Player Matchup

Horus
Horus
CarnoTiger
Horus
Level 27
God Stats
40W - 19L
1,848 SR
Queue Stats
207W - 215L
1,393 Elo+
Party 1
Heimdallr
Heimdallr
GingerFrost
Heimdallr
Level 88
God Stats
3W - 1L
1,844 SR
Queue Stats
194W - 174L
1,393 Elo+
Party 1
Merlin
Merlin
nighthaft
Merlin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 211L
1,393 Elo+
Party 1
Team Averages
Level 47
1,731 SR
1,393 Elo+

VS

Team Averages
Level 44
1,526 SR
1,376 Elo+
Achilles
Achilles
Drumstick5586
Achilles
Level 37
God Stats
15W - 12L
1,403 SR
Queue Stats
419W - 408L
1,321 Elo+
Party 2
Agni
Agni
OnlyUseLoki
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,086 Elo+
Party 2
Izanami
Izanami
imyris
Izanami
Level 67
God Stats
1W - 1L
1,674 SR
Queue Stats
5W - 5L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
1 / 3 / 7
9,197
766
3,809
11,686
7,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
GingerFrost
Heimdallr
15
8 / 1 / 2
10,957
913
18,942
12,875
6,591
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
nighthaft
Merlin
11
1 / 3 / 7
9,296
775
5,114
7,921
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Drumstick5586
Achilles
12
3 / 2 / 4
9,160
763
9,857
16,538
16,351
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 4
8,783
732
6,760
9,084
3,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
imyris
Izanami
11
2 / 5 / 4
8,934
745
8,332
9,362
3,757
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
10
Kills
7
7
Deaths
10
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
1
3
7
1.5
L
Achilles
Drumstick5586
Achilles
3
2
4
2.5
W
Heimdallr
GingerFrost
Heimdallr
8
1
2
9
L
2
3
4
1.33
L
Izanami
imyris
Izanami
2
5
4
0.8
W
Merlin
nighthaft
Merlin
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,865
Damage
24,949
32,482
Taken
34,984
17,420
Mitigated
23,431
8,400
Healing
6,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
3,809
2,224
3,122
3,102
11,686
7,900
218
3,157
8,419
0
11,123
L
Achilles
Drumstick5586
Achilles
9,857
1,167
294
3,409
16,538
16,351
36
3,211
13,251
0
23,476
W
Heimdallr
GingerFrost
Heimdallr
18,942
12,854
0
2,176
12,875
6,591
1,897
3,004
9,669
0
60,486
L
6,760
644
0
2,070
9,084
3,323
76
1,589
7,423
34,784
0
L
Izanami
imyris
Izanami
8,332
4,271
0
350
9,362
3,757
0
1,074
8,288
0
36,608
W
Merlin
nighthaft
Merlin
5,114
661
0
0
7,921
2,929
893
1,257
6,664
24,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,450
Gold Earned
26,877
122
Minions Killed
115
0
Camps Cleared
0
570,453
Distance Traveled
713,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,197
766
13
1
0
215,431
0
L
Achilles
9,160
763
10
1
0
249,917
0
W
Heimdallr
10,957
913
76
6
0
203,661
0
L
Agni
8,783
732
53
4
0
249,669
0
L
Izanami
8,934
745
52
4
0
213,562
0
W
Merlin
9,296
775
33
3
0
151,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role