Player Matchup

Nemesis
Nemesis
HeavenlyStench
Nemesis
Level 41
God Stats
4W - 4L
1,500 SR
Queue Stats
59W - 90L
1,333 Elo+
Solo
Sun Wukong
Sun Wukong
Paul27367
Sun Wukong
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,438 Elo+
Solo
Merlin
Merlin
mudboymatt
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 116L
1,485 Elo+
Solo
Neith
Neith
vGuts-_-
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,485 Elo+
Party 1
Chaac
Chaac
xoKingBreezy
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 148L
1,395 Elo+
Party 1
Team Averages
Level 42
1,500 SR
1,427 Elo+

VS

Team Averages
Level 61
1,498 SR
1,484 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
ChizU8899
Ravana
Level 78
God Stats
6W - 5L
1,500 SR
Queue Stats
165W - 161L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
WarriorsAxe
Sun Wukong
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 104L
1,453 Elo+
Solo
Thanatos
Thanatos
WindowStorm
Thanatos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 113L
1,557 Elo+
Solo
Skadi
Skadi
Z3P057
Skadi
Level 47
God Stats
3W - 4L
1,491 SR
Queue Stats
46W - 54L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
4,575
352
46
1,564
331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Paul27367
Sun Wukong
14
0 / 1 / 0
7,794
600
2,861
11,215
7,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
mudboymatt
Merlin
12
4 / 6 / 0
7,090
545
4,734
9,475
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
vGuts-_-
Neith
13
6 / 3 / 4
7,930
610
9,808
8,660
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 6
6,461
497
7,481
11,649
6,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 6 / 2
6,753
519
4,554
13,387
9,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
ChizU8899
Ravana
14
0 / 0 / 1
8,552
658
7,400
4,739
2,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
WarriorsAxe
Sun Wukong
14
2 / 2 / 5
8,356
643
6,709
10,460
5,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
WindowStorm
Thanatos
14
10 / 1 / 2
9,069
698
7,591
11,695
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
Z3P057
Skadi
11
2 / 3 / 1
6,953
535
5,435
9,130
3,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
12
Kills
14
14
Deaths
12
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
6
2
0.17
W
Ravana
ChizU8899
Ravana
0
0
1
0.5
L
0
1
0
0
L
Sun Wukong
Paul27367
Sun Wukong
0
1
0
0
W
Sun Wukong
WarriorsAxe
Sun Wukong
2
2
5
2.25
W
Thanatos
WindowStorm
Thanatos
10
1
2
11
W
Skadi
Z3P057
Skadi
2
3
1
0.83
L
Merlin
mudboymatt
Merlin
4
6
0
0.67
L
Neith
vGuts-_-
Neith
6
3
4
2.67
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,930
Damage
31,689
42,563
Taken
49,411
21,420
Mitigated
26,362
9,555
Healing
16,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,554
749
1,097
1,234
13,387
9,538
116
865
12,483
23,705
0
W
Ravana
ChizU8899
Ravana
7,400
812
0
1,762
4,739
2,992
0
0
4,739
0
74,778
L
46
0
0
205
1,564
331
0
0
1,564
0
4,328
L
Sun Wukong
Paul27367
Sun Wukong
2,861
470
0
4,264
11,215
7,282
0
0
11,215
0
67,402
W
Sun Wukong
WarriorsAxe
Sun Wukong
6,709
1,702
0
1,526
10,460
5,780
0
2,301
8,040
0
64,000
W
Thanatos
WindowStorm
Thanatos
7,591
1,240
0
9,738
11,695
4,899
0
836
10,856
0
63,439
W
Skadi
Z3P057
Skadi
5,435
2,232
0
1,293
9,130
3,153
947
606
8,517
0
37,262
L
Merlin
mudboymatt
Merlin
4,734
525
0
750
9,475
3,123
0
0
9,475
37,000
0
L
Neith
vGuts-_-
Neith
9,808
4,928
0
1,841
8,660
4,267
1,020
1,187
7,473
0
50,493
L
7,481
1,822
0
2,495
11,649
6,417
128
3,388
8,261
0
34,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,850
Gold Earned
39,683
319
Minions Killed
440
0
Camps Cleared
0
994,090
Distance Traveled
1,341,974
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,753
519
47
4
0
238,482
0
W
Ravana
8,552
658
133
10
0
244,057
0
L
Nemesis
4,575
352
11
1
0
47,493
0
L
Sun Wukong
7,794
600
123
9
0
244,156
0
W
Sun Wukong
8,356
643
110
8
0
290,686
0
W
Thanatos
9,069
698
89
7
0
304,048
0
W
Skadi
6,953
535
61
5
0
264,701
2
L
Merlin
7,090
545
58
4
0
209,286
0
L
Neith
7,930
610
89
7
0
231,278
0
L
Chaac
6,461
497
38
3
0
261,877
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role