Player Matchup

Achilles
Achilles
Yōhei113300
Achilles
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
976 Elo+
Solo
Zeus
Zeus
kvc528
Zeus
Level 46
God Stats
60W - 53L
1,439 SR
Queue Stats
66W - 73L
1,377 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
stewybeatzz
Ah Muzen Cab
Level 15
God Stats
19W - 20L
1,390 SR
Queue Stats
29W - 42L
1,280 Elo+
Party 1
Team Averages
Level 32
1,443 SR
1,211 Elo+

VS

Team Averages
Level 35
1,572 SR
1,379 Elo+
Kali
Kali
Bensucksphalus
Kali
Level 14
God Stats
3W - 1L
1,825 SR
Queue Stats
11W - 14L
1,337 Elo+
Party 2
Sobek
Sobek
Valtrilla
Sobek
Level 42
God Stats
0W - 2L
1,287 SR
Queue Stats
11W - 14L
1,337 Elo+
Party 2
Anubis
Anubis
Yeauh
Anubis
Level 49
God Stats
19W - 11L
1,603 SR
Queue Stats
59W - 52L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Yōhei113300
Achilles
12
5 / 0 / 9
10,070
839
7,759
11,384
10,719
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
kvc528
Zeus
12
5 / 3 / 6
10,045
837
15,191
7,971
2,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ah Muzen Cab
stewybeatzz
Ah Muzen Cab
13
4 / 0 / 8
9,952
829
9,198
11,222
3,550
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,831
653
10,644
11,872
4,571
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Valtrilla
Sobek
10
1 / 3 / 1
8,155
680
3,327
12,480
12,621
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Yeauh
Anubis
10
1 / 8 / 2
8,227
686
6,385
11,296
4,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
2
3
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Sobek
Valtrilla
Sobek
1
3
1
0.5
L
Anubis
Yeauh
Anubis
1
8
2
0.25
W
Achilles
Yōhei113300
Achilles
5
0
9
9.5
W
Zeus
kvc528
Zeus
5
3
6
2.67
W
Ah Muzen Cab
stewybeatzz
Ah Muzen Cab
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,148
Damage
20,356
30,577
Taken
35,648
16,688
Mitigated
21,900
1,138
Healing
3,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,644
4,300
0
1,190
11,872
4,571
0
4,418
7,419
0
22,648
L
Sobek
Valtrilla
Sobek
3,327
271
0
1,004
12,480
12,621
0
4,911
7,569
9,346
552
L
Anubis
Yeauh
Anubis
6,385
461
34
787
11,296
4,708
0
6,031
5,265
26,607
0
W
Achilles
Yōhei113300
Achilles
7,759
1,063
0
384
11,384
10,719
234
4,610
6,774
0
21,126
W
Zeus
kvc528
Zeus
15,191
1,463
0
9
7,971
2,419
580
2,666
5,305
41,349
0
W
Ah Muzen Cab
stewybeatzz
Ah Muzen Cab
9,198
5,759
0
745
11,222
3,550
820
2,052
9,078
0
44,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,067
Gold Earned
24,213
124
Minions Killed
70
0
Camps Cleared
0
716,557
Distance Traveled
525,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,831
653
23
2
0
207,125
0
L
Sobek
8,155
680
16
1
0
175,699
0
L
Anubis
8,227
686
31
3
0
142,438
0
W
Achilles
10,070
839
13
1
0
249,858
0
W
Zeus
10,045
837
48
4
0
221,244
0
W
Ah Muzen Cab
9,952
829
63
5
0
245,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role