Player Matchup

Chronos
Chronos
Embers cc
Chronos
Level 170
God Stats
1W - 2L
1,228 SR
Queue Stats
139W - 151L
1,484 Elo+
Party 1
Artio
Artio
JamHdez
Artio
Level 121
God Stats
4W - 1L
1,751 SR
Queue Stats
218W - 223L
1,468 Elo+
Party 2
Loki
Loki
NeCrowmancer7
Loki
Level 100
God Stats
4W - 2L
1,512 SR
Queue Stats
217W - 225L
1,465 Elo+
Party 2
Freya
Freya
biddy22
Freya
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 145L
1,524 Elo+
Party 1
Awilix
Awilix
touchypotato
Awilix
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,522 Elo+
Party 1
Team Averages
Level 111
1,498 SR
1,492 Elo+

VS

Team Averages
Level 117
1,418 SR
1,475 Elo+
Arachne
Arachne
 
Arachne
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Lost-_xHero
Hun Batz
Level 129
God Stats
0W - 1L
1,253 SR
Queue Stats
77W - 83L
1,497 Elo+
Party 3
Poseidon
Poseidon
YoMomSpaghetti
Poseidon
Level 108
God Stats
7W - 6L
1,543 SR
Queue Stats
416W - 428L
1,465 Elo+
Solo
Cupid
Cupid
corka212
Cupid
Level 146
God Stats
2W - 2L
1,293 SR
Queue Stats
212W - 282L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Embers cc
Chronos
20
5 / 1 / 12
11,636
831
22,701
12,892
6,769
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
JamHdez
Artio
17
3 / 3 / 12
9,919
709
9,512
19,566
26,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
7 / 2 / 11
11,091
792
9,119
14,588
13,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Freya
biddy22
Freya
17
5 / 5 / 11
10,546
753
10,206
13,367
6,275
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
14
2 / 8 / 10
9,026
645
8,138
16,281
8,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
3 / 1 / 13
10,165
726
10,611
13,366
12,150
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
 
Lancelot
12
1 / 7 / 7
8,150
582
3,627
11,516
4,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Lost-_xHero
Hun Batz
13
0 / 8 / 4
8,214
587
6,727
13,868
5,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
19
8 / 3 / 8
11,188
799
23,750
12,719
5,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
corka212
Cupid
20
7 / 3 / 10
11,571
827
13,670
12,696
6,181
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
61
22
Kills
19
19
Deaths
22
56
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
1
13
9.5
L
Lancelot
 
Lancelot
1
7
7
0.64
W
Chronos
Embers cc
Chronos
5
1
12
11
W
Artio
JamHdez
Artio
3
3
12
3
L
Hun Batz
Lost-_xHero
Hun Batz
0
8
4
0.25
W
7
2
11
6.25
L
Poseidon
8
3
8
4
W
Freya
biddy22
Freya
5
5
11
2.1
L
Cupid
corka212
Cupid
7
3
10
4
W
Awilix
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,676
Damage
58,385
76,694
Taken
64,165
60,938
Mitigated
34,432
22,203
Healing
23,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,611
6,922
492
4,277
13,366
12,150
0
6,886
6,262
0
12,597
L
Lancelot
 
Lancelot
3,627
378
362
122
11,516
4,808
0
7,839
3,477
0
6,810
W
Chronos
Embers cc
Chronos
22,701
4,014
2,138
3,152
12,892
6,769
2,756
5,009
7,799
45,428
0
W
Artio
JamHdez
Artio
9,512
97
1,923
3,533
19,566
26,028
0
5,330
13,888
18,721
2,018
L
Hun Batz
Lost-_xHero
Hun Batz
6,727
0
617
765
13,868
5,838
0
8,822
5,040
0
12,207
W
9,119
539
1,414
2,138
14,588
13,085
185
5,857
8,584
78
31,510
L
Poseidon
23,750
3,649
1,581
1,457
12,719
5,455
0
8,698
3,847
49,841
0
W
Freya
biddy22
Freya
10,206
3,165
1,087
3,505
13,367
6,275
738
3,936
9,162
29,928
0
L
Cupid
corka212
Cupid
13,670
8,280
9,328
4,704
12,696
6,181
0
7,941
4,699
0
36,901
W
Awilix
8,138
2,309
1,239
2,074
16,281
8,781
0
4,144
11,532
0
13,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,218
Gold Earned
49,288
226
Minions Killed
143
0
Camps Cleared
0
1,313,058
Distance Traveled
1,202,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,165
726
11
1
0
327,060
0
L
Lancelot
8,150
582
10
1
0
185,251
0
W
Chronos
11,636
831
67
5
0
295,102
0
W
Artio
9,919
709
26
2
0
269,956
0
L
Hun Batz
8,214
587
18
1
0
189,328
0
W
Loki
11,091
792
43
3
0
284,410
0
L
Poseidon
11,188
799
52
4
0
258,908
0
W
Freya
10,546
753
73
5
0
238,614
0
L
Cupid
11,571
827
52
4
0
241,942
0
W
Awilix
9,026
645
17
1
0
224,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role