Player Matchup

Kuzenbo
Kuzenbo
Genghis Swan654
Kuzenbo
Level 143
God Stats
32W - 43L
1,530 SR
Queue Stats
223W - 215L
1,505 Elo+
Party 1
Tyr
Tyr
LoneWolfReaper
Tyr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 177L
1,511 Elo+
Party 1
Chang'e
Chang'e
McThiccLeQuicc
Chang'e
Level 149
God Stats
1W - 1L
1,801 SR
Queue Stats
115W - 109L
1,573 Elo+
Party 2
Bellona
Bellona
SirFurburg
Bellona
Level 17
God Stats
2W - 0L
1,694 SR
Queue Stats
25W - 16L
1,482 Elo+
Party 1
Susano
Susano
ka1zoku
Susano
Level 39
God Stats
1W - 0L
1,866 SR
Queue Stats
15W - 19L
1,419 Elo+
Party 2
Team Averages
Level 99
1,678 SR
1,498 Elo+

VS

Team Averages
Level 96
1,479 SR
1,497 Elo+
Charon
Charon
Extrordinaria
Charon
Level 146
God Stats
7W - 8L
1,619 SR
Queue Stats
92W - 91L
1,542 Elo+
Party 3
Danzaburou
Danzaburou
Octopusis
Danzaburou
Level 30
God Stats
3W - 10L
1,430 SR
Queue Stats
65W - 79L
1,402 Elo+
Party 3
Fenrir
Fenrir
S4DxBlizzardz
Fenrir
Level 59
God Stats
0W - 1L
1,390 SR
Queue Stats
46W - 52L
1,506 Elo+
Party 3
Bellona
Bellona
Xenongadolinium
Bellona
Level 124
God Stats
12W - 11L
1,693 SR
Queue Stats
250W - 229L
1,539 Elo+
Solo
Raijin
Raijin
înzy
Raijin
Level 123
God Stats
0W - 4L
1,262 SR
Queue Stats
143W - 156L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,615
624
6,074
7,062
7,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 1 / 3
4,524
503
3,747
7,331
4,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
7 / 0 / 0
6,861
762
7,651
5,816
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
SirFurburg
Bellona
9
0 / 1 / 0
4,764
529
2,734
6,344
4,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
ka1zoku
Susano
8
0 / 2 / 2
4,658
518
841
6,135
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,891
543
3,785
5,574
3,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Octopusis
Danzaburou
9
2 / 1 / 0
4,717
524
3,748
5,717
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

8
1 / 2 / 3
5,081
565
3,853
8,711
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
4,511
501
1,318
7,233
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Raijin
înzy
Raijin
10
1 / 2 / 0
5,901
656
2,832
5,045
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
8
Kills
4
4
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
1
0
1
1.5
W
0
1
3
1.5
W
7
0
0
7
L
Danzaburou
Octopusis
Danzaburou
2
1
0
2
L
1
2
3
1.25
W
Bellona
SirFurburg
Bellona
0
1
0
0
L
0
2
0
0
W
Susano
ka1zoku
Susano
0
2
2
0.5
L
Raijin
înzy
Raijin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,047
Damage
15,536
32,688
Taken
32,280
21,200
Mitigated
15,633
12,514
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,785
1,167
0
1,385
5,574
3,675
0
2,576
2,819
19,125
0
W
6,074
1,484
0
2,261
7,062
7,438
35
672
6,390
33,073
0
W
3,747
450
100
3,323
7,331
4,875
0
2,453
4,820
0
16,180
W
7,651
446
649
3,295
5,816
2,113
0
1,681
4,027
56,990
0
L
Danzaburou
Octopusis
Danzaburou
3,748
1,375
0
1,811
5,717
1,991
0
583
5,092
0
26,922
L
3,853
793
0
1,422
8,711
3,524
0
3,621
4,858
0
29,982
W
Bellona
SirFurburg
Bellona
2,734
404
0
2,636
6,344
4,654
195
1,100
5,244
0
30,401
L
1,318
653
0
2,517
7,233
4,619
0
3,863
2,919
0
19,490
W
Susano
ka1zoku
Susano
841
187
0
250
6,135
2,120
0
551
5,548
0
25,801
L
Raijin
înzy
Raijin
2,832
474
0
1,425
5,045
1,824
0
2,077
2,820
43,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,422
Gold Earned
25,101
285
Minions Killed
248
0
Camps Cleared
0
987,947
Distance Traveled
929,285
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,891
543
22
2
0
186,239
0
W
Kuzenbo
5,615
624
60
7
0
173,828
0
W
Tyr
4,524
503
19
2
0
212,962
0
W
Chang'e
6,861
762
110
12
0
212,315
2
L
Danzaburou
4,717
524
43
5
0
169,270
0
L
Fenrir
5,081
565
41
5
0
222,393
0
W
Bellona
4,764
529
56
6
0
180,204
0
L
Bellona
4,511
501
36
4
0
155,053
2
W
Susano
4,658
518
40
4
0
208,638
0
L
Raijin
5,901
656
106
12
0
196,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role