
12,363
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
SotoGt8
Surtr
14
3 / 3 / 12
8,242
824
6,126
12,579
11,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 2 / 17
7,920
792
8,206
11,445
5,417
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
14
2 / 1 / 10
7,896
790
7,003
6,906
2,745
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
xMrLuffy--
Zhong Kui
17
12 / 2 / 5
9,956
996
14,162
11,010
9,931
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
2 / 4 / 2
7,473
747
8,385
7,372
3,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 5
8,289
829
10,419
7,281
3,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Sebastianjoh
Ah Muzen Cab
14
2 / 4 / 3
7,584
758
9,922
8,710
4,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 5
7,550
755
5,103
9,488
11,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
lSun_BearI
Athena
12
2 / 5 / 6
7,350
735
6,686
12,036
12,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
20
Kills
10
10
Deaths
20
60
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
4
2
0.75
W
1
2
16
4.5
L
3
4
5
1.38
L
Ah Muzen Cab
Sebastianjoh
Ah Muzen Cab
2
4
3
0.88
L
1
3
5
1.17
W
Surtr
SotoGt8
Surtr
3
3
12
3
W
2
2
17
5.25
W
Hachiman
2
1
10
7
L
Athena
lSun_BearI
Athena
2
5
6
1
W
Zhong Kui
xMrLuffy--
Zhong Kui
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,275
Damage
40,515
55,403
Taken
44,887
42,167
Mitigated
36,513
30,529
Healing
7,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
8,385
4,545
151
821
7,372
3,700
0
4,769
2,603
22,319
0
W
6,778
594
1,393
3,705
13,463
12,363
208
5,555
7,552
0
12,562
L
10,419
273
373
1,190
7,281
3,746
0
3,653
3,496
24,879
0
L
Ah Muzen Cab
Sebastianjoh
Ah Muzen Cab
9,922
2,485
0
460
8,710
4,684
0
3,972
4,614
0
18,720
L
5,103
465
1,362
1,704
9,488
11,409
0
4,249
4,946
10,145
0
W
Surtr
SotoGt8
Surtr
6,126
1,504
790
2,280
12,579
11,711
48
6,201
6,079
1,069
11,453
W
8,206
595
9,111
6,625
11,445
5,417
170
7,508
3,703
17,313
0
W
Hachiman
7,003
3,184
502
743
6,906
2,745
909
4,652
1,918
0
26,854
L
Athena
lSun_BearI
Athena
6,686
1,311
284
1,013
12,036
12,974
0
5,696
5,844
9,246
0
W
Zhong Kui
xMrLuffy--
Zhong Kui
14,162
575
1,482
3,898
11,010
9,931
708
5,703
5,119
23,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,538
Gold Earned
38,246
125
Minions Killed
113
0
Camps Cleared
0
1,001,715
Distance Traveled
914,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,473
747
33
3
0
206,303
0
W
Tyr
8,524
852
18
2
0
209,277
0
L
Janus
8,289
829
38
4
0
185,981
0
L
Ah Muzen Cab
7,584
758
25
3
0
157,284
0
L
Yemoja
7,550
755
9
1
0
180,049
0
W
Surtr
8,242
824
21
2
0
191,939
0
W
Hel
7,920
792
24
2
0
197,466
0
W
Hachiman
7,896
790
21
2
0
200,707
0
L
Athena
7,350
735
8
1
0
185,311
0
W
Zhong Kui
9,956
996
41
4
0
202,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role