Player Matchup

Baron Samedi
Baron Samedi
CombatDawn
Baron Samedi
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 133L
1,496 Elo+
Solo
Ratatoskr
Ratatoskr
Druidbuddy
Ratatoskr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,612 Elo+
Party 2
Cthulhu
Cthulhu
Woodfart
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,612 Elo+
Party 2
Cupid
Cupid
Zingbling
Cupid
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,612 Elo+
Party 2
Sobek
Sobek
m0vies
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,612 Elo+
Party 2
Team Averages
Level 50
1,500 SR
1,589 Elo+

VS

Team Averages
Level 123
1,502 SR
1,524 Elo+
Kuzenbo
Kuzenbo
NerdComedyGaming
Kuzenbo
Level 104
God Stats
14W - 12L
1,568 SR
Queue Stats
104W - 101L
1,526 Elo+
Party 1
Izanami
Izanami
Weezbird
Izanami
Level 142
God Stats
6W - 11L
1,392 SR
Queue Stats
114W - 109L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
WillowII
Ne Zha
Level 86
God Stats
4W - 8L
1,481 SR
Queue Stats
583W - 549L
1,537 Elo+
Solo
Chaac
Chaac
retroxgee
Chaac
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
113W - 112L
1,510 Elo+
Party 1
Charon
Charon
smokinthekush420
Charon
Level 156
God Stats
10W - 8L
1,569 SR
Queue Stats
601W - 593L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CombatDawn
Baron Samedi
10
0 / 1 / 2
7,423
437
4,842
5,254
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Druidbuddy
Ratatoskr
13
5 / 5 / 0
8,982
528
5,085
13,634
5,590
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Woodfart
Cthulhu
12
0 / 3 / 2
7,365
433
8,068
15,453
12,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Zingbling
Cupid
11
0 / 4 / 4
7,125
419
7,275
10,410
3,806
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
m0vies
Sobek
9
0 / 6 / 3
6,943
408
6,353
17,071
13,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 11
9,406
553
8,438
13,313
17,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Weezbird
Izanami
16
6 / 0 / 7
10,485
617
10,356
11,008
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
WillowII
Ne Zha
15
2 / 2 / 9
9,187
540
9,507
14,397
7,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
retroxgee
Chaac
17
6 / 0 / 4
10,819
636
15,038
15,991
17,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

4
0 / 1 / 0
5,575
328
717
1,542
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
5
Kills
19
19
Deaths
5
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CombatDawn
Baron Samedi
0
1
2
1
L
Ratatoskr
Druidbuddy
Ratatoskr
5
5
0
1
W
5
2
11
5.25
W
Izanami
Weezbird
Izanami
6
0
7
9.5
W
Ne Zha
WillowII
Ne Zha
2
2
9
3.25
L
Cthulhu
Woodfart
Cthulhu
0
3
2
0.33
L
Cupid
Zingbling
Cupid
0
4
4
0.5
L
Sobek
m0vies
Sobek
0
6
3
0.25
W
Chaac
retroxgee
Chaac
6
0
4
8
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,623
Damage
44,056
61,822
Taken
56,251
37,620
Mitigated
48,343
9,919
Healing
20,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CombatDawn
Baron Samedi
4,842
437
150
1,266
5,254
2,275
252
900
4,294
42,136
0
L
Ratatoskr
Druidbuddy
Ratatoskr
5,085
944
0
290
13,634
5,590
0
1,307
12,156
0
49,126
W
8,438
3,414
0
2,393
13,313
17,353
119
5,574
7,464
25,044
0
W
Izanami
Weezbird
Izanami
10,356
6,867
0
4,505
11,008
4,935
4,885
4,011
6,868
0
102,714
W
Ne Zha
WillowII
Ne Zha
9,507
2,921
0
8,381
14,397
7,555
0
2,505
11,852
0
75,666
L
Cthulhu
Woodfart
Cthulhu
8,068
477
690
1,470
15,453
12,244
0
1,516
13,537
37,868
0
L
Cupid
Zingbling
Cupid
7,275
3,869
446
2,240
10,410
3,806
0
1,874
8,440
0
39,330
L
Sobek
m0vies
Sobek
6,353
532
0
3,367
17,071
13,705
0
3,101
13,581
17,024
98
W
Chaac
retroxgee
Chaac
15,038
835
0
4,461
15,991
17,929
0
5,499
9,812
0
96,803
W
717
280
0
500
1,542
571
0
678
864
5,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,838
Gold Earned
45,472
316
Minions Killed
458
0
Camps Cleared
0
1,590,350
Distance Traveled
1,413,276
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,423
437
73
4
0
209,663
0
L
Ratatoskr
8,982
528
83
5
0
377,401
0
W
Kuzenbo
9,406
553
28
2
0
334,968
6
W
Izanami
10,485
617
166
10
0
327,979
2
W
Ne Zha
9,187
540
107
6
0
372,100
0
L
Cthulhu
7,365
433
77
5
0
339,419
0
L
Cupid
7,125
419
64
4
0
302,564
0
L
Sobek
6,943
408
19
1
0
361,303
0
W
Chaac
10,819
636
145
9
0
324,269
0
W
Charon
5,575
328
12
1
0
53,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role