Player Matchup

Rama
Rama
Loni000
Rama
Level 25
God Stats
1W - 0L
1,771 SR
Queue Stats
8W - 11L
1,334 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
My Arctic Abyss
Morgan Le Fay
Level 89
God Stats
24W - 12L
1,633 SR
Queue Stats
416W - 385L
1,535 Elo+
Solo
Aphrodite
Aphrodite
ReaLGrizzlySin
Aphrodite
Level 117
God Stats
1W - 0L
1,377 SR
Queue Stats
9W - 13L
1,330 Elo+
Party 2
Jormungandr
Jormungandr
THEBESTDOG1457
Jormungandr
Level 113
God Stats
23W - 13L
1,712 SR
Queue Stats
418W - 394L
1,488 Elo+
Party 1
Tsukuyomi
Tsukuyomi
subzero1717
Tsukuyomi
Level 114
God Stats
16W - 16L
1,636 SR
Queue Stats
222W - 215L
1,486 Elo+
Party 1
Team Averages
Level 92
1,626 SR
1,435 Elo+

VS

Team Averages
Level 70
1,416 SR
1,518 Elo+
Cupid
Cupid
 
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
 
Thor
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Melon9000
Merlin
Level 67
God Stats
15W - 32L
1,328 SR
Queue Stats
582W - 530L
1,509 Elo+
Party 3
Cthulhu
Cthulhu
Rstrupd
Cthulhu
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 164L
1,544 Elo+
Party 3
Sobek
Sobek
wesopradamir
Sobek
Level 107
God Stats
0W - 2L
1,250 SR
Queue Stats
69W - 62L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Loni000
Rama
13
1 / 3 / 1
8,565
476
8,416
12,742
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
My Arctic Abyss
Morgan Le Fay
17
11 / 1 / 6
10,926
607
18,953
12,206
5,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
ReaLGrizzlySin
Aphrodite
13
0 / 1 / 9
8,813
490
5,039
14,001
9,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jormungandr
THEBESTDOG1457
Jormungandr
15
2 / 2 / 5
9,540
530
10,319
14,042
13,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
subzero1717
Tsukuyomi
17
10 / 0 / 6
11,082
616
16,269
15,111
6,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 3 / 2
8,447
469
8,132
13,109
4,534
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
 
Thor
13
4 / 7 / 0
8,269
459
4,263
20,529
8,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Melon9000
Merlin
13
0 / 7 / 1
8,031
446
8,070
11,947
4,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Rstrupd
Cthulhu
12
1 / 2 / 1
8,078
449
11,122
17,153
12,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 0
7,736
430
7,172
23,329
24,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
24
Kills
7
7
Deaths
24
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
3
2
0.67
L
Thor
 
Thor
4
7
0
0.57
W
Rama
Loni000
Rama
1
3
1
0.5
L
Merlin
Melon9000
Merlin
0
7
1
0.07
W
Morgan Le Fay
My Arctic Abyss
Morgan Le Fay
11
1
6
14
W
Aphrodite
ReaLGrizzlySin
Aphrodite
0
1
9
4.5
L
Cthulhu
Rstrupd
Cthulhu
1
2
1
0.75
W
Jormungandr
THEBESTDOG1457
Jormungandr
2
2
5
2.25
W
Tsukuyomi
subzero1717
Tsukuyomi
10
0
6
13
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,996
Damage
38,759
68,102
Taken
86,067
39,953
Mitigated
54,128
27,444
Healing
21,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,132
4,214
78
3,195
13,109
4,534
737
2,996
10,113
0
55,286
L
Thor
 
Thor
4,263
1,630
0
5,639
20,529
8,397
0
4,708
15,821
0
60,957
W
Rama
Loni000
Rama
8,416
6,007
0
4,744
12,742
4,781
311
907
11,805
0
51,947
L
Merlin
Melon9000
Merlin
8,070
186
0
470
11,947
4,003
0
7,381
4,566
53,081
0
W
Morgan Le Fay
My Arctic Abyss
Morgan Le Fay
18,953
1,682
90
4,314
12,206
5,624
249
6,125
5,813
93,001
0
W
Aphrodite
ReaLGrizzlySin
Aphrodite
5,039
848
6,178
8,639
14,001
9,405
1,168
6,741
6,746
35,363
0
L
Cthulhu
Rstrupd
Cthulhu
11,122
1,284
1,855
1,842
17,153
12,432
0
8,407
8,746
46,295
0
W
Jormungandr
THEBESTDOG1457
Jormungandr
10,319
3,616
0
1,026
14,042
13,533
79
6,316
7,710
67,626
0
W
Tsukuyomi
subzero1717
Tsukuyomi
16,269
4,730
0
2,453
15,111
6,610
80
5,283
9,572
0
92,713
L
7,172
1,293
0
8,497
23,329
24,762
0
10,979
12,344
44,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,926
Gold Earned
40,561
478
Minions Killed
406
0
Camps Cleared
0
1,845,692
Distance Traveled
1,744,915
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,447
469
92
5
0
320,018
0
L
Thor
8,269
459
103
6
0
385,292
0
W
Rama
8,565
476
97
5
0
328,429
0
L
Merlin
8,031
446
94
5
0
330,730
1
W
Morgan Le Fay
10,926
607
112
6
0
381,942
3
W
Aphrodite
8,813
490
44
2
0
385,546
0
L
Cthulhu
8,078
449
74
4
0
387,224
4
W
Jormungandr
9,540
530
95
5
0
311,069
0
W
Tsukuyomi
11,082
616
130
7
0
438,706
0
L
Sobek
7,736
430
43
2
0
321,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role