Player Matchup

Surtr
Surtr
DeeGeeGalaxy2023
Surtr
Level 26
God Stats
9W - 10L
1,512 SR
Queue Stats
17W - 17L
1,461 Elo+
Party 1
Fenrir
Fenrir
Ov3n
Fenrir
Level 60
God Stats
1W - 2L
1,287 SR
Queue Stats
22W - 22L
1,433 Elo+
Party 1
Zhong Kui
Zhong Kui
Pidoraz1
Zhong Kui
Level 15
God Stats
5W - 3L
1,654 SR
Queue Stats
22W - 21L
1,447 Elo+
Party 1
Gilgamesh
Gilgamesh
TekNo47
Gilgamesh
Level 45
God Stats
28W - 32L
1,673 SR
Queue Stats
127W - 217L
1,430 Elo+
Solo
Heimdallr
Heimdallr
raidedR
Heimdallr
Level 27
God Stats
2W - 3L
1,310 SR
Queue Stats
17W - 17L
1,426 Elo+
Party 1
Team Averages
Level 35
1,487 SR
1,439 Elo+

VS

Team Averages
Level 42
1,452 SR
1,443 Elo+
Chaac
Chaac
 
Chaac
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
C3 Aroz
Ao Kuang
Level 102
God Stats
15W - 12L
1,570 SR
Queue Stats
64W - 38L
1,560 Elo+
Party 2
Nox
Nox
C3 RiCo
Nox
Level 38
God Stats
3W - 3L
1,590 SR
Queue Stats
80W - 63L
1,545 Elo+
Party 2
Ishtar
Ishtar
hellboy1100
Ishtar
Level 35
God Stats
3W - 8L
1,197 SR
Queue Stats
57W - 53L
1,397 Elo+
Party 3
Ymir
Ymir
samtris12
Ymir
Level 32
God Stats
2W - 4L
1,404 SR
Queue Stats
14W - 45L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
7,532
579
8,159
13,256
10,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Ov3n
Fenrir
13
4 / 1 / 5
7,557
581
5,252
10,585
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
Pidoraz1
Zhong Kui
14
6 / 1 / 1
8,281
637
9,536
8,476
8,556
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TekNo47
Gilgamesh
11
0 / 2 / 7
6,134
472
5,060
9,618
6,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
raidedR
Heimdallr
12
4 / 1 / 2
7,096
546
6,672
7,205
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 5 / 0
6,403
493
10,255
16,690
12,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
C3 Aroz
Ao Kuang
13
3 / 2 / 1
7,536
580
4,779
13,366
5,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nox
11
0 / 2 / 0
6,880
529
3,508
6,059
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
11
0 / 4 / 3
6,430
495
5,155
9,841
3,420
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
6
2 / 2 / 1
5,661
435
858
5,968
3,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
15
Kills
6
6
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
0
0.2
L
Ao Kuang
C3 Aroz
Ao Kuang
3
2
1
1.75
L
Nox
0
2
0
0
W
1
1
4
3
W
Fenrir
Ov3n
Fenrir
4
1
5
6.5
W
Zhong Kui
Pidoraz1
Zhong Kui
6
1
1
6.5
W
Gilgamesh
TekNo47
Gilgamesh
0
2
7
1.75
L
Ishtar
0
4
3
0.38
W
Heimdallr
raidedR
Heimdallr
4
1
2
5
L
Ymir
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,679
Damage
24,555
49,140
Taken
51,924
33,955
Mitigated
27,296
18,408
Healing
12,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,255
1,487
0
4,009
16,690
12,414
0
3,540
13,150
0
46,162
L
Ao Kuang
C3 Aroz
Ao Kuang
4,779
1,523
0
4,447
13,366
5,338
0
2,426
10,940
61,204
0
L
Nox
3,508
35
0
998
6,059
2,506
678
3,769
2,245
47,310
0
W
8,159
4,109
0
4,375
13,256
10,700
865
2,463
10,793
417
49,932
W
Fenrir
Ov3n
Fenrir
5,252
1,046
0
4,808
10,585
5,164
38
1,826
8,759
0
50,721
W
Zhong Kui
Pidoraz1
Zhong Kui
9,536
1,539
0
3,874
8,476
8,556
532
3,006
5,470
61,307
0
W
Gilgamesh
TekNo47
Gilgamesh
5,060
1,320
0
1,587
9,618
6,405
306
1,369
8,177
0
25,230
L
Ishtar
5,155
2,641
0
2,614
9,841
3,420
0
0
9,570
0
41,244
W
Heimdallr
raidedR
Heimdallr
6,672
4,090
0
3,764
7,205
3,130
626
580
6,625
0
44,695
L
Ymir
858
285
0
778
5,968
3,618
0
0
5,617
10,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,600
Gold Earned
32,910
319
Minions Killed
351
0
Camps Cleared
0
1,312,235
Distance Traveled
1,187,134
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,403
493
63
5
0
260,469
0
L
Ao Kuang
7,536
580
94
7
0
275,520
0
L
Nox
6,880
529
110
8
0
258,779
0
W
Surtr
7,532
579
63
5
0
249,897
0
W
Fenrir
7,557
581
78
6
0
309,416
0
W
Zhong Kui
8,281
637
80
6
0
246,807
0
W
Gilgamesh
6,134
472
32
2
0
270,072
4
L
Ishtar
6,430
495
73
6
0
254,544
0
W
Heimdallr
7,096
546
66
5
0
236,043
4
L
Ymir
5,661
435
11
1
0
137,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role