Player Matchup

Charon
Charon
Bloodworth6411
Charon
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 105L
1,530 Elo+
Party 2
Sol
Sol
EatHawtChip
Sol
Level 84
God Stats
2W - 2L
1,290 SR
Queue Stats
109W - 104L
1,520 Elo+
Solo
Kali
Kali
TheBrick1599
Kali
Level 89
God Stats
6W - 7L
1,560 SR
Queue Stats
134W - 131L
1,529 Elo+
Party 2
Team Averages
Level 100
1,450 SR
1,526 Elo+

VS

Team Averages
Level 63
1,609 SR
1,539 Elo+
Baron Samedi
Baron Samedi
Aspalar
Baron Samedi
Level 106
God Stats
8W - 6L
1,500 SR
Queue Stats
92W - 104L
1,506 Elo+
Solo
Bastet
Bastet
Fangstone90
Bastet
Level 66
God Stats
11W - 8L
1,660 SR
Queue Stats
119W - 122L
1,545 Elo+
Party 1
Ymir
Ymir
FlyShan30
Ymir
Level 17
God Stats
13W - 12L
1,667 SR
Queue Stats
13W - 13L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
8,672
788
8,388
6,936
6,618
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 0 / 3
8,816
801
11,319
5,558
2,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

10
3 / 0 / 1
8,550
777
5,136
6,926
3,258
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aspalar
Baron Samedi
11
0 / 2 / 0
7,647
695
4,591
7,698
4,357
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
10
0 / 2 / 0
7,542
686
7,058
10,989
4,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
0 / 2 / 0
7,494
681
3,885
12,572
11,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
6
Kills
0
0
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aspalar
Baron Samedi
0
2
0
0
W
1
0
5
3.5
W
2
0
3
3.5
L
Bastet
0
2
0
0
L
Ymir
0
2
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,843
Damage
15,534
19,420
Taken
31,259
12,062
Mitigated
19,627
8,979
Healing
5,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aspalar
Baron Samedi
4,591
425
365
2,142
7,698
4,357
0
4,617
3,081
35,230
0
W
8,388
648
0
2,031
6,936
6,618
0
3,477
3,249
22,465
1,371
W
11,319
5,598
0
4,092
5,558
2,186
1,107
1,984
3,574
56,182
0
L
Bastet
7,058
1,526
0
1,956
10,989
4,085
0
5,686
5,303
0
21,985
L
Ymir
3,885
358
262
416
12,572
11,185
0
8,851
3,311
19,107
0
W
5,136
2,520
0
2,856
6,926
3,258
534
3,461
3,465
0
16,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,038
Gold Earned
22,683
131
Minions Killed
111
0
Camps Cleared
0
667,887
Distance Traveled
629,951
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,647
695
52
5
0
201,621
3
W
Charon
8,672
788
22
2
0
222,436
4
W
Sol
8,816
801
86
8
0
194,446
0
L
Bastet
7,542
686
38
3
0
240,371
3
L
Ymir
7,494
681
21
2
0
187,959
4
W
Kali
8,550
777
23
2
0
251,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role