Player Matchup

Thanatos
Thanatos
BongRipper17
Thanatos
Level 29
God Stats
5W - 5L
1,325 SR
Queue Stats
86W - 92L
1,500 Elo+
Party 2
Anubis
Anubis
FatCaesar1701
Anubis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 48L
1,715 Elo+
Solo
Artemis
Artemis
GoatmanBronson
Artemis
Level 33
God Stats
8W - 1L
1,824 SR
Queue Stats
107W - 118L
1,469 Elo+
Party 2
Charon
Charon
Gravedigger139
Charon
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 65L
1,463 Elo+
Party 3
Sobek
Sobek
Theophanic
Sobek
Level 30
God Stats
2W - 2L
1,281 SR
Queue Stats
23W - 26L
1,471 Elo+
Party 3
Team Averages
Level 50
1,486 SR
1,524 Elo+

VS

Team Averages
Level 33
1,475 SR
1,502 Elo+
Surtr
Surtr
DeeGeeGalaxy2023
Surtr
Level 26
God Stats
9W - 10L
1,543 SR
Queue Stats
17W - 17L
1,476 Elo+
Party 1
Sobek
Sobek
Funniy
Sobek
Level 35
God Stats
0W - 1L
1,201 SR
Queue Stats
11W - 15L
1,682 Elo+
Solo
Fenrir
Fenrir
Ov3n
Fenrir
Level 61
God Stats
1W - 2L
1,477 SR
Queue Stats
22W - 22L
1,447 Elo+
Party 1
Zhong Kui
Zhong Kui
Pidoraz1
Zhong Kui
Level 15
God Stats
5W - 3L
1,710 SR
Queue Stats
22W - 21L
1,461 Elo+
Party 1
Heimdallr
Heimdallr
raidedR
Heimdallr
Level 27
God Stats
2W - 3L
1,442 SR
Queue Stats
17W - 17L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BongRipper17
Thanatos
11
4 / 1 / 0
6,129
557
5,184
9,272
3,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 1 / 0
7,284
662
6,480
8,875
4,725
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 2
5,141
467
3,374
3,863
1,488
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 2
5,886
535
3,723
6,404
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sobek
12
3 / 0 / 1
6,965
633
5,196
9,359
10,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,318
483
4,461
9,617
5,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Funniy
Sobek
7
0 / 1 / 0
4,831
439
2,017
6,469
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Ov3n
Fenrir
9
0 / 3 / 0
5,012
456
2,326
8,977
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Pidoraz1
Zhong Kui
10
2 / 2 / 0
5,545
504
4,790
7,976
6,385
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
raidedR
Heimdallr
8
0 / 1 / 0
4,654
423
3,609
5,143
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
10
Kills
2
2
Deaths
10
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BongRipper17
Thanatos
4
1
0
4
L
0
3
0
0
W
3
1
0
3
L
Sobek
Funniy
Sobek
0
1
0
0
W
0
0
2
1
W
0
0
2
1
L
Fenrir
Ov3n
Fenrir
0
3
0
0
L
Zhong Kui
Pidoraz1
Zhong Kui
2
2
0
1
W
Sobek
3
0
1
3.5
L
Heimdallr
raidedR
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,957
Damage
17,203
37,773
Taken
38,182
25,249
Mitigated
21,402
22,064
Healing
12,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BongRipper17
Thanatos
5,184
1,241
0
7,612
9,272
3,512
0
1,202
8,058
0
54,114
L
4,461
2,473
0
2,071
9,617
5,421
0
4,435
4,421
177
32,961
W
6,480
386
0
5,765
8,875
4,725
48
4,049
4,826
70,395
0
L
Sobek
Funniy
Sobek
2,017
90
0
1,732
6,469
4,819
0
1,802
4,667
11,856
0
W
3,374
1,695
0
2,362
3,863
1,488
460
523
3,340
0
27,930
W
3,723
1,176
0
2,612
6,404
4,773
39
1,424
4,980
24,256
0
L
Fenrir
Ov3n
Fenrir
2,326
561
0
3,123
8,977
3,134
0
2,197
6,780
0
28,098
L
Zhong Kui
Pidoraz1
Zhong Kui
4,790
820
0
3,669
7,976
6,385
0
4,726
3,208
35,700
0
W
Sobek
5,196
1,398
0
3,713
9,359
10,751
23
687
8,672
41,687
0
L
Heimdallr
raidedR
Heimdallr
3,609
1,750
0
1,895
5,143
1,643
0
1,463
3,680
0
25,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,405
Gold Earned
25,360
355
Minions Killed
217
0
Camps Cleared
0
1,103,366
Distance Traveled
1,033,529
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,129
557
68
6
0
289,602
0
L
Surtr
5,318
483
49
4
0
205,412
0
W
Anubis
7,284
662
126
11
0
198,347
0
L
Sobek
4,831
439
16
1
0
188,330
2
W
Artemis
5,141
467
57
5
0
204,893
0
W
Charon
5,886
535
30
3
0
231,591
2
L
Fenrir
5,012
456
45
4
0
231,440
0
L
Zhong Kui
5,545
504
59
5
0
216,903
0
W
Sobek
6,965
633
74
7
0
178,933
0
L
Heimdallr
4,654
423
48
4
0
191,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role