Player Matchup

Vulcan
Vulcan
Bronze III
KevinPICOX50
Vulcan
Bronze III
Level 68
God Stats
0W - 1L
1,278 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Izanami
Izanami
Bronze IV
Kun I16I
Izanami
Bronze IV
Level 56
God Stats
0W - 3L
1,319 SR
Queue Stats
2W - 5L
1,480 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
cake_nophone44
Kuzenbo
Gold V
Level 148
God Stats
1W - 5L
1,507 SR
Queue Stats
66W - 63L
1,419 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,368 SR
1,466 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 159
1,538 SR
1,518 MMR
Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Gold IV
BasedGodDree
Hachiman
Gold IV
Level 129
God Stats
7W - 6L
1,578 SR
Queue Stats
402W - 424L
1,321 MMR
Party 1
Thoth
Thoth
Platinum IV
kingRoger013
Thoth
Platinum IV
Level 159
God Stats
23W - 23L
1,536 SR
Queue Stats
609W - 607L
1,734 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
1 / 6 / 3
8,866
682
3,736
9,652
3,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Kun I16I
Izanami
14
2 / 3 / 2
10,016
770
4,983
11,197
4,339
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 2
9,654
743
6,234
11,924
14,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
DanzaburouFenrirKukulkanAchillesCu Chulainn

VS

Bans
GaneshaCernunnosHorusArtemisAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
5 / 2 / 6
10,560
812
6,117
14,457
16,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
BasedGodDree
Hachiman
14
5 / 1 / 7
11,081
852
12,075
7,138
3,019
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
2 / 2 / 7
10,082
776
10,761
8,473
3,604
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
12
12
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
2
6
4
W
Hachiman
BasedGodDree
Hachiman
5
1
7
8.5
L
Vulcan
1
6
3
0.42
L
Izanami
Kun I16I
Izanami
2
3
2
1
L
2
3
2
1
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,953
Damage
28,953
32,773
Taken
30,068
22,416
Mitigated
23,067
2,568
Healing
4,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,117
365
0
3,588
14,457
16,444
280
3,106
9,866
18,772
0
W
Hachiman
BasedGodDree
Hachiman
12,075
7,169
0
640
7,138
3,019
1,660
2,659
4,435
0
49,953
L
Vulcan
3,736
1,417
0
742
9,652
3,880
0
6,030
3,514
22,764
0
L
Izanami
Kun I16I
Izanami
4,983
2,949
0
1,826
11,197
4,339
0
5,639
5,474
0
43,886
L
6,234
2,493
0
0
11,924
14,197
0
5,224
6,296
19,787
0
W
10,761
352
0
723
8,473
3,604
663
4,287
4,052
56,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,536
Gold Earned
31,723
111
Minions Killed
173
0
Camps Cleared
0
679,891
Distance Traveled
740,888
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,560
812
23
2
0
246,562
6
W
Hachiman
11,081
852
89
7
0
243,829
0
L
Vulcan
8,866
682
36
3
0
235,277
0
L
Izanami
10,016
770
58
4
0
226,658
4
L
Kuzenbo
9,654
743
17
1
0
217,956
5
W
Thoth
10,082
776
61
5
0
250,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role